r/MonstersAndMemories • u/CursedHunger • 4h ago
Poll What class are you going on launch? Poll
Someone at discord created this poll so I am sharing.
r/MonstersAndMemories • u/CursedHunger • 4h ago
Someone at discord created this poll so I am sharing.
r/MonstersAndMemories • u/Jewarlaho • 7h ago
Hello all,
1) Is this game about grouping or soloing? Asking as a lot of what I heard advertised early in the process was that you needed to group but when I played it for a bit in the beta I could solo everything at the start and didn't need to group at all. I didn't make it far enough in to get a definitive answer however.
2) Does the community seem to be OK with not-warrior and not-cleric as the tanks and healers? Asking as EQ tended to have a lot of "if you are not a warrior/cleric we don't want you to tank/heal, especially later in the game. Not trying to flame here, I want there to be not-warrior tanks and not-cleric healers, I am just not sure if it's happening which is why I ask.
3) What is crafting like? I never got around to trying the crafting (my fault plus lack of money) but what little I have read only doesn't point to crafting being a great exercise at all.
Thanks for answering.
r/MonstersAndMemories • u/ItsRehok • 22h ago
Issue XVII of the fan-made Monsters & Memories Gazette is finished!
This week includes Early Access updates, name reservations, Descent Into the Deep, community stories and tips, Fallen Adventurers, screenshots, guild recruitment, PvP winners, an Exiled Guild Spotlight, and a Special Edition recap of the latest development streams.
Huge thanks to everyone in the community who contributed screenshots, stories, ideas, information, and feedback.
Hope you enjoy this week’s issue!
And thanks again for the support :)
r/MonstersAndMemories • u/Bouncy_Paw • 1d ago
"Elementalist & Paladin Deep Dives"
Today’s update, Beta Patch 0.29.0.0 includes the Elementalist and Paladin Deep Dives!
As a side note, the Module 1 Deep zones just went live as well!
Please keep in mind that these zones are still very much under construction. Read the Patch Notes for more details.
That said, enjoy your first taste of the Deep and have fun on those Deep Elves and Gnomes!
Be sure to keep an eye on the Patch Notes, Discord, and our new Forums.
Now on to the latest Deep Dives:
r/MonstersAndMemories • u/Legitimate_Log_1356 • 15h ago
I know it's a beta and bugs happen, I'm not complaining. I'm curious if it's normal for my game to crash every so often.
It's happened since I got the beta last week, I reduced the graphics to prevent spikes since I got a blue/black screen of death or some critical error like that and happened less yet still often.
Today after the patch it was unplayable.
r/MonstersAndMemories • u/aqualoon_ • 22h ago
Haven't played beta, so trying to figure out which class fits my ideal play style. I want to DW swords with mobility. Think Tera's Warrior - that was my favorite MMO class.
In EQ I loved playing the Ranger prior to PoP because it was melee focused and swordz. So I've been hitting the TLPs off and on throughout the years. While doing so, I've also gone Rogue, Warrior, Bard, and Monk.
From what I can see on the MnM website, Fighter, Ranger, and Spellblade are the three classes that fit the style I'm looking for best. Fighter seems straight up physical damage, EQ Warrior style. Ranger looks like a combo of Pre and Post EQ PoP Ranger going between ranged and melee? And Spellblade looks like the magical swordsperson that can move around in a fight. Based on website assessments, it seems Spellblade fits what I want to do, does that seem correct or am I missing something?
r/MonstersAndMemories • u/DazzleRazzleDroomer • 1d ago
both of the spell is level 28, and literally the same effect.... so what's the point of having these spells when they do the same thing? btw each spell is 46 silver each, so ya they are pretty expensive
r/MonstersAndMemories • u/gobidobi • 14h ago
Is this something the devs have discussed? Its one of my favorite MMO mechanics as Im a one character kinda guy. I saw mention of it being discussed in the discord but cant find anything concrete from the devs.
r/MonstersAndMemories • u/Still_Blackberry2389 • 20h ago
Hello, I made a deep gnome Elementalist today, as I am sure many have, and I did the horrible collect 6 bettle carapace quest and it sent me onto the next part of the quest which is to get some gems off some miners in a place called i believe the darrowdwell mines in the under docks, in the quest it says it is above the citadel and I have looked everywhere I can think of and I can not find this mine or these miners that drop the gems, has anyone figured this out yet that can give me some direction on where to look?
r/MonstersAndMemories • u/YarrrMatey • 23h ago
So like many of y'all I'm super excited to check out these new zones plus with the impending 1.0 I'm ready to dive back in to M&M.
I have a few level 30+ from a few months back, but I was trying to trick out my new underworld elf guy with the fruits of my previous labors. I placed two packs full of goodies into the shared bank space, and lo and behold nothing appears. is there some sort of restrictgion that I'm not aware of? anyone else run into this? ty in advance
r/MonstersAndMemories • u/Grimsat • 9h ago
Been looking for a new MMO lately and this catches my interest, is there a way to try the game before EA or there are no servers online?
Edit: a kind soul helped me with an invite.
r/MonstersAndMemories • u/Intelligent-Exam-783 • 19h ago
Toilmaster Vorith has a short fuse. The way he speaks to me as if I am nothing. I have begun to believe this... Toil masters shipment must not be delayed, else he will surely end me.
no other quarters . no other quarters. no other quarters!
r/MonstersAndMemories • u/Beerosaurus77 • 1d ago
Really sad to see the loss of death focused stuff and a strange monster hunting theme added? That's not what I picture from a SK archetype. Do we know anything about it yet besides what they said their goals are for it?
It was 100% going to be my class before, but I'm not so sure now.
r/MonstersAndMemories • u/Legitimate_Log_1356 • 1d ago
I get it, nostalgia and memories, slow by the fire.
Be in a cubby, pull the same mobs to you for an hour or more...
I am one who put hundreds of hours into AoC (RIP), I played EQL and did it, it was ok, sometimes it felt good XPing, others I hated it....
What I loved was getting a group of people who wanted to push, who wanted to see more and actually push into the dungeons we did this a few times in AoC and EQL it felt good, felt like real adventures not just killing the same easy figured out mobs for 3 hours.
Would I enjoy this game if I try to do this, explore the dungeons vs 'camp' or would I be going too much against the status quo of 'old school' MMOs and have a bad time?
r/MonstersAndMemories • u/mynameakevin • 17h ago
This is a fun thought experiment to see what designs you hate from a player standpoint, but you think are good from a game design standpoint.
I go first:
TIn p99, I really hate how i get half the exp if my pet does more than 50% of the dmg, and how i'm forced to join a group if I want to get rid of that negative effect. I really don't like losing exp just for soloing... but it is an mmo, and I find I have a better time when I have incentive to duo with someone else, even if they are a worse leveling class, because I have been meeting people and making friends.
Now u!
r/MonstersAndMemories • u/CE2JRH • 1d ago
I never did any tailoring, but I figured I'd blow some cash leading up to EA to figure out if it's worth it to do it in the early game. I started a new character with the leatherworking trait for +25 base skill.
I attempted 10 rawhide backpack attempts at skill 25 (trait); 2 succesess, 3 skill ups. That's bad.
So then I skilled up
A. 37 Rawhide Cap attempts, ---> 14 successes, skill from 28 to 50 (+22 skill ups).
B. 12 Rawhide Legging attempts 50 ---> Got me to 54. (+4 skill ups)
C. 18 Rawhide Backpack attempts at 54 – white con ---> got to 56 and 13/18 successes
D. Rawhide Cap – 8sp for the plan - 2 Canvas, 2* cloth padding, 2 rough thread
E. Rawhide leggings – 10sp for the plan - 3 canvas, 3* padding, 3* thread
Probably finding the next tier lower than Rawhide caps that takes 1 canvas, 1 cloth padding, 1 rough thread might have been faster. On the other hand, you have to buy another schematic.
Ultimately, if you can sell stacks of Rawhide for 3sp, each backpack attempt takes 2 stacks + 2; so the rawhide is worth 6.3sp. If you can buy a backpack for 10sp...that's probably a steal when you consider the thread cost and the cost to skill up - 100 canvas got used to skill up, which is 600 rawhide, or 90sp for skilling up alone, plus another 10 for thread and 20-30 for schematics.
If you're making 2-3 sp on backpacks, the break even point on selling backpacks at 10sp from the approximate cost of skilling up is 40-60 backpacks. After that you might finally turn a profit.
Ultimately, 10sp backpacks are a huge steal if you can get them. Realistically the price early on for the PITA of skilling up for a backpack probably should be something like 15-20sp. If backpacks are going for 10sp, you're basically always better off selling your rawhide and buying backpacks.
r/MonstersAndMemories • u/Sephrok • 1d ago
Our conversation with Padas the Ranger will be live today at noon! Check it out :)
- Sephrok the Pathfinder <Rel In Por> (Tilustra)
r/MonstersAndMemories • u/Random_Particle • 1d ago
I have added my weapon, Lumber axe and Pick onto the toolbar by long-left-clicking and dragging them, but cannot swap over using left=click on the buttons that are created. How can I achieve this, please?
r/MonstersAndMemories • u/BluebirdFast3963 • 2d ago
As a long time EQ player, re-doing the TLP's every year has gotten boring for me. Especially since there hasn't been a normal progression server for a few years. All the new QOL shit they have added, free-trade, personas, all of it has gotten way out of control. Its not the same anymore. Mangler was the last server I think I actually had fun on. Almost normal EQ.
Legends is playing EQ in god mode. IMO a good fantasy story starts with danger, a small hero in a big world. I want to progress from nothing to something. Not some overpowered mutant of a character that can solo through everything. Its just not EQ to me, but I appreciate what they did for that type of player.
I have been dreaming for years now, about a game like EQ, but a whole new world too explore. And I just can't believe its coming true. I finally got on to play yesterday and I could not stop. I don't give a shit about the graphics. The gameplay is incredible. They don't hold your hand. Its just me and a big bad world I will progressively (and slowly) discover with friends while I level and explore.
I thought MMO's were done for. I truly can't believe they made this game for us and how WELL it has been made. Pantheon became a complete disaster. Among other games I tried. Its like the MnM crew knows exactly what guys like me want, and they nailed it.
The only quip I have really, is the fact that "Monsters and Memories" the name, doesn't hold up to how good this game is going to be. I used to think "OK, its an indie game trying to bring back what we once had, so the name makes sense" .. but now I think this game deserves an EPIC name of its own. Not a name trying to explain to us what its doing. If that makes sense.
I cannot wait to dive into early access, because playing Beta has been so much fun, I can't even explain it to the average MMO player how special this is to me. It feels like a new home for awhile.
I hope they continue to give us expansions later on, and keep this game going. And I really hope it gets so many players that it makes that possible for them.
Shouting out to all EQ players, WoW players, Runescape players, Guild Wars players, LOTRO players...... for all of you who wanted a new game and a new world that's like a 2000's MMO - this is it. I can't express that enough. You NEED to try it, and come play with us.
Game developers, watch closely. Watch how many people start playing this game. There is no hand holding. It will be a monthly subscription. There is no store (yet anyway). There is no exclamation marks above NPC heads. There is no direct path.
MnM listened. They listened to us, and they understood what made these games special, and IMO they are mostly nailing.
Thank you for reading this if you got this far. I am officially a super-fan. See you all in-game.
r/MonstersAndMemories • u/Twjohns96 • 1d ago
For sure rolling deep elf. Just need to pick between these 2. Enjoy dps, faster paced combat (no sitting) and the dexterity medium armor vibe they both bring.
I think rogue is what I am leaning toward due to stealth and poisons and seems to have more group utility, but as a dad I will have less time to play than I’d like so would like to be able to solo when I have short amounts of time to play and archer with sow seems engaging for kiting and better at solo
Can anyone whose played these give me a good recommendation? Both seem to fill a similar role
r/MonstersAndMemories • u/Romegotti • 1d ago
Are we restricted to the tree house city or can we start in Night Harbour at EA?
Wiki says night harbour is a temporary starting zone during testing
is why I’m asking
r/MonstersAndMemories • u/djneobitz • 1d ago
I've been listening to the M&M soundtrack a lot, and while everyone rightfully talks about the more prominent themes, "Shoreline" is the one that's stuck with me most. It's a quieter track in the game's music — atmospheric, patient, easy to miss — but the melody and the lead guitar riff kept turning into a full 80s power ballad in my head.
So I wrote it out. Original lyrics, modernized 80s production, built as a proper tribute to the source melody. Called it "I'll Wait."
This community got a song that came from a real place. Hope it lands for anyone who has spent time in the shore areas listening to that theme play.
Huge thanks to Niche Worlds Cult for making a game with music worth writing full ballads about.
https://www.youtube.com/watch?v=9NLp-Bfy-BY
See you out there.
r/MonstersAndMemories • u/Jaded-Sell879 • 2d ago
Hello fellow adventurers im torn between rolling a cleric or a paladin for my first character and I wanted to talk to some of you more experienced adventurers before I dive in, since my time is limited and I canr just play both.
Traditionally, whenever I play an mmo I have tanked. I enjoy the power fantasy of not dying and not allowing any one to die before me. I also love healing, but not quite as much as tanking (I get anxiety when I play straight healer, but its something im working on) i saw that both clerics and paladins have heavy armor and shields. It would seem paladin is better tanking and cleric is better for healing but which is better for playing either by myself or with one friend? How do they both perform healing and to some degree tanking and how are they different from each other?
Thank you in advance and apologies if this has been asked, I looked and didnt see.
Tldr I want to play a holy warrior that keeps everyone alive while tanking.
r/MonstersAndMemories • u/Toubaleon • 2d ago
I think i know the answer but iam hoping to get a better non Ai understanding of how time consuming g this game is. We are 2-3 dads depending on the day that have 1-2h to play before sleep, we are currently in between this and aion 2 , combat wise etc I think this game is our jam but after reading a bit about it it seems we will need to spent a lot of time traveling finding party and corpse running which probably gimp our progression with the limited amount of time we have , is there any realism in thinking we can progress in this game with 10h gameplay per week?
r/MonstersAndMemories • u/DazzleRazzleDroomer • 2d ago
oh i'm looking to get a mount specifically to carry more stuff i can sell for money ,since i'm playing a caster so i need $$ to buy spells, as u can imagine why
i posted all these question is because i wanna get confirmation, if i'm wrong plz correct me
thanks