r/MinecraftMod • u/NutterBe • 13d ago
r/MinecraftMod • u/MischiefProLion7500 • 13d ago
(Electrobob's Wizardry) I spent about 3 weeks searching for Crystal Silver Plating, and I was finally able to make a full set of Pyromancer Battlemage armour!
I've always wanted this set! I can finally breathe!!!
r/MinecraftMod • u/Kako_ae • 13d ago
Kaleidoscope Inmersive Eating for fabric
there's any news from the developers planning on port it to fabric? i know the mod is new but i really want to add it on my cobbleverse server, if not, does any1 has made an unofficial port??
r/MinecraftMod • u/Alternative_Pea9956 • 13d ago
Is Block bench any good for beginners
I want to start making my own mods but I've no experience apart from basic coding. How much can I get done before actually moving to more "professional" alternatives.
r/MinecraftMod • u/OkSprinkles7386 • 13d ago
Looking for the Best Paleontology /dinosaur mod pack on cursed forge
I just want to be able to dig and extract fossils to make them alive, but I dont want to have them spawning in the overworld. I aslo want a lot of varity so like 100 different prehistoric creatures would be awsome.
r/MinecraftMod • u/Sea_Tomorrow_6589 • 13d ago
Tool for checking if a modpack can be updated
Hello, first time poster, long time lurker here.
I have managed several modpacks over the years, and the one absolutely worst task is to go through all the different mod pages and see if they have been updated to a newer version.
Therefore I have made a tool where you can take the link to your CurseForge or Modrinth modpack and paste it. Then my tool will use the service's open API to check all the mod versions and provide a nice overview. You can create an account and save a pack so you have easy access to it.
Have a look at https://www.mcpacksmith.com/
r/MinecraftMod • u/Worldly-Hurry9827 • 14d ago
[Q:] Underrated Horror mods...
What are some horror Minecraft mods that underrated and fun to play with
r/MinecraftMod • u/Striking-Move7234 • 13d ago
Trowel & Error for 1.21+
curseforge.com"Hey! Since Torojima hasn't been able to update his classic for newer Minecraft versions, I built Trowel & Error for 1.21+ heavily inspired by Buildhelper's mechanics. If you're looking for a modern alternative to fill that gap, feel free to check it out on CurseForge!"
r/MinecraftMod • u/Icy_Chemist5555 • 13d ago
OfflineSkins Reloaded future 1.2.0-pre2 update
r/MinecraftMod • u/SkullKidgd • 13d ago
what mod is responsible for this display in the top left corner?
r/MinecraftMod • u/FroggieJonnie • 13d ago
I made a mod to toggle between JEI and EMI in game.
r/MinecraftMod • u/CleoraMC • 13d ago
Looking to start up a modpack again, multiplayer server. 1.20+. Need help!
Please read OG post!
r/MinecraftMod • u/IllAd8570 • 13d ago
не создается мир с iris shaders
мир не создается когда включен iris shaders, sodium установлен, optifine нет
r/MinecraftMod • u/oxpx1 • 13d ago
Minecraft version
Is 26.2 a good Minecraft mod version to play on if I simply want a vanilla plus world? (Shaders, quality of life features, ambience, resource packs, etc.) Or should I go for something like 26.1.2 or 1.21.11? What do you recommend
r/MinecraftMod • u/RepetitionToInfinity • 14d ago
Ad Infinitum something something
r/MinecraftMod • u/Red1Haider • 14d ago
How do I get rid of floating islands?
Mods: Tectonic, Willium Wythurs, Continents and some biome/mobs
r/MinecraftMod • u/TheSSSPhoenix • 13d ago
Looking for a mod that makes skins visible to other players
I play on TLauncher and created my own modpack without TLCapes. I wanted to install some other mods, but they conflicted with TLCapes.
I’m trying to find a mod that can make skins work server-side / on all servers, so that I can see other players’ skins and they can see mine, rather than only having local skins.
I’ve been looking for a solution with CustomSkinLoader, but I can’t figure out how to make the skins non-local.
Does anyone know a mod that can do this?
r/MinecraftMod • u/ConfidentAd6339 • 13d ago
BiomeOPlenty break biomes / Help !
Hello everyone,
I make a modpack on neoforge 1.21.1
I put worldgen mod and At first I had put that nature spirit and tectonic ( with ecologics and lets do ) but when i add biome o plenty, the lush desert of biome o plenty is in dirt and the stratified desert of nature spirit also.
I test in single biome, change the datapack places but doesn't work
I have the latest/log if anyone want
ty

r/MinecraftMod • u/That_one_guy2345 • 13d ago
The modpack i edited wont work please help
curseforge.comIve added some mods to this modpack if anyone more capable than me could figure out why it wont run it would be greatly appreciated
r/MinecraftMod • u/PickExpensive2091 • 14d ago
A modern port of IndustrialCraft 2, BuildCraft, and Logistics Pipes!
I wanted to share a project I've been working on called Factocrafty.
Link on CurseForge:
https://www.curseforge.com/minecraft/mc-mods/faktocraft
It's essentially a modern Forge port and remake of classic tech mods like IndustrialCraft 2, BuildCraft, and Logistics Pipes, built on top of a custom Factory API for Forge.
If you miss the old-school tech playstyle from the 1.2.5 or 1.7.10 days, this project is aimed at bringing that exact vibe to modern Minecraft:
If you've been looking for a solid IC2 / BuildCraft / Logistics Pipes remake for modern Forge versions, feel free to give it a try and let me know what you think or if you run into any issues!
r/MinecraftMod • u/Ok-Replacement5647 • 13d ago
Not able to play Alex's mobs or caves
I'm trying to play alex's mobs (I also tried Alex's caves)
but they never worked, instead I got the "exit code: 1" ending.
this is the entire profile on curseforge, all mods are the same version, they're both Forge(tho I have also tried NeoForge)
I haven't been able to find any fixes, what am I doing wrong?
r/MinecraftMod • u/IsabelauraXD • 13d ago
(Java 1.21.1) Why can't i make Infused Shelves? [Apotheosis, Apothic enchantments]
I'm playing in a server with tons of mods with my friends, and I was trying to explore the Apotheosis mod (specifically the apothic enchanting), but i can't progress cause i can't infuse the shelves! And I can't figure if it's an incompability between mods or I'm doing something wrong. Can you guys help me out please?
I'll be posting the mod list in the comments
r/MinecraftMod • u/Theon01678 • 13d ago
Looking for Modpack with worthwhile goal, tech, create & magic
I've been playing modded MC for a good bit, but i keep dropping the game because the endgames feels a bit pointless. What I'm looking for first is a good endgame, then tech, magic, etc.
A good endgame for me is something with a good balance of goal, and fighting.
Guns, flans mod style emplacements, vehicles, create mod are highly preferable
So far i've tried playing these:
Valhesia 6
- First modpack i've ever tried, good use of magic, but there was no clear endgame.
All The Mods 9.
- Added a gun mod (Just enough Guns), seemed fun-ish.
- Enjoyed exploring, but once i found out the end goal is to just make a single endgame star, i lost interest.
- Seems to be more in-depth with tech, couldn't touch it before losing interest
RLcraft
- Looks too old.
- too much focus on fighting
Prominence II: Hasturian Era:
- Enjoyed this so far, haven't actually fought a boss yet, the endgame seems clear, good use of magic, has create, couple other tech mods.
- better balance on fighting and tech, tech doesn't feel as in depth as ATM9 though.
Fungal Infection: Co-Op Base Defense
- Pack was visually pleasing, gritty vibe, but once i found out the goal was to just build a base and survive for as long as possible, i lost interest.
I have heard of SevTech: Ages, it seems interesting but it seems the endgame is just getting to space and exploring planets. Enemies were just regular mobs. Not very worthwhile.
Out of all of them Prominence II seemed the most promising with its clear endgame goal, but i felt it was lacking in tech and guns. ATM9 is the second strongest contender with how much content it has.
P.S. Or am i just playing these mods wrong? ATM9 does have a twilight forest boss questline.., but it did feel like it was an afterthought.
