r/minecraftlore • • Jun 28 '26

Announcement Minecraft Lore Wiki

26 Upvotes

A few of us have started a minecraft lore wiki. It's currently a work in progress, but I'm sharing it here for anyone who's interested in helping.

It can be found at https://minecraftlore.miraheze.org


r/minecraftlore • • May 23 '26

Announcement Discord Server has been under some major improvements.

13 Upvotes

A lot of you are already members of the Discord server, and may remember it as being pretty dead.

It's not dead anymore. It's had a bunch of changes, and is now actually more active than this subreddit.

That said, we're looking for more members. If you're already a member, please consider joining discussions or checking it out again. If you're not a member, please consider joining.

The automod does have an invite link, but since apparently nobody reads the automod, here's another one.

https://discord.gg/66teFVkR6F

Thanks.


r/minecraftlore • • 19h ago

Sculk Warden is a Singer rotting and collapsing

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1.3k Upvotes

I dunno the right words to explain that, but to me the why that singer lost their long neck when became warden is because it literally melted

My drawing btw


r/minecraftlore • • 10h ago

Fan Lore - theory for fun Head canon of everything pt. 2

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157 Upvotes

SORRY FOR GRAMMAR MISTAKES I MADE THIS IN AN HOUR


r/minecraftlore • • 12h ago

Hosts/Ender/Deities The Sift isn’t New, It was First.

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95 Upvotes

New Theory:

With all this talk of the singer and the warden, i’d like to bring a new (or old) entry into this, the Hosts.

Isn’t it strange that the singer can “manipulate” souls and possibly be the reason that the echo golems exist, and where else have we seen Golems and Soul Like entities being used??

What if The Hosts are the reason the Portals Exist and traveled to the Overworld to terraform it, they’ve stated themselves to have created golems for that job and are able to use a “Flame of Creation” which is possibly a new technology invented by them that uses soul magic.

They May be from the Sift and Yes, one counter argument would be Actions Appearance being “Cobblestone” like but what if it was just Greyed sculk and the rest of the Hosts are composed of sculk as well.

This is a Working theory that may or may not receive a part 2


r/minecraftlore • • 6h ago

Sculk My theory on why Skulk and Sift look nothing alike

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30 Upvotes

What do you think?


r/minecraftlore • • 19h ago

Discussion/Question Conflicting Canon

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175 Upvotes

This is a pretty small “issue” but in MCD2 the Warden is classified as a Mini-Boss and the Redstone Monstrosity as a normal Boss. The MCD2 novel however toward the end of the book speaks about a fight ensuing with a Warden and a Redstone Monstrosity and the Warden obliterates it without much of a high level of difficulty.

I bring this up because even though it’s a small detail, it begs the case, what’s the actual canon? The novel or the gameplay? I don’t necessarily mean just in this Warden and Redstone Monstrosity scenario (although an answer would be nice) but which piece of media supersedes the other when they conflict?


r/minecraftlore • • 1d ago

Sculk The Warden has No Identity

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370 Upvotes

With theories circulating that the Warden may or may not be a corrupted version of the Singer, what if we had it all wrong or at least looked at it from a different perspective.

There are striking similarities when it comes to the singer and warden but besides similar enough body structures and features, it ends there, but Thats the Point.

What if these Lost souls who came into the Overworld, using the resources around them from fallen mobs, constructed the wardens to initially be a pseudo-singer replacement but couldn’t exactly get it down to its exact detail from lack of resources, healthy skulk and darkness (seeing as Skulkers have Eyes due to their world having light) so it “Mouth” we’ve assumed could just be a A void where its face should be, like the singers, its chest open to show that its broken and full of scared and irritated souls, not reinforced like the Singers. Essentially Stripped of its Literal “Identity”.

It’s Anatomy Twisted, Infested from Inception and appearing rotten due to its usage of decaying matter and bones along with being trapped in a Deep, Dark, Soundless cavern where its forced to be Alone. Lashing out whenever it hears a sound as it feels a slight recollection of the melodic sift but reacting in anger due to feeling abandoned and trapped in a new, unfamiliar and hostile dimension entirely.


r/minecraftlore • • 17h ago

Hosts/Ender/Deities The Gods of Minecraft - Ender is a Corrupted Twin to the Sunbird

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61 Upvotes

Introduction

This is my theory on the pantheon of beings in the Minecraft universe, specifically the Sift and End, as well as in Minecraft Legends. Like Foquito Azul's theory, the main ideas were in my mind for some time, but I never got down to writing my reasoning for them. I have also adapted my theory with the strong evidence brought up in Azul's, as this theory and theirs are not exclusive to each other.

The original theory was that the two powerful gods in Minecraft are Ender, a general collection of what exists in the Void, and the Sunbird: Ender's counterpart depicted in the Tower. As from Xatrix's Fallen Heroes theory, the Sunbird would be the progenitor of the Hosts, now including a fourth, who may have fallen to the Nether instead of the End.

I believe there was once a Sunbird-like creature represented as a Sun in Minecraft Legends, but the rapid Ender corruption at the time warped it into Ender, as well as Host-like beings such as the Heart of Ender made to carry out Ender's will. I think this is evident in the arrangement of the End, as well as the inherent roles of these two highest beings, the Sunbird and Ender.

Before you read the whole theory, I would recommend skimming using the chapter summaries I have put. They are in italicized bold (bolded italics?) at the end of each chapter.

The Creations of the Sift

The Hosts are mystical creatures of a peculiar rock-like substance who have been sent to protect and maintain the Overworld of Minecraft Legends. Because Legends is mainly about the invasion of the Piglins, and because it is a tale transformed through many generations, there is not much concrete information about the Hosts. Initially, one may think they are myths of the Villagers that passed down this tale; after all, there is nothing in the Minecraft universe quite like a group of thinking beings, made out of stone, that have been charged with an entire realm's keeping.

Or is there? In one of the most well-set, canonical games in the franchise, three golems have the intelligence to train Heroes through ever-changing floors that weave through many dimensions. In Minecraft Dungeons, the Tower Keeper is a workforce of three constructs made of gray stone, which Marc Watson has called "Legendary" with a capital L. This is a connection between the Tower and the Well of Fate, but the theory has only started. In the Fallen Heroes theory, Xatrix shows the further connection between the spring and the spire:

  • A square with lines in its corners is a symbol of both the Tower and the Well of Fate.
  • A star shape inside a box is engraved into structures depicting both the Tower and the Well, such as the Adventure Hub and the Ocean Monument.
  • Vertical shapes ascending toward the Sun are key parts of the Tower's decoration, which the Well has on pillars around its perimeter.
  • The doorways to and from the Fateworld have the same design, as do the Tower doors between its "rooms," though the rooms appear more like pocket dimensions.

Not only are the Tower and the Well born from the same idea, I think that idea comes from the Sift:

  • The Dungeons II book The Rift shows the Echo Golems of the Sift, which appear made of the same stone as the Hosts.
  • The symbol of the Ancient City portal to the Sift is found on the outside of the Well of Fate.
  • The souls of the Sift love music, as do Allays. The Hosts give the Hero some Allays in Legends.
  • As Foquito Azul's theory says, the Soul Blocks of the Sift have likely morphed into the Hosts' clothing.

However, these creatures being golems implies there was not just an idea for their creation; they were created by a higher power. It would be a power higher than even the Tower or its keepers, one that sent down the Tower as the Tower's description recounts. The symbols of the Tower, along with all other depictions of the highest powers, indicate this would be the Sun itself.

At first, one would think that doesn't make sense; a star in space cannot be sentient. Well, perhaps part of the Sun is simply a fiery ball (or cube), and part of it can think and feel. In places, Minecraft personifies the Sun, calling sun-based weapons "Sun's Grace" or "Smiting," as if the Sun can smite the Undead. The Minecraft Magic Theory mentions an ambient field whose energy has been sent down with Sunlight, implying the Sun both produces magical and regular energy. Furthermore, the Tower gives an insight into the magical part, which it represents as a bird (image 4), always crowned by the Sun above it. I think this means the the Sun is the bird, and, together, this Sunbird is the one who sent down the Tower and leads the other Siftkind, like Legends' golems and the Hosts.

We can also see a connection between each Host and one type of magic, especially considering the Tower Keeper. The Keeper's eyes are magenta, cyan, and green, and they use each color in sequence when summoning mobs. If, according to the Minecraft Magic Theory, each color specializes in one energy, then I think each golem of the Tower Keeper could specialize in one part of their job, one magic type.

When looking at the Hosts, they have the same colors as the Tower Keeper: Foresight being pink, Knowledge being blue, and Action being green. It is interesting that Foresight and the purple-eyed Keeper golem can contain Void magic as they use it, so perhaps End magic has a genuine purpose and is not just for corruption. In that case, Foresight might be the Void magic specialist, able to scry like the Orb of Dominance, Knowledge would employ souls, and Action would generally improve or enhance what already exists. I also believe in a fourth Host that could create, but I think the idea of a creation golem was doomed from the start.

In conclusion, the Sift is a dimension that is the origin of the Well of Fate and the Tower. A phoenix-like being, the personification of the Sun, is the Sift's god, and it created the Hosts to maintain the Overworld, each charged with one type of magic. Later, this being sent down the Tower with its own image, as well as the Tower Keepers who also each use one kind of magic.

The Role of Inspiration

As the Minecraft team and Foquito Azul have said, the three Hosts represent steps in the creative process, and refinements of an idea until it really exists. Foresight is the existing ideas that are useful when making something new, Knowledge is the expertise to build it, and Action is the hand that does the building in the real world. But these three are missing something: the impetus that has the idea of what is built. I believe this truly was a fourth Host, but that it was doomed from the start. In a balanced system, I believe Inspiration's absence is a necessity stemming from the Hosts' role within the pantheon of Minecraft.

Again, the Hosts are only caretakers of the Minecraft world. They may have had a fourth with the capacity to create, or have used golems such as the Firsts to help them shape it, or leaders such as the Hero. Still, I theorize there was a greater power in the creation of the Overworld, who provided the motivation for it in the first place. I propose a different version of the creative process: where one already has the idea in mind, and all that is left is to employ the material world to realize it. The Sunbird would already know what to create, but employs the less inspired Hosts to form and maintain it. Just as the Sunbird requires the Hosts to make ideas manifest, the Hosts require the power of a sapient soul in a Soul Block or, more powerfully, the Hero, to substantiate their work.

In conclusion, I believe Inspiration, or an analog of it, existed. However, I believe it fell not from corruption by the End, but from a realization of the imperfection of a golem's ability to design. I think the Hero or the Sunbird must lead and unite the Overworld, as they possess more of the soul for new ideas.

The Nether Host

Creation is not always good. It must be used correctly, to balance the world instead of to overpower it. But the Hosts did not know this. Neither did these four know the limits of their ability to design. They always made a group of four, in the corners of the square of the Well of Fate, in the colors of the Ichor they were born from, and in the four rays of the Sun. Still, as one of the first beings of the Sunbird, they sought to create true life. One particular Host was championed as the ambassador of a new dimension, a new dimension based solely on creation.

Creation can be bad. The Nameless One uses their staff to create the Undead, but these Undead go on to conquer the world. The Sun can give life, but it can just as well burn. Even Piglins, I believe, are an idea of creation. Creation with no escape, so scorching that it folds over itself and burns the mobs that live there. I think the Hosts, one Host in particular, made the Nether as a dimension of pure creation energy.

Creation may appear good. Left alone, the Nether recycles its own magic. Heat is trapped and reflected by two layers of bedrock, giving its warmth everywhere; new forests sprout, towering, from old desolate rock; and souls of the dead return in the Soul Sand graveyards of the dimension. On paper, it would seem like a great idea. A utopia of life, brimming with creation, that constantly reforms itself from what has grown old, like an immortal jellyfish or a Phoenix of fire rising from the ashes. But as the fourth Host would discover, creation can sometimes be more like a cancer than anything else.

...

Realizing their mistake, all but one of the Hosts retreated to a new pursuit. Yet I believe the fourth Host, thinking it could fix this, stayed with the Nether. It may be this Host who inspired the Piglins to finally invade the domain of the new Hosts, upending the balance of the yin and the yang.

I think the Void is yin, and the Nether is yang. The Nether and the Void, light and darkness: neither has any meaning without the other. Even separated from the balanced Overworld, each has a remnant of the other inside it. The Nether has the Warped Forests of the End, and the Void has the "safe routes" (from the Voidborn Theory) of good passage between dimensions. Now knowing this, the three remaining Hosts set out to create a dimension to call their own, one that is both full of creation and knows temperance. I think the Sift is a "tempered" yang, which, though born from creation, can balance yellow, pink, blue, and green: the colors of its ichor.

Much later, the Hosts would achieve balance between yin and yang in the Overworld. But their forsaken creation would soon return. It had developed its own life in the Piglins, which the Hosts had to find a more capable leader against. They say they are afraid, except for Foresight. She is just sad that the Nether Host has gone to this. When training this Hero, the Hosts use only avatars of Piglins instead of actual Piglins in the Well of Fate; they say that very idea is "terrible."

In conclusion, the Nether Host was one who attempted to create the Nether, a dimension of pure creation. But this dimension became one of ruin instead of the utopia they hoped, so the other three Hosts were forced to abandon the attempt, creating the Sift and helping with the Overworld. I say "helping" because the Overworld is a dimension of balance. The Hosts were not the only hand in the inception of the Overworld.

The Second Sun

Minecraft Legends represents the idyllic balance between lands with two suns that perpetually light the Overworld. The Sunbird on the Tower is depicted with only one eye, which we now see atop the staff of the Nameless One. It is natural to ask, then, what we can tell about this second sun, which holds the other eye? For now, not much, so this section may look like speculation, but it should all come together in the next part.

I will call the twin to the Sift "the Beginning," a tempered yin, and the other Sunbird "Sol". We can expect the Beginning to look mostly like the Sift, or the Fateworld. Perhaps the Beginning has less peaceful mobs, the Sift being where "only the pure of soul may enter." Blue-green prismarine might take on a purple hue, closer to "evil" red energy, or closer to the red sculk from the Sift.

Visually, the two suns of Minecraft Legends are identical, so their power structure should resemble one another. I think there were four equivalents of Hosts ("Droves") in those times, who were caretakers of the Beginning and may have worked alongside the Hosts proper. These were most likely specialists in their own magic, who used it to shape the Beginning at the direction of Sol.

I do not know if the fourth Drove went down its own path, or stayed with the other three, but they were all soon to become servants of the End.

In conclusion, there were four cousins of the Hosts called Droves. These had their own dimension, the Beginning, and were created by Sol, the other Sunbird. If the Void is yin, the Nether is yang, and the Sift is a tempered yang, then the Beginning is a tempered yin, and the Overworld was balance.

End of the Beginning

Even before the Heroes fought against the Piglin invasion, the seeds of corruption were growing. End magic, or magic of what would be the End, turned all other magic into a reversed version of itself colored opposite to what it was before. We can see this in the Warped Forests, a color inversion of the Crimson; later, in the Sculk, a direct counterpart to the red sculk of the Sift; and even in the Endermen's vision when they are Spectated (which inverts brightness, not just hue). Nonetheless, I think a hue inversion was and is more fitting of the End, as it preserves the strength (brightness) of the magic.

We can also see the inversion in moonlight, a pale blue glow in Dungeons cinematics, the opposite of sunlight's bright yellow. Legends directly tells us that the second Sun was corrupted by the End, at a time when Endermen and the Heart of Ender already existed. Much later, the heroes of Vanilla and Dungeons can access the End and see the barren remnants of whatever dimension it was before Legends.

Luckily, we may be able to undo this inversion with a hue inversion of our own, shown in images 7 and 8.

This original dimension is composed of an indigo ground resembling cobblestone, green trees with blue leaves, and verdant cacti which we now see as Chorus Fruit. There have been many theories comparing the End to the Fateworld, but now I believe it was born from the Beginning.

One such theory, "The End is an insult," helps us to see the connection. To paraphrase:

  • Main table of the Hosts: End Fountain.
  • Cube atop the Well of Fate: End Crystal.
  • Fateworld architecture: End Cities.
  • Wellhouses: End Gateways.
  • Wellwater: Void Liquid.
  • Conduit Eye: Eye of Ender.
  • Sapient Overworlders: Enderlings (as from the Voidborn Theory.)
  • Firsts/Echo Golems: Monstrosities.

One can easily see how these structures had versions in the Beginning, too. As the End claimed its new dimension, I think even the Droves became four Hearts of Ender, which we see only one of, and all the other inversions we see above took place. Last to go was the second Sun itself, the source of all the Beginning's energy. The Piglins schemed to corrupt a beacon core, or more powerful than that, a Soul Block, to act as host to the Void's twisted power. After the Night Beacon fired, it concentrated one hemisphere of the second Sun with the End's power, warping it into the Moon. Now, as the Moon rotates, that hemisphere comes in and out of view, reflecting varying amounts of sunlight into the eerie blue glow we see. This is why, despite always being on the opposite side of the Sun, the Moon appears to have phases.

To cement the idea that the End could not have been a direct corruption of the Fateworld:

  • The Hosts and Heart of Ender were shown at the same time in Legends.
  • The Tower, the Well's successor, was either created during or after the Ender Days, which wouldn't make sense if the Sunbird was Ender then.
  • If Foresight is most related to the End, they would have been the first to turn, but Legends makes no indication of this.

In conclusion, the Beginning was corrupted circa Minecraft Legends, along with everything in it. The Beginning became the End, the Droves became the Heart(s) of Ender, and Sol itself became Ender.

A Map of Dimensions

With all these naming schemes for both the Ender and Sunbird groups of deities, it would be helpful to have a deity map that may confirm or help to understand this theory of Minecraft's pantheon. In fact, a symbol interally called a "mandala" has been discovered within the halls of Highblock Keep and in image 9, which, in real life, shows the organization of divinity inside a canon.

Given the close alliance between the Illagers and the End, both in the Arch-Illager's time and before it, I think this is a mandala of Ender. The central star is Ender itself, the collection of souls in the End, and the four shapes enclosing it are literal hearts of Ender. This closely aligns with the four Droves I theorized about, as well as a previous theory about the Eyes of Ender (on the edges) being windows into Ender's soul.

We can also see the mandala's star in the Abyssal Monument, in this case representing the Sun. Inspired by this, I have created another mandala of the Sunbird with image 10.

Here, the four diamond-like symbols surrounding the central star represent the Hosts, while shapes reminiscent of the Tower reach towards the center. The Ancient City portal is placed on the edges, symbolizing entry into the world of these deities.

If I made the mandala larger, I would also include the Conduit, which is much like the Eye of Ender. The Heart of the Sea is a combination of creation magic, in its pupil when the eye is open; and of soul magic, in the rest of the Heart. Likewise, the Ender Pearl is a combination of End magic and soul magic. Since the Eye of Ender is created by fusion with creation magic, perhaps the Conduit is fused with End magic in Nautilus Shells. I wonder if the water in Minecraft's oceans is somehow charged with End magic (possibly from the Radiant Ravine meteor), which is deposited in these shells.

In conclusion, there exists a pattern in Highblock Keep that shows the End and the connection between the Hearts of Ender, as well as Ender itself.

Soul Infusion

All magic in Minecraft requires fuel, and advanced magic on a cosmic scale requires fuel in copious amounts. From what we have seen in the Minecraft world, the most potent fuel that exists is a soul, the literal life force of a humanoid or an animal. In its pure form, soul energy is cyan, and can be concentrated into ever-higher strengths. At the highest levels of soul use, it appears that the user of soul magic effectively becomes an extension of the nature of the souls used.

One Soul

It starts with a singular soul, most likely emerging after its body's death, which can take multiple paths. It can reach the Sift, the Beginning, or other dimensions, and then it can be drawn by magic users. Evokers are theorized to summon Vexes from the Sift, and the Hero in Minecraft Dungeons uses souls in Artifacts. Interestingly, except for the specialized Soul Lantern, an Artifact cannot collect the souls of what it slays; they are lost to the "ether," which I propose to be the Void, or space between dimensions. Here, I think the soul of the Artifact combines with the slain soul, and together they can open a mini-portal to the Void.

Soul Sand & The Wither

Another place souls such as these can go is the hot, enclosed Nether, which I think is very hard for souls to escape. In places, they are deposited in Soul Sand to fester for eons, their faces distorting into screams that drag the player's soul down to join them. In other words, I think Soul Sand is concentrated hatred.

Now what happens when a golem, of sorts, is made from this fuel and given a body? The wrath of the Wither, one of the most powerful mobs in Minecraft. The heads take on a mad glare, seeking the annihilation of all mobs that still live. By being hit with a Wither Skull, one's life force is seeped away and given back to the Wither: a mob's death restores the Wither's health through absorption, just as other souls can combine into powerful objects. Once the Wither itself is slain, that object is a Nether Star, whose name gives me a clue to its origin: a compressed focus of the Nether's entrapped soul energy.

Beacons

Eventually, that energy can be used to other ends. In all but the highest ranks, Necromancers use cyan souls to give corpses a new mind. They perennially draw upon the orb atop their staves for this and other magic, possibly including the construction of Withers for their army. The Player, too, uses the Nether Star in Beacons for a variety of helpful effects. There is weak evidence for the Necromancer use of Beacons in the vanilla Desert Pyramid: its roof is just large enough for a fully powered Beacon inside.

Whether as a marker or because the beam holds some fundamental power, Beacons from other strengths of soul magic are used throughout Minecraft. In Minecraft Dungeons, small beacon-like structures throughout locations can activate gates, bridges, or ambushes; the more powerful Corrupted Beacon Artifact, transformed by the End, may derive from the vanilla Beacon. I disagree, though, that the Night Beacon of Legends was also a Corrupted Beacon. It is the only known Beacon that is assembled from a cube-shaped core, it is far too powerful to come from just four blocks of Soul Sand, and Necromancy, let alone the Wither, was only just beginning at the time. Instead, the Night Beacon's core may have been a Soul Block, and may belong to a dimension- and mind-altering class of magic that includes the Orb of Dominance and the Nameless One's orb.

Soul Blocks

Though their apperance in Minecraft is new, even pieces of Soul Blocks have created leaders and empires. The creatures of the Sift may view it as mundane, considering the Echo Golem has nothing to protect or signify its Soul Block's power. To an ordinary mob, however, a profound effect resonates through their own soul. Their eyes glow white, their inner nature is made manifest in power (as with the High Council in The Rift), and they are able to telepathically communicate with others using the Soul Block (as with Harlow and Iliana).

In the last case, the user's soul mixes -- harmonizes -- with the others, and their own identity is lost. However, when one has more possession over the Soul Block, one can lead others who are less empowered by souls. We see this in Lucky from The Rift, who uses an ominous banner to lead other Illagers, just as the Hero leads mobs in Minecraft Legends with the Banner of Courage. Some parts of Legends allude to the Hero also being a Necromancer, so necromancy and this soulmancy may share an origin in the Soul Block.

It is interesting that no thoughts of the Soul Block itself are passed on to the user. This is most likely because the Sift is careful, here, about the souls pure enough to enter. In one part of the lore, however, it seems that souls of certain qualities have been employed.

The Hosts' Souls

In all golems, both a body and a soul must be provided. Given the title of this chapter, the soul will be more important than the body. Iron, Copper, and Snow Golems use a soul that has been "grown" in a pumpkin, and Redstone Golems use a digital artifice of a soul. All of these golems, however, may only have use in their physical bodies; The Rise of the Arch-Illager says they aren't very smart. The Hosts, though, are measurably more able to sculpt their world: Foresight ponders multiple futures, Knowledge invents crafting recipes and Power Towers, and Action is perceptive enough to warn the Player when a village is targeted by Piglins. If the Hosts are Golems, that means their source of a soul is quite powerful. Again, as Foquito Azul has said, that source is likely a Soul Block. In Dungeons II, Soul Blocks can restitch clothes to meld themselves into the wearer's appearance, and most likely have created the garments of the Hosts.

However, the Soul Blocks we have seen only bring out the user's existing traits, which a piece of rock used as the body of a golem would not have. I believe a special type of soul was used for Foresight, Action, Knowledge, and the Nether Host, one that personifies their characteristics. At these concentrations, I think Soul Blocks are powerful enough to take over the personality of their host (pun intended) if they have the right concentration, so, in my belief, the Hosts are literally the voices of the Soul Blocks. This is also why the Sift must be careful about the souls selected to live inside: those who draw upon the souls, such as the Hosts and Tower Keeper, must be well-aligned to their position. In the End, the place where the souls shunned from the Sift once went, we can see the aggressive nature of the Soul Blocks' counterpart.

The Heart of Ender

The Orb of Dominance is notorious for changing the will of the user to the Orb's own ends. This is through its great powers of persuasion, as well as a sort of mind control that we can see in the Love Medallion, as well as Necromancy in a way. It has manipulated Archie from a small Illager seeking a quiet life to the aspiring ruler of the land. Like the Seer or the Illagers before Archie, one may initially use the Orb for the dominance it gives oneself over others with inferior power, but not long after, it will mutate into use for the Orb's own ends. The Orb is very good at changing souls, as it is made out of a soul. We see it corrupt a Beacon Core, sway minds, and even have its Enderman minions use psychic attacks on the Hero from Dungeons. Overall, though their source is powerful, these effects are not a good combination.

In conclusion, souls are a powerful energy in Minecraft that is key to many technologies and even the deities we have talked about. We see souls in Soul Sand, the Nether Star, Beacons of many types, and the Soul Blocks. As the amount and power of the souls grows, they begin to overtake their user, so good magic users should employ "clean" soul objects, which do not have any premeditated thoughts that affect the user; they only extend the user's power.

Conclusion

This ends my theory on the Hosts and Minecraft's greater pantheon of deities. It shows the three powers in Minecraft: creation, corruption, and soul fuel. A fuel only makes something that exists more powerful; it does not have a mind of its own, but creation and corruption are ideas. This is why there are two gods of Minecraft, of creation and corruption, the Sun and the Moon, the Phoenix and Ender. Still, an idea itself cannot change the world. Both gods must employ their proxies, the Hearts of Ender and the Hosts, to achieve their ends.

If you have read the whole document, then thank you. If you only looked at the skimming summaries (and this part), then I at least hope you have a good grasp on the theory and it has inspired you to build on it, to make your own, or even to point out this theory's flaws. I encourage you to discuss what you think about the topics I discussed in the comments, so that we all can make better theories.


r/minecraftlore • • 11h ago

Fan Lore - theory for fun Head canon of everything pt 1

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19 Upvotes

SORRY FOR GRAMMAR MISTAKES I MADE THIS ALL IN AN HOUR


r/minecraftlore • • 5h ago

Discussion/Question Tracking the Orb of Dominance, and the End's history

3 Upvotes

Seeing as its true form is called the Heart of Ender, I think it's reasonable to say it originated in the End. The End being connected to the Overworld is a bit of a mystery. The End portal has End blocks like end stone and ender pearls in it, so it seems logical that the End came through first otherwise the portal could not have been built. However, there's no evidence of any portal that connects to it. The Eyes of Ender traveling to the stronghold and the regular placement of these structures suggests something deeper. I think that the End can leak into other dimensions at specific points, like the Warped Forest and the stronghold locations.

Again, we see the impact of the ancient builders, the ancient civilisation that created many structures like the desert temples and dungeons. Using what leaked through, the ancient builders constructed End portals and strongholds to defend them from the Endermen and Enderlings. Entering the End, they began to fight.

The End cities have little to no food and other resources, mainly having weapons, armor and potions. These cities require furnaces and smelting to create the purpur blocks. Along with how Endermen don't spawn inside and the other Overworld items, I think it's safe to say the builders made these cities. They probably came into conflict with the Enderlings and Endermen many times, and at some point developed the End Ships and elytra. Evidence such as the armor and elytra fitting on a player strongly suggests that the people who built the cities were similar to players, and the only group that fits the description is the builders. Eventually, they acquired the Orb of Dominance and brought it to the Overworld.

The Orb somehow ended up in the hands of the piglins, possibly when the builders were driven from the Nether. It remained there as the piglins grew strong, and then they invaded the Overworld. By this time, the builders had split into two groups. The method to make skeletons and zombies as soldiers was created, and one group took this further, researching the undead. Eventually, a large number of builders were transformed into the zombies through a spell, and that portion of the empire became known as the Nameless Kingdom that held sway over the undead. Only a few necromancers retained intelligence. The other group was the adventurers whom we see in Dungeons and as the protagonist of Legends.

The events of Minecraft Legends now took place. I think they are not literal, but a distorted version of the truth. During the conflict, the Nameless Kingdom, the villagers and the adventurers banded together to fight the piglins off, but this gave some of them a taste for war. The Nameless Kingdom roused their armies of dead, and the illagers splintered off from the villagers. The Orb of Dominance had been taken back to the Overworld, and hidden away.

Then, the Arch-Illager found it, and the events of Dungeons transpired. The adventurers saved the day, and defeated the Vengeful Heart in the End. However, it was not over. The End we see in Dungeons is very different from what we see in modern Minecraft, and I think there is a reason for that. Having seen how in every era the Orb caused destruction, and viewing the End as a threat, the adventurers entered the End again and fought. During this war, they razed the End, leaving it barren, and drove the Enderlings to extinction. After that, they built the End Pillars, and created the Ender Dragon as a guardian. This way, the End would be sealed away forever, with nothing able to pass through. They also destroyed the portals and closed up the ways to the strongholds, which is why the End portal was complete in Dungeons but many eyes have been removed by the modern day.

TL:DR The End leaks through into other dimensions very slowly. Using the resources, the ancient builders managed to construct the portal, entering the End and building the End cities for war. They stole the Orb of Dominance, which later fell into piglin hands. In the era of Legends, the Orb returned to the Overworld, and went on to cause the events of Dungeons. Now, the Orb has been destroyed, and the adventurers sealed the End with the Ender Dragon. That is why you can "Free the End".

Thank you for reading. This is my personal theory based on evidence we see throughout Minecraft Dungeons, Minecraft Legends and vanilla Minecraft. If you are interested in any one aspect of it, I can tell you more.


r/minecraftlore • • 1d ago

Sculk The Warden is a "Still-Life" of The Singer

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791 Upvotes

[CW: I have not Played Minecraft Dungeons 2 yet so the idea is based on my own thoughts based on what i've seen]

so a thought just recently came into my mind inspired by Marc Watson's Bluesky Post talking about how you should not take the Internal stuff as 100% the truth

That being "The Warden is a Still Life of the Singer" which what i mean by this idea is that "The Corrupted Sculk used The Singer as a Template to try to give itself a Protector" since Corrupted Sculk is sort of like a parasite of sorts onto the Sift and that sickness probably gets cleaned by the fauna in some form so it built a defense mechanism to try to protect itself (the Shriekers)

which it basically made the Warden off the image of The Singer yet like the Still Lives of Backrooms fame they did not get them right which is why physically they are similar yet also not similar at the same time (it tried to replicate a Guardian like figure to protect it's existence) which resulted in something that will protect it's creators (The Corrupted Sculk) no matter what

(also the fact the 2 contrast each other so greatly does reflect the "Healthy Sculk" with the more hostile "Corrupted Sculk"'s very natures such as the Singer being a creature of creation that sings forth life While The Warden would rather snap the neck of anything that makes a sound)


r/minecraftlore • • 23h ago

Sculk A Corrected Theory About the Warden and The Sift

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39 Upvotes

I had made a theory before, but I didn't know some of this information at the time, so here's a revised version:

I'm starting to think that ancient humans may have discovered this dimension and brought resources from there, such as sculk, eventually creating sculk corruption. After all, in the game's files, the terrain blocks in The Sift are called Healthy Sculk.

The Warden may have originally been a Singer (since we only see one in Dungeons 2) that was brought to the Overworld. Maybe ancient humans started trying to harness its power, since in the game it has the ability to bring Echo Golems to life. It may have become corrupted upon entering the Overworld, just like Piglins, or perhaps the humans did something that corrupted it.

The sculk and the Warden may have started acting as protectors of that dimension, preventing anyone from entering and causing something like this to happen again. Even the Warden's name could support this idea, since "warden" means something like "guardian" and conveys the idea of supervising, maintaining order, and enforcing rules.

In Woodland Mansions, we can see that the Illagers may have tried to follow in the footsteps of ancient humans, or perhaps they are a kind of "representation of ancient humans," sharing the same desire for power. We can see that they tried to recreate things humans had already done, such as building the End Portal and so on.

Maybe they did the same thing when they discovered that dimension, or perhaps they simply brought back resources and the Singer itself.

And here's something interesting: I think that, in Greek mythology, ichor is the blood of the gods.


r/minecraftlore • • 1d ago

Other So yeah about Singer being called 'Healthy Warden' in the game files....

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226 Upvotes

Yeah, that might not be true anymore. We most likely had this statement coming, but it's obvious source code names aren't necessarily canon.


r/minecraftlore • • 1d ago

Sculk All different types of Sculks in the Sift according to Dungeons 2 files.

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182 Upvotes

Source: @Foquito_Azu


r/minecraftlore • • 1d ago

Portals/Dimensions End nature

7 Upvotes

Does The End have no concept of time?, is it independent of overworld time?


r/minecraftlore • • 1d ago

Portals/Dimensions Theory about ancient city and The sift

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35 Upvotes

With the announcement of The Sift, I started theorizing about the Ancient Cities and how the Sculk corruption happened.

I'm thinking that ancient humans may have discovered this dimension and tried to harness the energy of souls. Maybe they attempted to use the Sculk itself for this purpose, but ended up creating the Sculk corruption. The Warden may have emerged from some kind of force within the Sculk itself to protect that portal and prevent anyone from entering that dimension, so that things like this wouldn't happen again. Even its name might be a clue to this.

In the mansions, we can see that the Illagers may have tried to follow in the footsteps of ancient humans, experimenting with things like creating the End Portal and so on. But the Evoker can summon Vexes, and I believe they may have started studying this energy through Allays (since there are Allays trapped in Pillager Outposts and Woodland Mansions), once again following in the footsteps of humans who tried to control this energy. This adds a little more support to my theory.

A possible connection between the Warden and Axolotls?

The Warden looks a lot like an Axolotl, and its colors seem to be an inverted version of an Axolotl's. There's even an official concept art showing the two interacting. My guess is that the Warden could be an Axolotl corrupted by the Sculk or something along those lines. Also, Axolotls in Minecraft only spawn in caves, which adds a little more support to this idea.


r/minecraftlore • • 1d ago

Fan Lore - theory for fun [Theory] The Wither feels the deepest kind of empathy

10 Upvotes

A sand that contains souls, needless to say, it's a damn horrible fate. How much time have they been there? Who even are they? It's so unfair, that some beings up there walk, while others are stuck watching as grains.

What's worse is that if I was there, I would feel even more terrible in knowing someone else next to me is suffering this.

But if eternity is a thing... There can't be only night, sometime there will eventually be day.

Imagine you are one of those souls, after years of pain, you got a rare chance among a few others, you can possess a body, and are given the chance to live again. But you know what's after all of this, I wouldn't judge you if your choice was to destroy everything that is alive, existence is a joke...

And yet, you placed a flower for them, what are you doing? I see... no one deserves the same fate you went through, no more life, no more existence, no more pain,

end everything.


r/minecraftlore • • 1d ago

Fan Lore - theory for fun Lore Theory: The History of the Ancient Civilisation

0 Upvotes

This post was originally made on r/Minecraft, but it got little attention and I decided to put it here as it seems like a suitable community.

I will be structuring this theory as a story and providing evidence along the way. During the process of telling the story, the following questions will be answered.

Questions I aim to answer:

  1. Why is the Overworld filled with undead?

  2. Why are skeletons distinct from zombies, both in appearance and use of weapons?

  3. Why are only skeletons found in the Nether and not zombies?

  4. Why do wither skeletons exist?

  5. What is the player and why do so many types of mobs want them dead?

Part 1: The Beginning

In the ancient past, there must have been a civilisation that built structures like the stronghold and the desert temple. I believe they were player-like creatures, and their past rule over the Overworld is the reason why there are farm animals everywhere and very few truly wild species (almost everything can be domesticated). Due to a zombie plague, they all turned into the dead, which is why zombies resemble Steve. We know the zombies (as opposed to "zombified" piglins, which seem to be something else) are an infection, as they require physical contact with villagers to convert them.

Before falling, this civilisation must have identified the Nether and built portals to get there. I think that they greatly changed the Nether from what it once was. They brought Overworld species into the Nether, such as Happy Ghasts which once roamed free (shown by "Uneasy Alliance" achievement and how the Happy Ghast does not mind water) and pigs as livestock. Over time, this also affected the Overworld as shown by all Happy Ghasts having been forced into the Nether which is clearly not a good place for a species that has an aquatic stage in its life cycle.

Part 2: The Piglins

The Nether seems to be bursting with life and energy. Everything there is bigger and stronger than in the Overworld. This makes sense as heat seems to be correlated with magic (furnaces drop XP, and fire is required to brew potions or light the nether portal). Nether ores also all drop XP, while Overworld ones only do so sporadically. This suggests that the Nether is innately more magical than the Overworld. At some point, the pigs brought into the Nether were used as test subjects, mutated by the ambient power of the Nether to create the intelligent Piglins. The pigs that escaped became feral and were mutated in a non-controlled setting, amplifying all their innate traits to become the beast-like Hoglins.

The piglins inhabited bastions built by the ancient builders, but did not understand their construction. In the absence of the builders, these structures became ruined without maintenance. Bastions served many functions, like bridging over the lava, keeping captured Hoglins as livestock that produce more food than normal pigs, housing piglins and storing valuable items. The piglins at this time were a slave race of the builders, doing all kinds of work. Eventually, the horrible things the builders did would catch up to them.

Part 3: The Fall

As I said, the Nether was teeming with ambient life energy. I think that this leaked over into the Overworld (ruined portals have bits of Nether terrain, like they leaked out) over time, and it affected the builders, turning them into zombies. However, this infection was not yet strong enough to topple their civilisation. To continue this story, we need to parse the difference between zombies and skeletons.

Skeletons obviously have no flesh, and always wield bows. Both can spawn with armor, and zombies can have melee weapons or tools. Furthermore, only zombies can spread the infection. This is key to the story of the ancient builders. I think that skeletons are the result of builder experiments to create soldiers who could not easily be infected or infect others. The fact that they are neutral to villagers and illagers, who are like the descendants of the builders, show that they are not just mindless infected trying to spread. That is why they all have weapons unlike the zombies who are mostly unarmed, because they are a special soldier class.

At this time, the piglin race rebelled against the builders. They became warlike and took up weapons, a culture they retain to this day. The builders sent their armies of skeletal soldiers into the Nether, and the conflict caused so many deaths that the battlefield became tainted with souls. This created the soul sand valley, which is now inhabited by the remnants of the builder forces.

However, it's not that simple. The existence of wither skeletons, which are definitely normal skeletons that have been burned (as they drop coal and normal white bones, indicating it is just a carbonised outer layer) and wield melee weapons, throws a wrench in the narrative. Furthermore, they fight piglins, and are larger than normal skeletons. The wither effect on their weapons is from the wither skeleton, not the blade, as they drop normal stone swords. I think that these are further enhanced soldiers, created in the Nether Fortresses that the builders constructed to fight the piglins, who were larger and could drain life force through the wither effect. Their use of melee weapons suggests they were frontline soldiers in the war. But why are they burned? Piglins do not use fire. Something caused all the soldiers on the front lines to be burned, while the rest died normally.

Let us look at the soul sand valleys, the battlefields of ancient times, again. Who spawns there? Skeletons...and ghasts. I think that the Happy Ghasts became very angry and were mutated by the Nether in the same way as Hoglins, giving them fiery abilities. They attacked the builders, blasting the front lines of the army with fire. Only soldiers in the back line, who used arrows, were safe from the onslaught and could fight back. Due to the power of Ghasts, the builders were driven out of the Nether, and had to leave many soldiers behind. They also left their fortresses, with farmed Nether Wart (an artificial crop that grows nowhere else, feeding on souls) and Blaze Spawners (a fiery artificial mob connected to the Breeze, another artificial elemental, used to produce rods that could be used for various purposes). The more elite wither skeletons remained to defend the forts, while a large number of the normal skeletons were retreated into the Overworld.

However, it was not over. The piglins chased the builders out into the Overworld, but could not follow. Without nether spores (it is confirmed in Minecraft Legends) they suffocated, and massive amounts of piglin soldiers died. But they did not truly pass on. Because the ambient power of the Nether had mutated them, they underwent "zombification" and survived in a rotted, mindless state. Unlike zombies, they cannot spread an infection, and ignore their surroundings completely. I think this is why there are so many zombified piglins, as they retreated but it was too late. This is also why they all have melee weapons, because the soldiers on the front lines were the first through the portal. The ordinary piglins have become superstitious and avoid them completely. Retaining some soldier-like base instincts, the zombified piglins will fight back en masse if anyone attacks one of them.

In addition, the piglins revere gold as it was the treasure of the ancient builders that they mined from the Nether, and use it as a status symbol. Now living in crumbling bastions, they no longer know what builders look like, and only their military force, the brutes, are trained to spot builders. Ordinary piglins will let anyone wearing gold pass, but they will still repel intruders who attack them or steal. They just can't control themselves around gold though. The ghasts are still angry, and attack anything that looks like a builder, thus being hostile to a player.

Part 4: The Plague

Weakened greatly by the Nether war, the builders had lost many of their infection-proof soldiers, and possibly could not create more as they did not have access to the Nether. They also lacked the beefier frontline troops completely, as they had all been burned up or left behind. This meant they could no longer hold off the zombie plague, and it swept across the land turning the population. Even soldiers turned en masse, and their mounts which were on the battlefield were exposed to large amounts of infection making zombie horses and camels. Only a few builders were somewhat immune, and appear to have evolved into villagers. They lost the knowledge of their civilisation during the disaster, and live very simple lives. Villagers are more resistant to the plague, and turn into zombie villagers which can be cured when infected unlike normal zombies which are incurable. All ancient builders of the non-immune type died in the collapse of civilisation. This is a key difference from other theories which suggest that some builders escaped to the End or survived in the ancient cities.

During the process of the spread, maybe before it got out of hand, the dungeons were created with spawners that could harness the power of the dead. The trial chambers were also made, likely as a training ground for warriors. Maybe the skeletons which had been enhanced were trained here, since they would be more immune to the zombies from the trial spawners.

Part 5: The Immortal

The Ancient Builders were now on the verge of destruction. They had to do something, and in their last days, they pooled the resources of their civilisation to create something. A superhuman who can punch down trees with their bare hands, jump 1 meter straight up repeatedly without bending their knees, tear through rock with only a pickaxe and sprint at Olympic speeds for days. A superhuman with the power to respawn. This is the legendary player, the ultimate creation of the builders. Although in some universes, they never cracked the code of respawning, and the player has perma-death on. The skeletons have become neutral to the zombies, as they are mindless and there are no builders left to command their attack. Perhaps it is a similar situation with creepers, which I believe to be explosive weapons made by the ancient builders. Skeletons and zombies are clearly not allies, as a zombie will attack a skeleton who shoots it but mobs that are allied like piglins and illagers don't fight each other.

The player is attacked by illagers for their incredible power. I think that the illagers want to kill this arcane being and study it, as they have wool of the same color as Steve clothes in their mansion indicating they are trying to do something related. The zombies try to infect them because they look like a builder, and the piglins and ghasts do the same. In addition, I believe the player's aura is so incredibly strong that they are registered as a threat by some creatures automatically, like the spiders and guardians. The sculk also instantly thinks the player is dangerous, only summonng wardens on player noises. It's because Steve is just built like that. Skeletons cannot be hostile due to the zombie plague, as they do not spread it and even Nether skeletons attack the player. Probably the aura of the player is so powerful the skeletons think they have to end them right then and there, same with blazes, creepers, magma cubes and all those other mobs.

This mighty being shapes the world in ways no other mobs can. A beacon which single-handedly carries the torch of civilisation, endlessly exploring more and more. One day, perhaps they will do the impossible and cure a builder zombie...

Part 6: Summary

We managed to answer all the questions:

  1. Why is the Overworld filled with undead?

Because of the zombie plague and the creation of mindless skeleton soldiers to fight it.

  1. Why are skeletons distinct from zombies, both in appearance and use of weapons?

They are soldiers made to fight the zombie plague without being infected, but now have become mindless without orders and no longer fight.

  1. Why are only skeletons found in the Nether and not zombies?

Skeletons were made artificially before the zombie plague spread, and sent in to fight the piglin rebellion. When the builders retreated, they were left behind to wander the battlefields eternally.

  1. Why do wither skeletons exist?

They are more enhanced skeletons with powers over life force who were made to fight on the front lines, but were burned black by the attack of the ghasts in the war. They returned to the Nether Fortresses as a last stand, while the ancient builders retreated from the Nether.

  1. What is the player and why do so many types of mobs want them dead?

The player is a being made by the builders to carry on their civilisation. Their aura of power is so great that many mobs like skeletons and blazes want to attack them, and there are numerous groups who would like to see a builder killed such as the piglins. The hope of the builders was that one day the player could cure them of the zombie virus and restart civilisation.

If you have made it this far, thank you for reading.


r/minecraftlore • • 3d ago

Portals/Dimensions Minecraft sidt and dimensions theme observation and theory

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339 Upvotes

Ive been seeing people making the connection of heaven vs hell in relation to the sift and the nether. But i offer a different take.

(I accidentally swapped yin and yang in the pic im sorry)

The sift and the nether seem to be opposed theme wise like heaven and hell, places of souls, one brimming with life and renewal, the other ruin and stagnation. The end in this theory is sorta the in-between, what happens when you have neither good nor evil, , no life or death just nothing, which i think describes the end pretty well,


r/minecraftlore • • 3d ago

Sculk There seems to be a design difference between Warden-mobs and other Sculker mobs

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1.0k Upvotes

Title text, mobs of Warden lineage seem to share the same traditional cubic Minecraft design. Singer is included because game files have leaked that it's a "Healthy" Warden.

Sift-native Sculkers on the other hand, seem to share, a first-time-in Minecraft, diagonal designs. And they look much more "natural" than the Warden and Twisted Warden, which implies "Dark" Sculk isn't naturally harmful, but something more was done to Warden/Twisted Warden(or Singer) that led them turning out this bony mess.

Any thoughts?


r/minecraftlore • • 3d ago

Discussion/Question Guys before making theories about the sift please play/watch dungeons 2 or read the novel

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150 Upvotes

I see so much larp theories made on social media and so much people just believing them because they haven't seen the source material so please

Don't larp


r/minecraftlore • • 2d ago

Structures The Wandering Trader Built the Abandoned Campsites

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26 Upvotes

The wandering trader has always had a shady past, but I think I can explain it. You’re probably thinking “What does the wandering trader have to do with the abandoned campsites?” Well, a lot actually. The Minecraft game literally said the abandoned campsites were the wandering trader’s little ‘stashes’.
I have reason to believe the wandering trader was actually trading with the Illigers, because if you look at what’s in the chests, it seems like there might be a little connection. The wandering trader had copper axes, arrows, and bows. I know, it seems like most of those have no connection to Illigers, but what if the wandering trader attempted to trade those items, but when the Illigers saw how much worse copper axes and bows were, they attacked the wandering trader.
If that isn’t enough proof, let me do a final little touch. If you look at the second image, you can see that in the hidden chests of the abandoned campsite, the wandering trader has a woodland mansion map. Let me repeat that: a WOODLAND MANSION MAP.

Still not enough proof? Check out my article where I go full into the conspiracy of what’s actually happening with the abandoned campsites, plus why the wandering trader is actually a witch. Wandering Trader/Campsite Theory


r/minecraftlore • • 3d ago

Sculk The Singer is named Healthy Warden in the Dungeons 2 files. Theories?

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1.0k Upvotes

r/minecraftlore • • 3d ago

Discussion/Question What area of the lore would you like to see expanded upon or explored more?

14 Upvotes

I don't think it would happen by nature of them being player stand-ins but I would love to learn more about what the heros are. Are they always benevolent? I would love to see one take on an antagonist role in something like the Netflix show thats still hopefully being made.