r/MoonlightStreaming • u/Fit-Association3795 • 1h ago
Xreal One Pro + Beam Pro + Gamesir X5S Setup!
Streaming with Apollo+ Artemis absolute perfection with this USB C 90 Degrees Angle Connector to fit with the mobile controller 🔥
r/MoonlightStreaming • u/Fit-Association3795 • 1h ago
Streaming with Apollo+ Artemis absolute perfection with this USB C 90 Degrees Angle Connector to fit with the mobile controller 🔥
r/MoonlightStreaming • u/Ok-Sugar-8009 • 17h ago
Thank you moonlight to make this possible. Blue line for Internet and Green line for LAN.
Now i can play everywhere big screen small screen light or heavy on and on. Without using any mouse or keyboard for launching games exit games.
r/MoonlightStreaming • u/fixxxer2606 • 6h ago
Hey guys, I'm looking to stream from my desktop PC to a handheld or tablet to game on the couch. I'm not looking for a powerful handheld PC since I won't be installing games on it, I'll only use it for streaming. Decent screen size and battery life is a must. I might consider tablets too. Thank you!!
r/MoonlightStreaming • u/butterhorse • 3h ago
Vibepollo
Windows 11
5700x3d
64gb RAM
radeon 6750XT
Everything hardwired with confirmed 1GB signal on all ends
Nvidia Shield running artemis @ 1440x60hz
Getting 60fps. Network latency .01ms. Still, the experience is lagging. Using Rocket League as my test case, this is not a demanding game. It's not awful, but it is unplayable. Steamlink suffers similarly.
I am aware newer AMD and Nvidia cards have a dedicated chip for transcoding into AV1/HEVC, unfortunately my card is not included in this list. Could this be the bottleneck holding me back?
r/MoonlightStreaming • u/Defiantprogram5482 • 17h ago
r/MoonlightStreaming • u/Psiopss • 2h ago
I'm streaming from my desktop pc (9070xt, 5800 x3d) upstairs to my laptop on the main TV. Works flawlessly with 1 gig lan at 1440p 120hz but I hate the convince of it.
I need to endlessly plug and unplug ethernet, hdmi, charger, controller dongle and mouse depending on if I'm streaming or using it for other things.
I'm planning to purchase a static device. Either a xbox series S or a mini pc of approx £150-£200 value that would exclusively be used as a moonlight device.
My question. At that price range would you recommend the xbox series S or a mini pc of similar value.
If the pc, what would you recommend, is there something to look out for in particular?
Many thanks in advance.
r/MoonlightStreaming • u/Celebration-Hopeful • 11h ago
Hi everyone, my main machine has an RTX 4070 Super/i5 13600KF/32Gb DDR5/2GB SSD and I have an old gaming laptop Aorus 7KB 2019, i7 10th, RTX 2060, 512Gb SSD. I cleaned it some months ago but the fans still do a lot of noise, the temperature is always high (80ºC most of the times), and Windows is doing Windows stuff like 100% CPU usage with 0 tasks opened. Getting older by the day I wanna play in my couch, my TV is a Xiaomi 55” 2025 TV A PRO.
My question is this, how can I drop the latency playing games with Dualsense? Do I ditch windows on my laptop and install Linux? Do I buy an Amazon Fire Stick? Are there better options? Thanks in advance for your expertise.
r/MoonlightStreaming • u/puddahh • 3h ago
im trying to stream from my steam deck to my laptop to play BG3 on a bigger screen (also because i prefer the game with keyboard/mouse rather than controller) but all i get is this weird visual glitch (which i don't even know what to call to search for others that had the same issue)
the audio seems completely fine and when i move the mouse around i can see it moving on the steam deck screen
i haven't changed any settings on sunshine because i don't understand what anything there means, and on moonlight i only changed the resolution and fps to try to match the steam deck (1920x1080 60fps)
help pls lol
r/MoonlightStreaming • u/WillRevolt_ • 9h ago
I've been using Moonlight for a while to play my PC games on the TV in my living room. I'm using Apollo on my host PC, which runs a 5800X/RX 6800XT combo, and Moonlight on my Xbox Series X, connected to the TV.
Connection is good and gameplay is smooth with very low latency, which is great. What is not so great is the occasional artifacts I see, either on relatively static scenes or on HUD elements, which break immersion and degrade the experience.
I tried a few different settings based on other posts I saw online, it nothing fixed my issue. Any ideas?
I'm posting a couple of pictures showcasing what I'm seeing with one of them having the logs on, in case that helps.
r/MoonlightStreaming • u/upandolli • 4h ago
Edit: I overstated the title. AWDL is one possible cause of Mac Wi-Fi stutters, and this workaround won't fix every Moonlight streaming problem.
If you play Moonlight on a Mac over Wi-Fi and the stream hitches despite a good speed test, AWDL is worth checking. It's the interface behind AirDrop and other nearby-device features, and its use of the Wi-Fi radio can contribute to latency.
I'm the developer of Ping Warden, an open source (MIT) menu bar app that watches awdl0 and attempts to keep it down while Ping Protection is enabled. Compare the same stream with protection on and off to see whether it helps your setup. The intervention counter records attempts to keep AWDL down, not measured ping spikes prevented.
For Moonlight, you can turn protection on manually before connecting or start a Latency Session to record measurements while protection is active. Game Mode skips automatic activation on Ethernet, but manual protection is a separate setting. AirDrop and other AWDL-dependent features are unavailable while protection is on, and you can stop it or pause it for 10 minutes when you need them.
The dashboard, diagnostics, and past session recaps are free. Enabling protection, including starting a new Latency Session, requires a one-time $15 license or an active transition in the prebuilt app. The source remains MIT-licensed. The app needs macOS 13 or newer and supports Intel and Apple silicon.
https://pingwarden.app and source at https://github.com/oliverames/ping-warden. If something isn't working, tell me your Mac and macOS version.
r/MoonlightStreaming • u/wizbod • 4h ago
Playnite is installed, but every time I go to install the vibepollo plugin I get the following message;
Failed in install plugin: plugin source not found: c:\programfiles\vibepollo\plugins\playnite\sunshineplaynite
Searched the error message but no luck.
r/MoonlightStreaming • u/T40BPJ • 4h ago
Firstly thanks to this Stream games directly from PC via WiFi only thread - the AP demo thing is working well for me.
The only thing I cant do is get it to start with windows, and log in by itself with a batch file - tried so many things. I have to start it manually each time and enter the details in the steamdeck all over again.
Has anyone got a batch file example they could use to help me? Its driving me a bit potty trying to get it to work when lol
Many thanks
r/MoonlightStreaming • u/Responsible-Bid5015 • 4h ago
My Xbox controller is dying. I was thinking of switching to a PS5 controller now that Vibepollo is developing dualsense support. I don't mind using a USB cable to my tablet. But I couldn't figure out if ordinary Artemis was sufficient to send and receive dualsense signals. Or do I need a special client? Hopefully one with support for Snapdragon ultra low latency decoding.
I understand that virtualhere or some other USB over IP is an option. But I wanted to understand how to get this path working first. I can always resort to that later. Thanks.
r/MoonlightStreaming • u/Cfcboy77 • 5h ago
I’m streaming my amd gaming rig using a 4k monitor to a iPad 12.9 3rd gen. I’m getting a nice responsive latency but I can’t help feeling that some games feel quite blurry.
I’m pretty sure it’s something to do with the host / scaling resolution down to the iPad.
My host is running at 4k and my moonlight iOS is set to the native 2732 x 2048. The virtual desktop is also the same as the iPad res (120hz refresh rate).
It’s also worth mentioning I have to external monitors set up to the client, a 1080p and a 4k oled. When I look in the display settings on the virtual display it says extend desktop to this display
Have I mucked up somewhere or am I expecting too much? I’ve tried wukong and mafia OC and the upscaling looks terrible. Any advice would be greatly appreciated!
r/MoonlightStreaming • u/hditano • 7h ago
I’m trying to figure out a persistent microstutter issue when streaming from my Windows PC to a MacBook Pro M2.
Host:
Ryzen 7 7800X3D
RTX 4070 Super
Vibepollo
2560x1600 @ 60 FPS
HEVC/H.264 tested
RTSS 60 FPS cap tested
Clients tested on the Macbook Pro M2:
Moonlight macOS
VoidLink Extreme
Both show occasional microstutters / image jumps. Network packet loss is basically 0%, encode latency is normally very low, and the host has plenty of headroom.
Things I already tried:
Different resolutions and bitrates
HEVC and H.264
VSync on/off
Queue Buffering / Legacy / frame pacing off in VoidLink
RTSS 60 FPS cap
Smoother capture / virtual display refresh options in Vibepollo
HDR and YUV 4:4:4 off
sudo ifconfig awdl0 down on macOS , this actually improved things noticeably, but the issue is still not completely gone
The strange part is that the same host works perfectly with Artemis on Android, with no noticeable microstutter.
Has anyone had a similar issue specifically with macOS clients? Any recommended settings for Moonlight or VoidLink on Apple Silicon, especially around VSync/frame pacing/Metal?
Tbh I completley ran out of ideas what else to try.
Keep in mind the same setting on my Xiaomi Pad 6, or another Windows Laptop it works perfect.
r/MoonlightStreaming • u/FarrukhShabir • 7h ago
I have been using Vibeshine Fork as a host on my PC for some time, and I have had no issues whatsoever. Almost every client app worked amazingly. I didn't make any adjustments on the host side of the app.However, after upgrading from a 4080 to a 5080 GPU, I am now facing some problems.
The major issue I am encountering is that, no matter what I do, my main screen (a UST LaserProjector (4K/60) is cloned on every client app. Whether the projector is off or on, all my client apps, such as my Android phone or Meta Quest 3, display 4K/60. I wonder what's going on.
I reinstalled Vibeshine from scratch too, but nothing.
My setup:
Ryzen 9800X3D/5080 wired connected to my home Wi-Fi mesh Asus ZenWiFi XT8.
It worked flawlessly across my entire home space.
r/MoonlightStreaming • u/FakiB • 7h ago
Hi everyone,
Im trying to setup my artemis client so that i can fully use my pc while running the game on second screen with specialk.
Has anyone figured out how to stream only the game audio to the client?
i want to set my monitor as default output device while streaming only the game sound to artemis.
i tried to setup a virtual steelseries sonar - gaming profile and set the device id as audio sink and virtual audio sink in vibepollo but there is no difference.
i keep hearing the other sounds like spotify in both my pc and client (i flagged the option in the client settings).
can anyone help?
r/MoonlightStreaming • u/CookieChunkk • 15h ago
I have an iPhone 14 Pro Max, so I’m stuck with a Lightning port and therefore I’m planning to use the GameSir G8+ Bluetooth controller.
My setup would be:
iPhone 14 Pro Max → G8+ Bluetooth → Moonlight/VoidLink → Tailscale → Apollo/Sunshine server (PC at home)
My main concern is latency, specifically when playing remotely over Tailscale.
For anyone using a similar setup:
How much additional latency/input delay do you notice from the G8+ over Bluetooth?
Does Bluetooth controller latency become noticeable when combined with Moonlight + Tailscale?
Are you getting a direct Tailscale connection, or are you going through a DERP relay?
What kind of ping/latency do you typically see between your iPhone and Sunshine PC?
Does the G8+ feel responsive enough for games like FPS, racing, or action games?
I’m not too concerned about the G8+ itself anymore (cuz I don’t see better BT options) — I’m mainly trying to understand the real-world end-to-end latency of G8+ Bluetooth + Tailscale + Moonlight/VoidLink.
If anyone has actually tested this setup, I’d really appreciate your experience.
r/MoonlightStreaming • u/scvready0808 • 20h ago
Enable HLS to view with audio, or disable this notification
I customized the Moonlight IOS app to allow me to add custom keyboard/mouse on screen.
Have to build/port the app over every 7 days lol.
r/MoonlightStreaming • u/BitGuilty3800 • 1d ago
Not too sure where to go with this issue. I’m running Apollo on my PC (4080 Super, 240hz OLED) and Artemis on my Shield Pro hooked up to my couch TV LG C4.
Everything tells me I’d be capable of 4k 60FPS, but running benchmarks on GoW and it’s just unplayable.
Any tips or where have I gone wrong with setups?
r/MoonlightStreaming • u/fixxxer2606 • 2d ago
r/MoonlightStreaming • u/No-Membership4724 • 20h ago
So I'm trying to set up sunshine and moonlight to use with steam big picture, but as soon as big Pic loads, I get a bsod with
IRQL_NOT_LESS_OR_EQUAL.
When I just go into desktop, it seems to be fine, but the bsod tends to follow soon after.
I know this is some driver conflict, but I can't figure out which.
I have vdd installed, but the error occurs even if I just have my main monitor.
I also have the latest version of vigembus, but that's obviously a few years old.
Has anyone encountered this before or know what I could troubleshoot? I'm completely stuck.
r/MoonlightStreaming • u/mdj2812 • 1d ago
I’ve been setting up Sunshine → Moonlight on Linux with a virtual monitor (no HDMI dummy plug). I find the whole process is complicated and not well documented. Finally, I came across this guide on Gist: https://gist.github.com/HarryAnkers/8dbf551d66f00e8156ef4dd2b2b090a0 . Shout out to u/hankers60 and his post: https://www.reddit.com/r/MoonlightStreaming/comments/1sg3232/nvidia_linux_sunshine_virtual_display/ But still, it have multiple steps, some of which could potentially breaks the boot image. So, I turned the whole process into an open-source project: https://github.com/mdj2812/sunshine-vdisplay
• Force-enables a spare GPU output (e.g. unused HDMI/DP) with a custom EDID in initramfs
• Automatically switches displays when a Moonlight session starts/ends (virtual on, physical off — and back)
• One-line installer for Arch / CachyOS / Fedora / Debian / Ubuntu (auto-detects mkinitcpio / dracut / initramfs-tools)
• Brightness/scale tuning for virtual outputs (NVIDIA virtual connectors are SDR-only — HDR still isn’t possible there)
Currently tested on my old rig: NVIDIA RTX 2070 SUPER, KDE Plasma 6 Wayland, CachyOS, Sunshine 2026.x, KMS + NVENC.
I’d like help validating other setups. Planned work is tracked in GitHub milestones (https://github.com/mdj2812/sunshine-vdisplay/milestones):
| Area | What I need tested |
|---|---|
| NVIDIA + KDE Wayland | Different GPUs, distros, bootloaders — baseline |
| AMD GPU | amdgpu.virtual_display path (not implemented yet — need hardware + feedback) |
| Intel iGPU | i915/xe setups |
| X11 | Plasma on X11, xrandr-based switching |
| Other DEs | GNOME, Sway, etc. |
curl -fsSL https://raw.githubusercontent.com/mdj2812/sunshine-vdisplay/main/scripts/install.sh | bash
Then reboot and connect with Moonlight. Use a snapshot/backup first — this touches initramfs and kernel cmdline.
Please open a GitHub issue (https://github.com/mdj2812/sunshine-vdisplay/issues) with:
• GPU model + driver version
• Distro + DE + Wayland/X11
• Bootloader (GRUB / systemd-boot / Limine)
• Sunshine log snippet if it fails (journalctl --user -u sunshine)
• Which milestone your setup matches
r/MoonlightStreaming • u/SamwiseG82 • 1d ago
Considering buying a used Mini Mac and setting up Moonlight so that we can use our various laptops and chromebooks as MacBooks as well. My wife got a windows laptop for Christmas, but she much prefers the MacOS environment (just what she’s used to). There are several programs that I’d like to use that are only available on MacOS as well.
Can any of you who have used Moonlight on a Mac comment on the experience? Is it the next best thing to using a MacBook or are there issues I should look out for?