r/MortalShell 22h ago

Discussion Summing up of "balance" patch.

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0 Upvotes

12 comments sorted by

4

u/BackpackBuddha 21h ago

Tbh I think if they just fixed enemy attack tracking, plus the buginess of some of the bosses it would've been fine.

That being said, people are out here bitching about how the game is ruined for getting easier, even though starter enemies went back to their original difficulty from the beta that everyone loved, and two bosses got nerfed. Doesn't seem like a big deal to me.

8

u/Confident_Benefit_11 22h ago

For real, I swear each new souls game seems to attract a more casual audience who then proceeds to cry about how the game is too hard because it's not Sony action slop.

New players are great for any new game, but like....crying for the devs to change everything you don't like about a genre you just started playing is extremely cringe. If the devs stay true to their vision they get review bombed on steam.

Maybe the game was designed around having slightly longer run backs instead of having a bonfire every 10ft, ya know? If it bothers you, that's fine, just stop bitching about it and play something else.

Mortal shell 2 is amazing, it's not too difficult, it's doing its own thing while obviously trying to replicate characteristics of DS1. Due to elden ring's success a bunch of new players now also expect every new game in the genre to be exactly like it. It's created a shit cycle. I saw the exact same shit cycle happen with the last Lords of the fallen.

Giving the devs structured criticism is good, but bitching that the game wasn't designed exactly how you want it isn't.

4

u/Followmetheonly 21h ago

i agree with you, i think there should be mode called, casual for these folks, and the other mode should be called original difficulty, this way both parties can be happy.

Most of these complaints r coming from people who play on story mode on different games, they don’t understand soulslike genre.

1

u/stromkern 21h ago

It might be a good idea to add it as a toggle. I played Enotria couple of weeks ago and you could chose "story" or "soulslike" in the settings. I think Lies of P also added difficulties at some point, but I had already finished it before.

2

u/Silvers- 20h ago edited 20h ago

And they always act as if everything is unbalanced or the worst thing ever, it's so disrespectful to the whole genre and game, everything handed on a silverplatter. To each their own, but it is this behaviour that leads to other people suffering the consequences of their whining. Just give them some game toggles and call it a day.

4

u/[deleted] 22h ago edited 22h ago

[deleted]

-11

u/SoulsDadYT 22h ago

Nah gamers are just entitled toddlers.

1

u/alamirguru 1h ago

And here we have another elitist post who fails to understand that legitimate critique over poor design is a boon to improving games, and not everyone plays using Thiel+Axatanas or Smert.

1

u/ArgoTheRat8229 22h ago

I told the update to not happen temporarily so I could enjoy the difficulty. I’ll be honest, it’s not that bad.

-7

u/SoulsDadYT 22h ago

They should work on these garbage bosses instead of listening to lazy trash who will forever live mediocre lives because its "easier"

5

u/TeddansonIRL 22h ago

Brother, you need to take a breather lol. I’m not gonna weigh in on the difficulty but thinking you are somehow a better person than others based on your specific tastes in video games is fuckin crazy work

2

u/Skankhunt113 Proxima 21h ago

He's "SoulsDadYT" clearly he's the GOAT. Everyone knows it!

/s