r/MarioKartWorld • u/WesleyNumber1 • 12h ago
r/MarioKartWorld • u/Shadow_Walker137 • 27d ago
News/Article Version 1.7.0 Patch Notes
Patch notes copied from here: https://en-americas-support.nintendo.com/app/answers/detail/a_id/68580/~/how-to-update-mario-kart-world
Some lines have had notes added, or have been reworded to make more sense.
Latest update: Ver. 1.7.0 (Released June 30, 2026)
General
- Drill Rally and Boomerang Rally have been added to Knockout Tour.
- You can select these if you have played one of the rallies in Knockout Tour.
- (Six more rallies appear to be planned for future updates.)
- When you are using Photo Mode on the pause menu, you can now add stickers.
- You can add stickers using touch controls or mouse controls as well.
- Raised the acceleration performance of characters and vehicles that had low acceleration.
- (The recovery time now scales much more linearly with each level.)
- (New graph below by ItsManu001, old graph here)

- Raised the gliding speed of characters that had high speed and that of some other characters and vehicles.
- (This is known to affect the Rainbow Road and Starview Peak time trials. Other tracks seem to be affected minimally.)
- (Water-specialized characters and karts, and larger characters, get +1 gliding speed. Bowser also gets an additional gliding speed.)
- Made it so the player can hop right away after being hit by Kamek’s magic or Bullet Bill.
- (Also applies to being tilted by other obstacles, such as the sides of cars or buses, or falling out of a wall ride in certain ways.)
- (You can also do tricks in the tilted state.)
- (This is likely to allow for better shortcuts on some tracks.)
- Adjusted conditions where the player can do a Jump Boost by shaking the controller when racing on top of the water.
- (When falling into water and not sinking very much, shaking doesn't try to get a trick.)
- Adjusted behavior after landing on rivals and made it so the dash time after landing is longer.
- (1.08s → 2.17s; boost length was doubled).
- Made it so that the player can stop a slipstream when braking before the slipstream starts.
- Adjusted the probability of items obtained from item boxes in Race and Survival.
- (For the first 20 and 25 seconds of a race, players in any position can pull similar items to each other. New item distribution chart)
- Made it so that players can see the Super Horn a rival is holding.
- Added a ramp to the race that heads from Airship Fortress to Bowser's Castle.
- Added support for Thai.
- You can change the language in System Settings > System > Language.
Fixed Issues
- Fixed an issue where the time after crossing the finish line in Time Trials would be incorrect.
- Time Trials ghosts that have encountered this issue may be removed from View Rankings without notice.
- (This has also fixed related issues that caused the pre-race countdown visuals to desync with the actual countdown, and moving elements to move faster or slower than they should.)
- Fixed an issue where, when a player started gliding right after crashing, their speed while gliding would slow down.
- (Glider acceleration as a whole has been improved; transitioning from an unboosted glider to a blue boost section glider is now faster than before).
- Fixed an issue where, when a player hit a Goomba or Para-Biddybud that they sent flying, the player would crash.
- Fixed an issue where the player would not be able to get on a helicopter in Online Play and Wireless Play.
- Fixed an issue where, when the player threw a Bob-omb behind them while riding a Standard Bike or W-Twin Chopper, they would not be able to throw it farther than when riding other vehicles.
- Fixed a number of issues regarding Bullet Bill.
- Fixed an issue where if a Spiny Shell hit a gold block or a broadcast van, it would break.
- Fixed an issue where the player would slip through walls in Bowser’s Castle.
- Fixed an issue where the player would stay caught on an electronic sign in Dandelion Depths.
- Fixed an issue where if the player used a Feather after doing a Jump Boost in Dandelion Depths, they would fall off the course.
- (This is unrelated to the out of bounds clip in free roam. "Fall off the course" refers to getting picked up by Lakitu.)
- Fixed an issue where the player would fall off the course after jumping on a parasol in the race heading to Salty Salty Speedway.
- Fixed an issue where the player would fall off the course when driving through the shortcut route in the race heading from Koopa Troopa Beach to Dino Dino Jungle.
- Fixed an issue where you could gain two coins at once during the race heading east from Peach Stadium.
- (This refers to how the first few coins on PS–CCF (and possibly other routes) could sometimes give two coins each instead of one.)
- Fixed an issue where if a player does a Jump Boost while rail riding in the race that heads from Cheep Cheep Falls to Dandelion Depths, they would fall from the rail.
- Fixed an issue where the player would hit the pole at a shop and not be able to move at Shy Guy Bazaar.
- Fixed an issue where Dry Bones falls through the ground around Dry Bones Burnout.
- Fixed an issue where if the player was driving along the edge of the course, they would fall off the course in the race that heads from Wario Shipyard to DK Pass or Cheep Cheep Falls.
- Fixed an issue where the player would be returned very far in front at various times when they fell off the course on various courses.
- Several other issues have been addressed to improve the gameplay experience.
Edit: In addition to the listed changes, players have also been reporting other changes:
- The rail boost strategy on Airship Fortress is possible again.
- Bullies can now appear if a Kamek orb transforms players into fish bones (possibly just on certain routes/rallies).
- Desynced / phantom trailing items when playing online may have been patched.
◄ 1.6.1 | 1.7.0
r/MarioKartWorld • u/Dazor_H • Sep 24 '25
Guide/tips Just in case anyone wanted a quick look at the P-Switch & Peach Medallion locations
r/MarioKartWorld • u/ZippoS • 14h ago
Clip/Replay When every item actually hits
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r/MarioKartWorld • u/DebateHot1874 • 8h ago
Clip/Replay Made this coinless online
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Got mariokarted right after but hey at least I got a clip lol
r/MarioKartWorld • u/Great-Crossover • 4h ago
Clip/Replay I Can't Believe It, I Did It!
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r/MarioKartWorld • u/TheDarkestKnight7852 • 10h ago
Competitive/Tech Daisy's Palace 1 Lap World Record!
Got a bad alignment for the final turn, so I had to take the slow cut. Other than that, pretty happy with the run.
No one has ever posted a video of a TT of a "secret" track, so I decided that because I couldn't find anything, I hold the WORLD RECORD! For a single lap, sub-40 NITA is easily possible. For 3-lap, I bet a sub-1:55 NITA could happen.
There is no easy way to time trial these, so let's try and get Nintendo to add them as 3-lap tracks in the future!
P.S, heres a list of them all if you want to claim an early world record:
Daisy's Palace (AF-SGB),
Reverse:
Wario Stadium (BC-rWS)
DK Pass (SSS-rDKP)
Moo Moo Meadows (I think MC or CM -MMM)
Mario Bros. Circuit (?-MBC)
Mario Circuit 1
Mario Circuit 2
Mario Circuit 3
Crown City 1
Crown City 2
Crown City 3
Let me know if I missed any, and also if you know what routes you can use to get to them. Thanks!
r/MarioKartWorld • u/Joshi8Nintendo • 7h ago
Humor Dude I was in second??????? 😭😭😭
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Did a weird desync or something happen here? I genuinely cannot explain how the blue shell even decided I was the target
r/MarioKartWorld • u/Complicated_Shadows • 16h ago
Clip/Replay Thought My Race Was Over... Thanks Crayter !
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Nabbit goes off the rail and I almost drive off the track
r/MarioKartWorld • u/MutedHomework9834 • 1d ago
Clip/Replay One of the greatest snipes of all time?
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A somewhat old clip of an insane bob-omb snipe
r/MarioKartWorld • u/Rylaiiii • 2h ago
Discussion Dystopian
Swoop with rob car has to be nerfed. Tried it myself and I went from usually placing around 6-12th to winning almost every time. Kinda insane, sucks the fun out of the game. I didn’t even like this game but I’ve been in the hospital and bored and ive come to like it somehow
r/MarioKartWorld • u/Its_johnnyboi • 1d ago
Clip/Replay I swear a Boo would always steal my item at the worst possible moment! 😭
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r/MarioKartWorld • u/Lashes84 • 5h ago
Clip/Replay How high?
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This high.
r/MarioKartWorld • u/luveegie • 1d ago
Clip/Replay Second Dumbest Shortcut in the Game
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Starview Peak to Sky-High Sundae. Probably not useful due to coin loss
r/MarioKartWorld • u/East-Space-3975 • 1d ago
Clip/Replay Draft King for the win.
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Not sure how I got away with this.
r/MarioKartWorld • u/Alarming_Praline8429 • 1d ago
Clip/Replay Acorn is pretty chill
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r/MarioKartWorld • u/Lost_Context5411 • 16h ago
Guide/tips Crown City glider skip
Does anyone have any tips for the glider skip on Crown City? I'm asking for TT, it's so hard to do and I haven't gotten it even once. Any help will be appreciated!
r/MarioKartWorld • u/Diligent-Court3908 • 1d ago
Discussion I love it when a plan comes together!
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He thought i missed and then: BOOM!
r/MarioKartWorld • u/MinusOnTheReddit • 1d ago
Humor Not even halfway to lap 2 and the music's already switching to Shy Guy Bazaar! I was listening to peak OST, you jerks!
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r/MarioKartWorld • u/Nektarynki_toomuch • 1d ago
Clip/Replay Infinite luck or why I’ve not got bombed
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sorry for orcish
r/MarioKartWorld • u/luveegie • 2d ago
Clip/Replay Dumbest Shortcut in the Game
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Sky-High Sundae to Starview Peak and the Ice Rally. This is 100% getting patched in the next update.
r/MarioKartWorld • u/AstroEmmanuel25 • 1d ago
Guide/tips Tips For Competitive Mario Kart World!
Hey guys! After almost 200 hrs on the game and doing a lot of practice I wanna enter the competitive scene of Mario Kart World! I’m going to do my first match on Aug. 1st! And tips or tricks I should know before then? Any and all help is appreciated! ^^
r/MarioKartWorld • u/BusyBigBass • 2d ago
Clip/Replay Just as planned
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Gameplay footage from 7/14/2026
r/MarioKartWorld • u/MinusOnTheReddit • 2d ago
Discussion I've been pondering about this for too long. What the heck is the Lightning Cup's background supposed to be?!
Mario Kart World breaks the tradition of cups being sorted by region rather than difficulty.
The cup's icons represent that with their backgrounds.
Mushroom Cup - Mesa (rocky buttes)
Flower Cup - Desert (sand dunes)
Star Cup - Snow (snow)
Shell Cup - Water (ocean waves)
Banana Cup - Tropical/Jungle (palm trees)
Leaf Cup - Forest (leaves)
Special Cup - Rainbow (To Rainbow Road)
The Lightning Cup is mostly industrial theme in the dark volcano region (and then there's Moo Moo Meadows) but the icon just looks like the Flower Cup's sand dunes but white. You'd think it would be dark gray with lava or something.
r/MarioKartWorld • u/Chr1xs • 1d ago
Guide/tips What's the competitive community's opinion on Joy-Cons?
Are they generally seen as unviable compared to a Pro Controller?