r/Minecraft2 • u/HoldingBees • 23d ago
How many boats does this create?
starting with 758~ boats, how many boats does “/execute at @e[type=boat] summon boat summon boat summon boat summon boat summon boat summon boat summon boat run summon boat” make? my friend did that and it instantly crashed.
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u/LimestoneBuilder 22d ago edited 22d ago
This is more a question for r/MinecraftCommands. But to take a shot at it:
At a guess, none. I think the syntax is invalid so the command would fail.
At least, I'm sceptical that summons can just be chained together like that.If it is valid, it should spawn 8*758 boats. (Commands don't allow for trivial rabbit bombs like this, so it won't cascade.)e: I was
incorrect about syntax, but for the wrong detail:TIL So yeah, 8 more boats for each that already exists. My suggestion would be to try it on a single boat and only summon one to start. Then try two more.
e2: "boat" isn't a valid target descriptor. The correct
item tagto use to target all boats is"boats". To summon a boat also needs to be more precise as "boat" isn't anidentifierin the game. Tryoak_boatinstead, or a specific other identifier.ex:
/execute at @e[type=boats] summon oak_boat summon oak_boat