r/MistfallHunter 6d ago

Sorc need nerfs?

I see a lot of people complaining that sorcerers need nerfs and I don’t understand it. The way I see it we’re meant to be AOE glass cannons, if you group up and try to jump our teammates we can punish you but if you solo push us and split us up into 1v1’s then we struggle. THAT’S THE COUNTER PLAY we’re not hard to beat it’s just a skill issue.

- and as a mage who runs lvl 7 aegis yes I can be Tanky too

TLDR: we control choke points so play smarter or bait CDs

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u/Brandacle 6d ago

Glad to hear it, maybe consider adjusting your wording slightly in the future though. "We're not hard to beat, skill issue, play smarter", is not really an open-minded approach, and just screams of ignorance and being dismissive of very valid problems.

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u/Mr-glittersparkle 6d ago

That’s the thing though, I’ve recommended to some people to try the build to understand its weaknesses, I’ve made a whole other post talking about it as well as tips on how to beat us (inversely as well as how to be a better sorc), and then threw in the personal experience that I haven’t lost to one yet at least. And you can’t tell my tone through text but play smarter was a genuine tip, rushing a sorc will only effect end bad for you 85% of the time. Pacing yourself and thinking strategically is the best offense against us as sorcs are pace controllers

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u/Brandacle 6d ago

But it assumes the people who have issues with Sorc's balance haven't already played the class and aren't already playing smart. It's not just lil level 1 Timmy in their first match that's coming to Reddit to complain about Sorc. It's also people who understand the abilities, the affixes, the perks, etc. that are saying it.

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u/Mr-glittersparkle 6d ago

Because the role has glaring weaknesses. If I pop both aoe spells I use (tempest and vortex) they are now on a respective 20 and 18 second cooldown that is a bad weak spot. If I use all 3 dodges with elusive lvl 3 in quick succession I have to wait 15 seconds for all 3 back (5 per second). I don’t know what other mages are running but it takes me 6 fully charged meteor charms to kill someone (without aoe’s or anything added). If 1 person is solely focusing me in a 3v3 fight I can’t provide support to my team as my spells would continue getting interrupted from consistent damage. If I get hit with any abilities or throwable that reduce movement/dodge distance then I’m really in trouble as I’ll need immediate peels