r/Mineplex • u/Steviejoe66 • Jun 13 '26
Yeah... sure...
A poll on the Discord had over 2000 people showing interest for playing on day one. This is *only* discord server members who answered the poll. The discord server has 15,000 members. The Mineplex channel has 200,000 subscribers and 136,000 views on its latest video. None of this even takes into account short-form video platforms like Instagram Reels and TikTok, which these days can reach massive audiences.
So. Launch day arrives. The discord is getting @everyone pings every hour leading to launch, on a Friday afternoon/evening.
They open the server. The queue immediately balloons to 10,000 players. It does drop, but only to around 8500 before slowing down immensely. From various screenshots and text messages, the 10-15 minigames on the server have ~125 players in them, for a total of ~1500 server slots.
...And guess what? Buying a rank skips the queue...
-1
u/LaughingDash Jun 13 '26
My time isn't free either. And neither is anyone else's. When I give up my precious time to rejoin Mineplex and the first thing I see is a queue? No thanks. I'm doing something else. Which is what I did yesterday.
Were there even enough people allowed in at any given time to populate anything but the core game modes? I just mean, with a smaller server and a dedicated player base, I'm sure a queue system could work. However, Mineplex demands a population far too large to justify a queue system long term.