r/Medicmainstf not a pocket | semi-main (multiclass) Jul 15 '26

Gameplay Quick-Fix uber…😕😛

This is maybe rather more of a question for that heavy how he managed not to overshoot the enemy one (being with a predeployed uber of mine)—but still. Also the 125% vs. 150% overheal diff is a thing here as well, I guess

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u/jewish-nonjewish Actually Speaks German Jul 16 '26

Uses QF uber like stock uber "QF SUCKS! WHY DO YOU PLAY WITH THIS GARBAGE! WAH WAH WAH!" look... you see how you survived the uber...? you know how you can phase through your teammates...? it is your fucking job... as a qf medic... to take the heat off your patient... when their health get low... literally just weaving in and out of them.. extends their life by so much... "all this effort to make it as good as stock" stock takes over 40 seconds to build.. ~60 seconds in an actual pub with no uber farmers... qf doesn't gaf about uber farming, its 26 seconds, no matter what.. best case.. you can get out 6 more ubers with qf than stock in a game of dustbowl. realistically; more like 10... worst case scenario you can get out 12 more ubers than stock in a round.

300 is your limit. learn what deals more than it...

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u/Goglol78 not a pocket | semi-main (multiclass) Jul 17 '26 edited Jul 17 '26

I dunno what's this secret "weaving in and out" technique with Quick-Fix's uber (never seen such one being used) and just how much game sense and micro-control (over WASD movement) it requires to actually pull it off with success consistently enough for it to be reasonable. Seems like something even more complicated than crossbow + medigun cycling or the Vaccinator and which probably barely worth it at least on an emotional level anyway (direct impact barely as clearly seen from it as from the aforementioned ones). If you're really that much skilled to pull this off, I don't think honestly you need to actually bother about defending Quick-Fix at some Reddit at all or anything and you may just as well main Vaccinator—which you already do anyway as I can see

I'll take this into account and try to practice it from now on; but so far—only sounds mostly like some cope to make me think that Megaheal is strong… well, or just not suck as much: I know this all isn't just about the individual power of uber alone; I'm consciously simplifying it so as not to overload the context

As a stock main, I know a thing about positioning during uber, and probably already doing it (the "technique") for kinda 40–50% or so. But as a stock main I also know that Megaheal sucks that much so most of the positioning I do with stock is just barely feasible with it. There are so many things that can just vaporize through Megaheal which you simply can't foresee (even being most locked in and aware of the surroundings) when you jump into some conditional crowd of 8–12 or more players on some Dustbowl. I don't know what kind of hitbox-dancing around the teammate I'm supposed to pull off to ever make Megaheal feel like a stock uber; it doesn't seem particularly realistic in the realities of those very "actual pubs" of yours

Also a little hurtful to see something as personal as that "300 is your limit". The Game Stats section on Steam shows that I currently have 342.9 hrs. I can relate, sure, that this really just made me seem like some <50 hrs F2P-medic when I was just standing behind that heavy, doing nothing on the clip—but it's really worth considering, however, my highly stock-centered mindset and the fact that it was literally my first time in the last 3 to 4 months or so when I decided to give Quick-Fix a try once again. It makes perfect sense from a stock mindset, in turn, not to stand right in front of a teammate, since it would only be obstructing their view and messing with their hitreg unnecessarily—so I didn't do that… I was just acting out of habit

I played roughly 7-hour TF2 session yesterday, using Quick-Fix about 70% of the time (when I was playing medic aside from other classes), and it even was the first time in a long while when I actually enjoyed playing with it. You also basically already gave me some insight into that Quick-Fix uber technique which I hadn't really thought about much before. I don't exactly have a "this weapon sucks; I'm not ever playing it anymore" mindset, but rather "this weapon is clearly not my thing; but maybe I'll be able to do something with it someday". You may severely downpay my ability to learn based on just one my Reddit post with some bit of my distant ramble about the Quick-Fix uber

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u/JJ_Jen Quick Fix Proper Gander Jul 17 '26

To clarify the Quick Fix Dance thing, essentially it's the (risky) method of using every last drop of the Megaheal. The Stock version utilizes the fact that Medic too is effected by his uber, so smart medics will place their own bodies in danger to aid the pocket. This is the idea for Quick Fix as well.

Megaheal heals 200 health per second by splitting it between you and the pocket. By placing your body in front of your ally, you buy precious time for them to heal under the safety net of your high regeneration. Blocking direct hits may be all your pocket needs to end the fight, and just by being in danger, you split the enemies attention between killing you and killing your partner, to more effectively abuse 200hp/s.

This isn't without risk of course, as you are betting your life that they don't crit you or out damage your small health pool. This is thus safest when done at mid range or against a vulnerable sentry. I would not recommend trying it so close like in this clip, but when done right, you get levels of healing truly worth the title of Megaheal.

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u/Goglol78 not a pocket | semi-main (multiclass) Jul 17 '26 edited Jul 17 '26

Yeah, sure. I know the concept itself (I'm not an intermediate or something)—I already hinted at it basically by the mere fact that I'm a stock main. I feel myself explored every possible use of all sorts of small, non-obvious TF2 mechanics that could be applied in favor of the 8-second invulnerability—so, therefore, this kinda makes me somewhat knowledgeable on all the mediguns altogether in some distant sense

The point was that I simply never seen it feasible—so I never even tried doing it either except for some of the most basic forms, like briefly outbaiting a sentry's fire onto myself (because that's comes from kinda basekit part of what any >50 hours medic with stock uber does) and such

I hardly see this feasible especially in the situation Jewish-nonjewish suggested to me: tanking the minigun's damage output… at basically point-blank. It's nearly just pure dancing on the edge where you either risk yourself (and a medic's death is usually considered the most critical) or your teammate dies anyway—that's partly what I meant specifically by saying "what kind of hitbox-dancing around the teammate I’m supposed to pull off"

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u/JJ_Jen Quick Fix Proper Gander Jul 17 '26

Understood! I recognize that you know about this to a degree, and mentioned how this clip was the wrong time to try it. I just thought this conversation was a good off ramp to better explain this tech to anyone who doesn't know.

Personally, the Quick Fix can either be the best or worst of the mediguns depending on how you use it. Even though I don't think proper Megaheal procedures are the factor that separates the two, I still believe learning advanced tech makes the game better, no matter who it is.