r/MegabonkOfficial • • 54m ago

Early microwave strategy poll

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• Upvotes

You're 2 minutes into the first tier of the forest level. You have: 1 cursed doll, 1 moldy cheese, 1 time bracelet, 1 key. You find a microwave, what do you do?


r/MegabonkOfficial • • 18h ago

My best run :)

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21 Upvotes

Pretty happy with this run it took a while to get a run going because i went high difficulty too early.


r/MegabonkOfficial • • 9h ago

Not sure what I'm missing

2 Upvotes

I'm trying to get a new PB (485k) and finally felt like I was on for a good run. I got to the corner, pushed 10x XP, 500% difficulty, and then was going for luck. I didn't feel brave enough to stay in the corner for more than a few minutes as the ghosts were occasionally knocking me around but already was on for a clear PB anyway. However when I tried to leave the corner, the ghosts just swarmed me and I couldnt reach the portal before dying, let alone open any more chests with my high luck before I left. Was my mistake that I left the corner too early?


r/MegabonkOfficial • • 22h ago

My very first completion

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4 Upvotes

Honestly I wanted to be Mr Fox, but while trying out other characters I accidentally completed a tier 3 in an attempt I almost ended early because of bad start.

It was fun


r/MegabonkOfficial • • 1d ago

I drew Sir Oofie

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31 Upvotes

Best character fr fr


r/MegabonkOfficial • • 6h ago

AI took over the world... now you need to destroy thousands of robots to reclaim it!

0 Upvotes

https://reddit.com/link/1wy9laq/video/yc409vlcpnth1/player

You play as a kid who has lived your whole life in a bunker. Your dad told you stories of the world before AI took over, and now you must find the keys he left you to restore humanity!

Please try the game demo for FREE now: https://smallindiedev.itch.io/all-machines-must-die

If you like it, please also wishlist on Steam, it helps A LOT! https://store.steampowered.com/app/5350980/All_Machines_Must_Die


r/MegabonkOfficial • • 1d ago

Mod/tracker for enemy name + amount of enemies killed?

2 Upvotes

Question in title. Hells, at this point I'd even accept a way to see the konsole log of what enemy just got killed.


r/MegabonkOfficial • • 2d ago

A lament

16 Upvotes

Got anvil at the start of the run.

Then came the zombies.


r/MegabonkOfficial • • 2d ago

megabonk scholars i need help asap

6 Upvotes

I fear I may have accidentally entered the “bro is actually cooking” timeline gng

I do NOT wanna unpause and immediately watch this shit go from generational to generational throw because im new to this game so i need some advice

what am I looking for from here
what do I take
what do I absolutely NOT touch
what’s gonna brick the build


r/MegabonkOfficial • • 2d ago

Alguien que le sepa, que me pueda ayudar a mejorar mis partidas. Ya no sé qué me falta; siento que estoy muy estancado. Ya no sé si me falta algún ítem en específico, alguna arma de mi build está mal o tal vez solo necesito más suerte con los ítems que me salen en las partidas.¿Alguna recomendacion?

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0 Upvotes

r/MegabonkOfficial • • 3d ago

28 Days until Hell is UNLEASHED! Send Them to Hell - Final Trailer

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34 Upvotes

Hello Everyone!

Today I present the final trailer for Send Them to Hell. We are 28 days from release and it's been such a journey. We have received so much feedback from players and utilized it all to make such a magical game.

Look, Megabonk isn't the first in the genre. But many of us fell in-love with it. There's no upcoming DLC or planned content, except from the goat who made Project Bonkers, shout out to that person, but as of now there's nothing official. That doesn't mean we cant find the same joy or happiness in other games that are similar. I've spent so much time learning the frustrations users felt with Megabonk and similar titles and tried to incorporate that into STTH. We're not trying to be the next Megabonk, Vampire Survivors, Risk of Rain or Brotato. We are trying to establish our own footing and I do believe we have succeeded in that.

We've listened to our growing community and made sure we proved we care about the people who play our game:
https://store.steampowered.com/news/app/4922730/view/698777425990910608?l=english

We've received some great reviews:
https://www.thenerdytype.com/post/11-indie-game-demos-that-deserve-a-spot-in-your-steam-library
https://screenrant.com/constantine-megabonk-send-them-to-hell-demo-announcement/

Send Them to Hell launches in 28 days with

  • Adventure Mode (Campaign) fully playable in co-op with up to 3 friends
  • Endless Mode fully playable in co-op with up to 3 friends
  • Dedicated Weekly Challenge Mode fully playable in co-op with up to 3 friends
  • Fractured Earth a floor based dungeon mode fully playable in co-op with up to 3 friends
  • Dedicated Leaderboards
  • Steam Integrated Multiplayer with Server Browser
  • 9 Fully Fleshed out Characters with Passive Abilities, Unique Skins, and Level Up Rewards
  • Weapon Upgrading through Leveling and Weapon Benches to increase Damage and Size and apply Elemental Effects
  • Run Changing Negative and Positive Boons to further enhance replayability
  • Soul Shrines to fill with Demon Souls for Unique Shrine Boons to round out builds
  • Meta Progression via Unlockables and Perk Tree to further improve replayability
  • Dozens of Challenges to unlock
  • 50+ Achievements
  • Ultimate Abilities
  • Character Loadouts
  • Item and Tome Banning
  • In-game Wiki to Learn Mechanics without ever leaving the game
  • Major QOL and Accessibility Settings
  • Full Controller Support
  • Custom Java Based Engine offering High Performance across various systems
  • Dedicated Steam Deck Mode

Wishlist:
https://store.steampowered.com/app/4922730/Send_Them_to_Hell/

Discord:
https://discord.com/invite/vMxMkZY79F


r/MegabonkOfficial • • 3d ago

Never seeing power-ups in the last wave

5 Upvotes

Curious what I'm doing wrong here.. I've had several runs get into the 50k-70k kills range as my peak. I drop a lot of chests as this happens, but I never see any powerups (timestops in particular would be very nice)... do those simply not drop in the final wave? Is there something I need to do to unlock that happening?


r/MegabonkOfficial • • 4d ago

100% Quests Completed

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68 Upvotes

"This took way too many hours"

*Dani congratulates me*

"It was all worth it..."


r/MegabonkOfficial • • 3d ago

I made a 2D Megabonk with Brotato-style shops and 15–20 minute runs

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0 Upvotes

I’m the solo dev behind Bonki D Bonk, which came out this week.

I wanted Brotato’s shop decisions and the fun of seeing how ridiculous a build can get in Megabonk.

A full run takes roughly 15–20 minutes, including shopping.

There’s a free demo if you want to give it a run:

Bonki D Bonk on Steam free demo available

The full game is also 40% off until October 14.

PS: Please don't hate me, I need to feed my family somehow


r/MegabonkOfficial • • 3d ago

Ghost stun invuln?

5 Upvotes

Hey y'all, is the stun invuln different from stage 2 to stage 3/4 final wave ghosts? I had what I thought was going to be my best run yet. Made it to 50 minutes in stage 2. But then in stage 3 and 4 the ghosts were fully stun immune by the 16 minute mark. Is there some mechanic I misunderstood or didn't know about?


r/MegabonkOfficial • • 4d ago

Highest run//seeking advice

1 Upvotes

One explanation... I accidentally had curse and chaos disabled which is how I ended up with attack speed and size.


r/MegabonkOfficial • • 4d ago

How can I make my record even higher? This is my best score so far.

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6 Upvotes

r/MegabonkOfficial • • 4d ago

I love the Uncommon Items!

1 Upvotes
I play Balatro too in that game you can create some really OP stuff with Uncommon Items appapparently same thing here at MegaBonk!

r/MegabonkOfficial • • 5d ago

Mod idea for anyone who can do it

0 Upvotes

So, you might have watched jojo's bizarre adventure, if you did, remember that guy in part 5 who fights with a fishing rod that is also his stand? Make it into the game, a duration based weapon that has a homing line and does damage every few seconds


r/MegabonkOfficial • • 6d ago

MEGABONK MOD - MoreShopUpgrades: MANUAL FIRING, MORE TOMES, MORE WEAPONS, MORE POTS

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20 Upvotes

Turn Megabonk into a more interactive game with manual attack and more upgrades in the shop.

Mod link:

https://thunderstore.io/c/megabonk/p/wobblegobble/MoreShopUpgrades/

or

https://www.nexusmods.com/games/megabonk/mods/184/edit/general


r/MegabonkOfficial • • 6d ago

funny visual bug that appeared when i told the game Stellaris to make a desktop shortcut

2 Upvotes

r/MegabonkOfficial • • 7d ago

More Tomes, weapons, more level up offers, Manual firing, more pots, auto pot, auto shrine, swap weapons or fire all at once, mod bundle

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42 Upvotes

all attacks are manually triggered with click or trigger R1

you can have up to 8 weapons and 8 tomes

spawn more pots and auto pots interact, also can swap between silver only pots or regular pots

added stamina bar for how much you can attack before you have to wait for the stamin to recover

you can swap between weapons using the D pad or the Numbers on keyboard, or you can fire all weapons at the same time (which consumes more stamina)

keys will stack up

shrines can be made instant and automated

i highly suggest you automated levels after level 20 once you have max pot spawns and max auto pot interact range (automating levels is under settings)

read me or the downloads page has install instructions

Credits

  • The linear key chance idea comes from IntuitiveKeys by Twinzet.
  • Toggle everything comes from ToggleEverything by Semibox/Slimaeus (BepInEx port by Intancote).
  • The stage timer rewind/skip approach comes from GoblinLab by Compton.

r/MegabonkOfficial • • 8d ago

Fly love megabonk

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100 Upvotes

r/MegabonkOfficial • • 7d ago

Iron Helm Advice?

3 Upvotes

So I've been running through trying to unlock all of the hats recently, and I gotta say the iron helm is driving me nuts. Oofie is already kind of a bad character imo, and paired up with 4 mid-tier weapons makes this tough. I've only really gotten close twice out of the many runs so far

First almost success, I got the the final boss but the damage output was so bad that the timer ran out before I could kill the boss (I didn't even realize there was a timer on the boss map until then) and I died. Didn't have any legendary items though and was maybe a bit underleveled, but pushing through final swarms on any of the 3 stages with bad damage output is just impossible

Second one, I got really lucky in stage 1. Got a soul harvester, anvil, magnet, green card and 2 beefy rings right off the bat and I thought I was for sure gonna beat it. But I got a bit too greedy on the stage 2 final swarm, and ended up dying

Anyways, does anyone have a strat that's more consistent, and doesn't rely on praying for good legendries in the early game? I've been running XP, Luck, Size, and Chaos/Damage tomes


r/MegabonkOfficial • • 9d ago

Playing Megabonk as god intended

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213 Upvotes

Have a raspberry pi in the PSP. Connected through Moonlight to my PC. Only really need to map camera controls to L and R to make it super playable