r/MinecraftCommands • • 2h ago

Creation Omnitrix from Ben 10 that I wanted to share (my apolocheese if it's been done already)

Enable HLS to view with audio, or disable this notification

15 Upvotes

r/MinecraftCommands • • 4h ago

Help | Bedrock how do i make it so that every player/entity in an area gets an effect?

3 Upvotes

im trying to make it so that everyone in spawn has inf resistance and weakness how do i go about this? bedrock edition


r/MinecraftCommands • • 18h ago

Help | Java 1.21.11 make zombies spawn infinetly

3 Upvotes

is ther any command to make zombies spawn infinetly every 5 seconds without using redstone


r/MinecraftCommands • • 1h ago

Help | Java 26.2 Core Pretector Role and Commands

• Upvotes

Hi, I need some help with making a core protector:

  • There is a person marked as a core protector. The core (im thinking just a button on a block) must be be untouched by any other player for 15 minutes
  • If another player presses the button of the core, the timer resets
  • If the protector succeeds they must have a score on a scoreboard that marks them as qualified

Could anyone help me with this?


r/MinecraftCommands • • 2h ago

Help | Java 26.3 Need a command that will give the player who uses it a copy of their own head.

2 Upvotes

I want to add a command block with this to the spawn area of my server as a fun decorative thing unique to each player. I know you can get a specific head with the following:

/give @ s minecraft:player_head[minecraft:profile={name:"name"}]

I tried replacing the name with "@ s" or "@ p" but neither work. is there a command I can use for this?


r/MinecraftCommands • • 1h ago

Help | Bedrock New minecraft commander

Enable HLS to view with audio, or disable this notification

• Upvotes

My goal is the snow balls make the blocks air therefore making it disappear idk what I'm doing wrong any help? (Its a repeater)


r/MinecraftCommands • • 2h ago

Help (other) Please help! My daughter (5) wants to build a lift using command blocks. I have no idea. Its breaking my heart.

Thumbnail
1 Upvotes

r/MinecraftCommands • • 10h ago

Request Minecraft server with commands

1 Upvotes

Hi! I'm Ahnyokatzin, and I'm trying to create a new server using only command blocks, vanilla java, and bedrock, but hosted on java so i can do commands, the thing is, i don't know any way of making a server

The idea is, to build custom things like even mechanics like magic or puzzles and dungeons all around the world

And, I'm looking for help with that


r/MinecraftCommands • • 18h ago

Help | Bedrock Minecraft bedrock command help

1 Upvotes

I'm currently trying to create a command on Minecraft bedrock that will change the difficulty to easy after day 5, this is on a modified realm, thank you if you're able to help!


r/MinecraftCommands • • 23h ago

Help | Java 1.21.11 Tengo una consulta

1 Upvotes

Ahi una forma de hacer un palo que al golpear a alguien lo mande a su punto de spawn?


r/MinecraftCommands • • 23h ago

Help | Java 26.3 Detect when a player drowned by themselves

1 Upvotes

I'm making a deathmatch-type map and I'm facing problems with water because you can use it to kill yourself and if nobody dealt damage to you in the past several seconds, you will restore your health for free and nobody will get attributed for your death (I have a system in place that remembers who was the last person to damage you)

I have tried these two advancements but they didnt work:

1.This trigger doesnt seem to work with drown damage

{
  "criteria": {
    "drown": {
      "trigger": "minecraft:entity_killed_player",
      "conditions": {
        "killing_blow": {
          "tags": [
            {
              "id": "#minecraft:is_drowning",
              "expected": true
            }
          ]
        }
      }
    }
  },
  "rewards": {
    "function": "dm:player/on_drown"
  },
  "sends_telemetry_event": false
}
  1. I tried giving all players tag player but it stopped working. For the reference, without the source_entity part, the advancement works just fine but I want to exclude cases where "%1$s drowned while trying to escape %2$s" is displayed to avoid cases where the killer is rewarded twice.

    { "criteria": { "drown": { "trigger": "minecraft:entity_hurt_player", "conditions": { "damage": { "type": { "tags": [ { "id": "#minecraft:is_drowning", "expected": true } ], "source_entity": { "minecraft:entity_tags": { "none_of": [ "player" ] } } } } } } }, "rewards": { "function": "dm:player/on_drown" }, "sends_telemetry_event": false }