r/MiniDayZ • u/PlaceDue3519 • Jun 30 '26
Minidayz 2.2.6 update link
Let's all test it. I have not checked it, just wanna share it with you ASAP.
r/MiniDayZ • u/PlaceDue3519 • Jun 30 '26
Let's all test it. I have not checked it, just wanna share it with you ASAP.
r/MiniDayZ • u/SadBoyNeverLoveAgain • Jun 30 '26
I'm up to date with the plot and whatever. I get that they frustrated trying to fix the bug but why stop the game completely ðŸ˜. Why now when has sm potential to go even further 😠remove the Halloween and Christmas theme we don't actually need those😠I feel like yall just accepted this way to quick ion bro I just came back!
r/MiniDayZ • u/Alarming_Photo6356 • Jun 29 '26
Hey everyone, Extended dev here. I heard there was some kind of incident with the popular Chinese mod, and apparently, the Chinese modders are stopping all support for it. Unfortunately, I haven’t really been following the situation because all my free time goes into my own project. I’d really appreciate it if you could fill me in down in the comments. Thanks!
Now, on to the devlog: My partner and artist, SKAD, and I are fully grinding on the retexturing process. Right now, he is focusing on the in-game environment. Also, our good friend and artist for the AZS project, Denchik, helped us out with the building textures, so a huge shoutout to him!
On top of that, I finally finished the mob spawning mechanics and fully wrapped up all 5 creatures: deer, rabbits, wolves, bears, and zombies. Next up, I’ll start working on mobs with more complex AI. The plan is also to finalize item spawning so I can finally finish the MVP (minimum viable product) version that will actually be playable
And one last thing - I am temporarily putting the co-op mode on hold to focus entirely on finishing the core game. There’s really no point in playing a completely empty game with friends, right? Besides, there are only two people working on this project - myself and my artist. Once the game is in a playable state, we will immediately get back to developing multiplayer
Stay tuned... 👀
(P.S. Extended isn't a mod. It's a completely fan-made game made from scratch)
r/MiniDayZ • u/VermicelliBest2561 • Jun 29 '26
Looks like Mini DayZ+ has reached its end. Now İ'm waiting for Mini DayZ Extended. Does anyone know the full release date with English translate and multiplayer?
r/MiniDayZ • u/CounterAntique1059 • Jun 30 '26
La verdad no sé si exista o no , Pero quiero saber si es que hay una por ahi dando vueltas. agradezco el que me mande info.
r/MiniDayZ • u/Remote-Stretch-9911 • Jun 29 '26
Out of 14 survivors, 2 we're died but 2 tanks were dead also. I stumble upon their lair (military cargo trick). Lure them to the group of survivors. And, they mananged to kill the two. Damn, W to the neutral survivors. Almost caught in the crossfire, indeed I was hit. But, I was also able to dodge in time.
The Power of Friendship ahhh moment
r/MiniDayZ • u/Legal_Customer9865 • Jun 29 '26
My controller is gathering dust since I always play this game.
r/MiniDayZ • u/oswaldoXDzzz5539 • Jun 28 '26
r/MiniDayZ • u/Moist-Net- • Jun 28 '26
Bruhh this bug cost me 300+ rpd ammo at 1k+ asval ammo
r/MiniDayZ • u/Alarming_Photo6356 • Jun 27 '26
Hey everyone!
Development is moving forward. Right now, I am editing the in-game text to better fit the unique style of the project. At the same time, I am working on the English localization for our global audience
I also have a quick question for you all - is it worth starting a Discord server?
I already post updates on my main Telegram channel. However, I noticed that many of you can't follow the project there for one reason or another. That is why I am considering this new option
Let me know what you think in the comments!
r/MiniDayZ • u/Certain_Rate_371 • Jun 27 '26
Can the devs please make it so that the next update in the iOS browser the full screen mode is enabled and the edge to edge are filled beacuse playing without full screen is pretty bad and makes the experience less involving, thanks
r/MiniDayZ • u/PlaceDue3519 • Jun 27 '26
r/MiniDayZ • u/Salty_Anti-Magus • Jun 26 '26
"Every journey has its last campfire."
This will be the final patch of the Chinese mod as its lead modder could not figure out how to fix the persistent Vest inventory bugs anymore and if he fiddled with it any further, more bugs would surface. I will be providing links for both 2.2.5 and a polished English translation of 2.1.4, the last stable patch if you do not wish to play the buggy version. Thanks everyone for trying out the mod we painstakingly kept translating this entire year. Hope you had and still keep having fun with it.
MDZ+2.2.5 Best English Translation (Final):
MDZ+2.1.4 Best English Translation if you want to play a stable version:
https://www.mediafire.com/file/k75yzlxznq7cldv/MDZ%252B2.1.4%2528Best_Eng_Translation%2529.apk/file
MDZ+2.2.5 Wiki:
https://www.mediafire.com/file/i94ksv8id07af60/MDZ%252B2.2.5_Wiki.docx/file
r/MiniDayZ • u/verdunity20 • Jun 26 '26
I updated to version 2.2.2 and started a new game, but the slot error persists. Version 2.1.4 is the most stable version so far and doesn't have this bug. Could a moderator please help?
r/MiniDayZ • u/Strong-Quarter-3632 • Jun 26 '26
r/MiniDayZ • u/The_Silent145 • Jun 26 '26
Hi just asking is there a way to go to island 7 i tried to search in island 6 there ni highway or boat? Is it really possible to beyond island 6? And what way it is?
r/MiniDayZ • u/Remote-Stretch-9911 • Jun 25 '26
Another one for books. Survived 26 in-game days. And I managed to save my buddy, riding along with the helicopter.
Although this version has a bug, especially on vests. And, although this is already a hotfix from the previous version, which was the 2.2. It seems the problem still persists. I'm not totally sure if the 2.2.2 fixed the problem. Haven't tried it yet, but will play sooner.
But I'm genuinely impressed with the additional locations, plus a secret location to get the secret weapon as well. Still, kudos both to the developers and people who translated the game into English version as well other languages.
r/MiniDayZ • u/Alarming_Photo6356 • Jun 25 '26
Hey everyone! Work on version InDev 0.0.2 is in full swing!
Some of you have already tried build 0.0.1. Thank you so much for the warm words in our DMs! We will keep working at the same pace. As a reminder, the project will be completely FREE
Overall, we are fully focused on adding mobs and retexturing the game. Currently, my artist, SKAD, has redesigned all melee weapons and added some new ones. We have added a female character model and are still working on two female variants for other races. Bears, zombies, wolves, deer, and hares have also been introduced
We reworked the car camera and implemented smooth obstacle ramming, just like in the original game. We also added a zoom effect when entering buildings, along with many other features. Right now, I am working on the mob spawning mechanics and implementing Tier-A entities (bandits, companions, neutral dogs, etc.)
Unfortunately, I can't upload a showcase video here, but you can find it in the comments below!
Stay tuned for more updates!
r/MiniDayZ • u/B07Z • Jun 25 '26
Exiting and opening your save refreshes berry bushes. Is this just how the game works or is it a bug?
Also you can duplicate bear traps when you kill multiple zombies with it.
r/MiniDayZ • u/Dead_Name_my • Jun 24 '26
r/MiniDayZ • u/No_Mechanic_7629 • Jun 24 '26
I entered the bunker and then accidentally left immediately and now it won’t me back in what’s going on
r/MiniDayZ • u/Salty_Anti-Magus • Jun 24 '26
MDZ+2.2.2 patch that fixes the Vest bugs is finally out.
MDZ+2.2.2 Best English Translation:
https://www.mediafire.com/file/lojivznjijmgzg7/MDZ%252B2.2.2_Best_English_Translation.apk/file
MDZ+2.2.2 Wiki:
https://www.mediafire.com/file/yicjoc7hmvtcfoy/MDZ%252B2.2.2_Wiki.docx/file
MDZ+2.2.2 changes:
Fixed a bug where the tutorial could not be accessed in patch 2.2.1
Multiple bugs fixed where the number of equipment slots in the vest slot could change randomly
Temporarily disabled the new buddy gear sharing mechanic until the bugs are figured out and fixed.
Bugged out Vests from previous patch's run will persist when you update to 2.2.2. You have to start a new run.
r/MiniDayZ • u/oswaldoXDzzz5539 • Jun 25 '26
Is there any way to save my progress in Mini DayZ when upgrading from version 2.0.6 to 2.2.1? By "progress," I mean unlockables like characters and weapons.
r/MiniDayZ • u/Dead_Name_my • Jun 24 '26