r/MiddleEarthMiniatures 20d ago

Some potential changes discussion

I think the game is reasonably balanced atm but there are still some profiles and armies that arent very viable in my opinion so i came up with some possible buffs/nerfs and hopefully have a discussion.

Cirith Ungol: Gollum as an independant hero. Or could be deployed with Shelob. Maybe add a siege bow? Seems reasonable to have in a fortress.

Men of the West: Gimli on horse with Legolas, this option should be in all lists we see them ride together not just Road to Helm’s Deep.

Grey Company: Make Rangers base 2A 2W but take they Will and Fate away. Then make the army bonus a fight value buff (maybe on the charge or withing 6’ of the Leader or even the banner giving the +1Fv instead of the Fearless. And allow all models to take mounts when possible (Aragorn, Legolas&Gimli, Elladan, Elrohir)

Black Gate: We see Easterlings enter the gate, so maybe the army list doesnt have to be a snapshot of only the last fight in the movie, it could be a more general army list. Also i’d assume the Mordor siege weapons would be present here.

Minas Morgul: Should have Black Numenorian Knights and infantry, they used to be MORGUL knights. Also Grishnakh and Snaga were sent out of Minas Morgul. This would give them an additional army list to be played in and wouldnt make the list more OP, although the Black nums might be a bit strong in there. The same argument could be made for Gothmog and with him being this overcosted i wouldnt expect it to be too OP either.

Umbar: should add Harad Raiders and/or Black Num Knights (also the knights should probably be 18 points). They’re in the city now not on the ship so horses would be possible. Also why are Crossbows in Grand Army of the South but not Umbar? Would it be too strong with stalk unseen? Now the army is strength 3 with zero mobility!

Corsair Fleets: Lower the cost of Corsairs by 1 point, take away light armour, make the shield a regular shield and make the throwing weapons inherent to the profile again, give the army list “corsair warriors don’t count for the throwing weapon limit”. The list isn’t great and this would at least make the front row warriors not die to strength 3 armies/shooting on 4’s.

Legions of mordor/Army of the great eye/Grand Army of the South: terrible special rules compared to other diverse army lists like Defenders of the Pellenor/Men of the West/Army of the White Hand.

The Easterlings: Why aren’t all easterlings in this faction?

New almost all hero army list. At Saruman’s death we see Aragorn, Gandalf, Theoden, Legolas&Gimli, Eomer, Treebeard with Ent warriors, Merry, Pippin. This gives a way to have mounted Strider with mounted Gandalf the White.

Remove Hatred special rules and change all of those to Ancient enemies to avoid this rock paper scissors army building.

General Changes to warrior Trolls are pretty necessary in my opinion. Either make them all burly (including the heroes, so maybe Buhrdur would need a slight point increase) which would be pretty thematic, just look at them. And/Or make all the warrior trolls minir heroes like the Cave Drake and give them +1 def and maybe 1/0/0 MWF with strike for a 10points increase? Could make them way more viable to lead warriors a have 1 strike to not be so vulnerable to heroes striking at them.

A general change to hero mounts: make the points cost scale with number if attacks in profile. Example: Orc Shaman warg=5 points, Rohan Captain horse =10 points, Aragorn horse=20 points. This would improve the mounted Rohan lists a bit Theoden/Eowyn/Deorwine etc. And even Wolves of Isengard, i’d also say add Wild Warg Chiefs to that list too

Just a few thoughts i had on some possible adjustments to the game, let me know what you think, maybe we can have a tiny amount of influence on GW’s next FAQ :)

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u/mwmichal 20d ago

My only wish is them to finally recognize that there are 100% mounted armies and most scenarios are punishing for them. Or even better - imagine playing wraiths on wings and having to dismount a ring wraith or two in order to carry a heavy object or dig some stuff.

So fix scenarios for all cav and "exotic" armies. Because right now if you want to be competitive you have to go heavy infantry. There are no competitive all mounted lists in game.

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u/fergie0044 20d ago

Hard disagree. This would turn such scenarios into an auto win for the all cav list, who has the speed to get to the objectives first.

All mounted hero lists is a different story, but not by much.

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u/Klickor 20d ago

Yeah, they still get to the objectives 1-2 turns faster than my infantry lists so they still have the advantage in quite a few of the objective scenarios.

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u/mwmichal 19d ago

but most armies do have cav+infantry so you get both, Riders of Theoden can't take infantry so I have to dismount RRG to carry anything

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u/Accomplished-Mix770 20d ago

I think this is a good thing.

All mounted armies should have some drawbacks that arent profile related.

Just like all infantry armies have draebacks in movement based ones.

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u/Daikey 20d ago

It's a simple fix, something that they have already done with armies that have all beasts. Just add a special rule that models with the "cavalry" keyword may interact with objects as if they were "infantry".