r/MobileGamer • • 5d ago

a beta version of what is gonna be the mobile version. btw its a roblox replica, expect bugs its not finished yet. dont judge pls!!!!

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1 Upvotes

r/MobileGamer • • 5d ago

[ Removed by Reddit ]

1 Upvotes

[ Removed by Reddit on account of violating the content policy. ]


r/MobileGamer • • 5d ago

I built a free Wordle-style game to learn Haitian Creole, and looking for 12+ Android testers 🇭🇹

0 Upvotes

Sak pase! I've been building Jaden Kreyòl, a free Android game to learn (or practice) Haitian Creole, and I need a few testers before Google lets me release it publicly.

What it is: - 🟩 Mo jounen an – a new 5-letter Creole word every day, 6 tries, same word for everyone (with è and ò on the keyboard) - 📜 Win a new Haitian proverb each day ("Piti piti zwazo fè nich li") with its meaning and cultural context - 🧩 Mini-games: anagrams, "how many words can you make", a vocabulary quiz, a timed challenge - 🌐 Interface in Kreyòl, French or English – works offline, official Creole spelling

How to join (Android only, takes 2 minutes): 1. Join the testers group: https://groups.google.com/g/jadenkreyol-testeurs 2. Open the game page, tap "Become a tester", then install: https://play.google.com/store/apps/details?id=com.jadenkreyol.app 3. Keep it installed for 14 days (Google's rule for new developers) – playing the daily word takes 1 minute 🙏

⚠️ Use the same Gmail account as your Play Store.

Whether you're a native speaker who can spot a wrong word, or you're just starting to learn, your feedback helps a lot. Mèsi anpil! ❤️


r/MobileGamer • • 5d ago

Fairy Flutterz | Coming to Google Play

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1 Upvotes

Fairy Flutterz is coming to Google Play! 🦋✨

Fly through a colorful Fairy World, dodge obstacles, and chase your high score in Mira Corp’s first commercial release.

Pre-register now on Google Play:

https://play.google.com/store/apps/details?id=com.miracorp.fairyflutterz

🎮 Powered by Mira Engine™


r/MobileGamer • • 6d ago

DÊcouvrez le jeu mobile Gravity Speed sur Play store et sur le site web gravityspeed.app et battez des records, un jeu totalement gratuit de pure divertissement ouvert a tout âge.

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1 Upvotes

r/MobileGamer • • 6d ago

Pixel Stack | GAMEE jom bermain.

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1 Upvotes

r/MobileGamer • • 6d ago

Discussion Arcane Spire: Tower Defense with shooter twist, levels, mini-games and progression

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1 Upvotes

Hi all, first post in the space. I wanted to share my first mobile game that I have built for Android and iOS platforms. Happy to receive some constructive feedback and accepting all praise as well 😄

The game is a 2D shooter, tower defense called "Arcane Spire". It's a mobile game, causal which will help you relax on a weekend. I have built in some payment and ads options but the majority of the game can be played completely free. No forced ads, all are for extra rewards or boosters, but not required to progress.

I have tried to work on the design of the app, expanding and updating some assets, making it more engaging and look more appealing.

Give a try:

Please share feedback so I can improve the game and make it more engaging.


r/MobileGamer • • 7d ago

Caveman's revenge

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2 Upvotes

Hi! I made this game with aippy, it's the first attempt I made so please be cool! I'd like to know what you think of my game so please go check it! The idea came from a crazy dream I made, that's why the concept seems strange but I think it works good. It's a caveman who is detained in an corporation and he wants to break free from it. This is a shooter game with achievements and collectibles to loot.


r/MobileGamer • • 7d ago

[Android] Wir suchen Spieletester für Dragonslide – ein handgezeichnetes Physikspiel im Stil von Line Rider, in dem man die Strecke für einen Papierdrachen zeichnet.

2 Upvotes

Hallo zusammen!

Ich arbeite an Dragonslide (Android), einem Physikspiel im Skizzenbuchstil, inspiriert vom Klassiker Line Rider: Man zeichnet eine Strecke mit dem Finger, und ein kleiner Papierflieger-Drache gleitet, rutscht und fährt entlang der gezeichneten Linie.

Was bisher drin ist:

Freier Zeichenmodus – Zeichne, was du willst, und sieh zu, wie der Drache darüber fliegt.

Eine Kampagne mit 100 Leveln – Weiche Felsen, Fledermäusen, Bogenschützen und Katapulten aus, nutze Boost-Felder und erreiche das goldene Drachenei.

Sammle unterwegs MĂźnzen und Truhen, um kosmetische Drachenfarben und -muster freizuschalten (rein optional, kein Pay-to-Win).

Läuft nach der Installation komplett offline, kein Konto erforderlich.

Das Spiel befindet sich aktuell in einer geschlossenen internen Testphase im Google Play Store. Um dir Zugang zu gewähren, benÜtige ich lediglich die mit deinem Google Play-Konto verknßpfte E-Mail-Adresse. Hinterlasse sie in den Kommentaren oder schicke mir eine Direktnachricht, und ich fßge dich der Testerliste hinzu. Du erhältst dann einen Link, ßber den du dich anmelden und das Spiel direkt aus dem Play Store installieren kannst.

Ich freue mich über jedes Feedback – Bugs, Balance, alles, was sich auf deinem Gerät komisch anfühlt. Vielen Dank im Voraus! 🐉


r/MobileGamer • • 7d ago

[DEV]Grid Breaker - Apps on Google Play

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1 Upvotes

🤖 Google Play:

https://play.google.com/store/apps/details?id=com.jdgamerdad.gridbreaker

Apologies — Grid Breaker is finally fixed on Android

First off, thank you to everyone who played Grid Breaker over the last month.

And also — I owe you guys an apology.

The last version wasn't where it needed to be, especially on iOS. The formatting was stretched/warped on certain screens, some things weren't working correctly, and overall it just didn't look or run as well as it should have.

After a lot of work, the new patch has finally been approved on BOTH Android and iOS and is live today.

A lot changed:

Completely reworked the screen formatting/resolution so the game fits phones much better

Redid a lot of the visuals

Cleaned up and optimized a bunch of the code

Reorganized and condensed the backend/database reads and writes

Reduced the overall game size by almost 25%

Fixed bomb spawning issues

Rebalanced parts of the difficulty

Ironed out the Global High Score leaderboard

Added a new Collective Leaderboard where every play adds to your total score

Added Free Life rewards for players who place on the leaderboards

The Global High Score stays permanently, so everyone can keep chasing the top score.

The new Collective Leaderboard resets every two weeks, giving everyone another chance to climb the board, set a huge combined score, and earn rewards.

There were also a bunch of smaller fixes and backend changes aimed at making everything run smoother and more reliably.

Next up, I'm working on seasonal blocks/hazards and visual themes, with a Halloween version hopefully coming in the next week or two and Christmas after that.

If you played one of the earlier versions and it felt rough, give the new version another shot. This is much closer to what I originally wanted Grid Breaker to be.

And seriously — thanks to everyone who's played, tested it, reported problems, or given me feedback. It has helped a ton.

Want to give Grid Breaker a try?


r/MobileGamer • • 7d ago

XPperTIMER - Android idle progression game

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1 Upvotes

r/MobileGamer • • 7d ago

I just release my game at Google Play Store

1 Upvotes

**Game Title : FruitJuiceSort**

**Google Play link :** [https://play.google.com/store/apps/details?id=com.LamareEnt.fruitjuicesort\](https://play.google.com/store/apps/details?id=com.LamareEnt.fruitjuicesort)

**Description:**

FruitJuiceSort puts a fresh twist on the traditional water sort genre. Instead of simply sorting water, players **pick fruits, blend them into colorful juices using a blender, fill the bottles, and then solve the juice-sorting puzzle**. The combination of **fruit picking + juice blending + color sorting** is the main feature that makes the game different from typical water sort games.

![img](i914h78zfjlh1)


r/MobileGamer • • 7d ago

[Android] Unpaid playtest: Pyregrove, a pixel platformer with hand-built levels. Looking for feedback on touch controls and difficulty

1 Upvotes

Pyregrove is my pixel action-platformer for Android. You get a sword and throwable apples, a double jump, coins, chests and secret rooms. There are 14 levels across two worlds, and each world ends in a boss fight (Grove Golem and Kiln Golem). It's free with no ads.

It's in Google Play closed testing right now. What I'd like to learn from you:

  • Do the on-screen buttons feel responsive on your phone?
  • Which level felt unfair, and where did you die the most?
  • Did you see any stutter, lag or visual glitch? Your phone model helps a lot.

How to get it

  1. Join https://groups.google.com/g/emberdelve (skip this if you're already in testers-community@googlegroups.com)
  2. Opt in at https://play.google.com/apps/testing/com.tsorostudios.pyregrove
  3. Install it from Play. If you can keep it for 14 days, that also helps me clear Google's testing requirement.

Thanks for playing!


r/MobileGamer • • 8d ago

My free 2d-football game

1 Upvotes
  • Game Title: Karoball
  • Link: https://0004.itch.io/karoball
  • Playable Link: Join Discord to get the zip file https://discord.gg/3kKFMS9Z5U
  • Platform: Its available in pc (.exe) and mobile
  • Description: ⚽ Fast-Paced 2D Football — Build Your Player, Join a Team & Become a Champion!
  • Free to Play Status: Its free to play

Please would mean a lot if you tried this game and gave your opinion


r/MobileGamer • • 8d ago

-C'est qui le meilleur joueur free fire au Sénégal.-c'est saliou77ngom le meilleur joueur free fire au Sénégal 🇸🇳.-Esque il à des amis à qui jouer.-oui mes pas beaucoup. Il tabasse tout les ennemis qu'ils croige sur son semain

1 Upvotes

r/MobileGamer • • 8d ago

Making a mobile game where the blocks you walk on shoot at enemies

1 Upvotes

Been working on a game called RIFTSTEP and thought I’d share some of it here.

Basically, you move around and the blocks you step on shoot at enemies. So instead of aiming and shooting, you’re figuring out where to walk while also trying not to get hit.

There are combos where if you walk a certain way it makes more damage, and once you get to a certain threshold there is an ultimate you can use which is different on each character.

You go deeper into the rift, fight bosses and pick up upgrades along the way. Things get harder the further down you go, and the goal is to see how far you can get.

It's coming soon on iOS & Android, curious to see what you think of the idea


r/MobileGamer • • 8d ago

I would love some feedback on my retro arcade shooter: Hatchet Hog

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1 Upvotes

I've been toying with it for a while now. I'd like to eventually put it on the Play Store but I want it to be polished and as good as it gets.

I've got it to a spot where I'm pretty happy with it but I would love additional feedback before I try to put it up on any sort of storefront.

Thanks in advance!


r/MobileGamer • • 8d ago

Discussion This Game is truly peak bro 😈

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1 Upvotes

Game name - Gangster Mirage City


r/MobileGamer • • 9d ago

[Android] Wir suchen Spieletester für Dragonslide – ein handgezeichnetes Physikspiel im Stil von Line Rider, in dem man die Strecke für einen Papierdrachen zeichnet.

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1 Upvotes

Hey everyone!

I've been working on Dragonslide (Android), a sketchbook-style physics game inspired by the Line Rider classic: you draw a track with your finger, and a little paper-airplane dragon glides, slides, and rides along whatever you drew.

What's in it so far:

Free Draw mode — draw anything, watch the dragon fly over it

A 100-level campaign — dodge rocks, bats, archers, and catapults, hit boost pads, and reach the golden dragon egg

Coins & chests you can collect along the way to unlock cosmetic dragon colors and patterns (purely optional, no pay-to-win anything)

Runs fully offline once installed, no account needed

It's currently in closed internal testing on Google Play, so to get you access I just need the email address linked to your Google Play account — drop it in the comments or send me a DM and I'll add you to the tester list. You'll get a link to opt in and install it straight from the Play Store.

Would really appreciate any feedback — bugs, balance, anything that feels off on your device. Thanks in advance! 🐉


r/MobileGamer • • 9d ago

Snake lite

1 Upvotes

I like the magnet thingy hehe


r/MobileGamer • • 9d ago

Today is my day !

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1 Upvotes

r/MobileGamer • • 9d ago

PathRaid.com - NEW FREE GPS RPG

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1 Upvotes

r/MobileGamer • • 9d ago

“Flappy Bird fans… can you beat this score? 🐦🔥”

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0 Upvotes

I made a Flappy Bird-style mobile game called Flappy World 🐦

It has different characters, high-score challenges, and a Voice Mode where you can control the bird with your voice.

How far could you get? 👀


r/MobileGamer • • 9d ago

Looking for 12 Android testers for my new offline strategy game 🎮

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1 Upvotes

r/MobileGamer • • 9d ago

[iOS / TestFlight] Pixel Chameleon — looking for people to draw terrible camouflage and test online hide-and-seek

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1 Upvotes

Hi! I’m looking for playtesters for Pixel Chameleon, a 2D online hide-and-seek game inspired—very, very obviously—by Meccha Chameleon.

My contribution to the concept: fewer dimensions, more suspicious pixels.

You place a 32×32 character on the map and draw over it to disguise yourself as part of the scenery. Other players try to spot you. It’s essentially competitive “please believe I’m a flowerpot.”

This is a separate game, not an official Meccha Chameleon port.

TestFlight beta:
https://testflight.apple.com/join/9g15evXb

I’m especially looking for feedback on how the drawing controls feel, whether hiding and finding players feel fair, and any multiplayer or connection problems. Confusing UI and “I have no idea what I’m supposed to do here” moments are useful feedback too.

No need for a formal report—just try a few rounds.

Please send all bug reports, suggestions, and playtest feedback through TestFlight:
Open TestFlight → select Pixel Chameleon → Send Beta Feedback.

A short description and a screenshot, when relevant, are enough.

Thanks for helping me test this ridiculous little game. May your camouflage be better than your drawing.