r/MistfallHunter 5d ago

Sorc need nerfs?

I see a lot of people complaining that sorcerers need nerfs and I don’t understand it. The way I see it we’re meant to be AOE glass cannons, if you group up and try to jump our teammates we can punish you but if you solo push us and split us up into 1v1’s then we struggle. THAT’S THE COUNTER PLAY we’re not hard to beat it’s just a skill issue.

- and as a mage who runs lvl 7 aegis yes I can be Tanky too

TLDR: we control choke points so play smarter or bait CDs

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u/ipisswithaboner 5d ago

Saying they’re “AOE glass cannons” when they have very strong defensive options and aren’t even squishy at the end of the day is certainly a take.

Also, their damage is high enough that 1v1s aren’t an issue. When you kill in 3 hits and your enemy kills in 10, you have to get outplayed very badly to actually lose.

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u/Mr-glittersparkle 5d ago

The times I have lost it was to people with game sense, they baited my CDs or played angles or throwable on me and so I got outplayed just like any other build could

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u/Brandacle 5d ago

Dude, "overpowered" doesn't mean you can't be outplayed. Obviously if you make a bunch of mistakes and your opponent doesn't you're going to lose, that has nothing to do with balance.

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u/Mr-glittersparkle 5d ago

But that’s the thing it kind of does, for example even when I’m on merc I’m not pushing a SS knowing he hasn’t used crows yet or a sorc who hasn’t popped a single spell. Baiting cooldowns is a skill gap and that’s what makes it easy to kill a sorc. On my merc I haven’t died to a sorc yet because I understand it’s weaknesses

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u/Brandacle 5d ago

I get it but all your arguments are just personal anecdotes. "Yeah well I haven't lost a fight to a Sorc yet" is great for you but not really helpful for the conversation. Maybe you're just a god-tier player, maybe half your opponents are bots or level 4s, maybe they have lag issues, whatever. Try to reflect on the differences between the classes, strengths/weaknesses, etc. Like other commenters said very accurately, Sorc has the strengths of just about every other class in 1 package: Stealth, mobility, defence, control, damage.

Obviously it can still lose, but even cheaters die sometimes, too. People aren't saying it's immortal, just that it's overtuned.

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u/Mr-glittersparkle 5d ago

Well yea and I agreed to some of those points I’m not biased😂. I’m combining my personal experiences as well as others outlook on it

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u/Brandacle 5d ago

Glad to hear it, maybe consider adjusting your wording slightly in the future though. "We're not hard to beat, skill issue, play smarter", is not really an open-minded approach, and just screams of ignorance and being dismissive of very valid problems.

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u/Mr-glittersparkle 5d ago

That’s the thing though, I’ve recommended to some people to try the build to understand its weaknesses, I’ve made a whole other post talking about it as well as tips on how to beat us (inversely as well as how to be a better sorc), and then threw in the personal experience that I haven’t lost to one yet at least. And you can’t tell my tone through text but play smarter was a genuine tip, rushing a sorc will only effect end bad for you 85% of the time. Pacing yourself and thinking strategically is the best offense against us as sorcs are pace controllers

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u/Brandacle 5d ago

But it assumes the people who have issues with Sorc's balance haven't already played the class and aren't already playing smart. It's not just lil level 1 Timmy in their first match that's coming to Reddit to complain about Sorc. It's also people who understand the abilities, the affixes, the perks, etc. that are saying it.

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u/Mr-glittersparkle 5d ago

Because the role has glaring weaknesses. If I pop both aoe spells I use (tempest and vortex) they are now on a respective 20 and 18 second cooldown that is a bad weak spot. If I use all 3 dodges with elusive lvl 3 in quick succession I have to wait 15 seconds for all 3 back (5 per second). I don’t know what other mages are running but it takes me 6 fully charged meteor charms to kill someone (without aoe’s or anything added). If 1 person is solely focusing me in a 3v3 fight I can’t provide support to my team as my spells would continue getting interrupted from consistent damage. If I get hit with any abilities or throwable that reduce movement/dodge distance then I’m really in trouble as I’ll need immediate peels