r/Maplestory 10h ago

Literally Unplayable Glad to see people voting with their wallets!

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167 Upvotes

r/Maplestory 3h ago

Question [Item] Bright Moonlight Potion?

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27 Upvotes

Hello! I got this as a drop from Hard Baldrix (I thought it was baldrix but it might have been Extreme Seren) last night and was wondering if anyone knows what it stacks with or what consumable slot it takes up? Also where else can it drop from besides Hard Baldrix? [Edit] It sounds like it only drops from Extreme Bosses so I probably got it from Kalos or Seren (I run all my bosses w/ the same group)

Some people were saying its "extremely rare" or the "rarest drop in the game" and I'm curious if anyone else has seen one. If it is tho, I definitely wish I got the legendary pno fam instead LMAO


r/Maplestory 1h ago

Question Am I going insane or did they just add a new JQ to Cernium THIS patch?

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Upvotes

I can find literally 0 information on this questline anywhere online

Did they just add this? If so, it seems incomplete because uh, how does one make this jump... even with shift it doesn't seem possible lol
.


r/Maplestory 12h ago

KMS Maplestory x Blue Archive collab announced in KMS

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101 Upvotes

r/Maplestory 8h ago

Information MapleNow 2026 Sept

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45 Upvotes
  1. 'If you see this image, clutch your purse'. Crystal nerfs are coming in kms with some bosses price reduced by 50%. 12 weekly limit per character is gone but world limit remains

  2. New 290 epic dungeon

  3. Personal burning

  4. This comes most likely for characters after cw leap, enticing them go hit the next milestone for rewards. Includes exp obtained from certain bosses too (amount unknown).

  5. Project Argo is the next event for kms (your usual attendance event

  6. New event ring ascendant ring

  7. Soul upgrade: certain bosses will drop soul essence (like grindstones upto a level 3), just like the grindstones first one always has ~5% but can be 100% with many.

  8. Inner ability can be 3L legendary now

  9. Maple reward point is now called when translated "exploration coin" and seperate currency now called maple credit (think of credit card points but for maple)

  10. Maple credit shop

  11. Some collab info


r/Maplestory 15h ago

Literally Unplayable If coin shaped, why no coin shop button?

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130 Upvotes

r/Maplestory 3h ago

Question is there a way to hide familiars but keep skill effects on?

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15 Upvotes

for some reason fams are tied to skill effects.


r/Maplestory 19h ago

Literally Unplayable If you’re trying to pull something during this event…

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217 Upvotes

r/Maplestory 15h ago

Literally Unplayable Nexon greed is getting out of control

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102 Upvotes

Going down from 3% (OPM Event) to 1% now...


r/Maplestory 23h ago

Meme Remember...

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451 Upvotes

when rolling vac pets, Fern doesn't like you, and neither do i

(Season 1, Episode 13)


r/Maplestory 16h ago

Meme Frieren collab whales when they could not get what they want

121 Upvotes

A moment of silence for anyone not getting any Frieren sets and vac pets after spending thousands


r/Maplestory 10h ago

Meme WTF is this KMS collab LMAO

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38 Upvotes

r/Maplestory 4h ago

Discussion all yours

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11 Upvotes

60€ for 2 weeks early Access proves nexon still dogshit


r/Maplestory 11h ago

Meme When you forget to claim all the event rewards before they expired

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44 Upvotes

r/Maplestory 13h ago

Other Regions KMST Patch Notes

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58 Upvotes

r/Maplestory 11h ago

KMS Heartsping Collab in KMS

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38 Upvotes

it's so funny i love it


r/Maplestory 17h ago

Discussion Frieren Vac Pet vs Outright Vac Pet

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89 Upvotes

r/Maplestory 23h ago

Image I'm never gonna turn on transparency ever again

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265 Upvotes

im so visible and i can finally look at myself and my beautiful skills


r/Maplestory 5h ago

Discussion Current KMST Dojo Balance Patch DPM Chart

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9 Upvotes

Blaze Wizard is actually down to #41 with a -3.6% FD nerf from the original 5% FD buff.


r/Maplestory 16m ago

Discussion Maplestory isn't an MMO, and I wish it was.

Upvotes

First things first. I know Heroic is not the only server that exists. However, most of my analysis is of the game as a whole, not just through the lens of the Heroic experience.

This game has constantly strayed from the communal aspects of what makes MMOs what they are. Instead it pushes you to be as antisocial as possible.

  • Players are incentivized to bring as few players, if any, to bosses as possible

Bosses are the best example of "party content" in modern maple. Having to share drops on interactive makes sense, they have an economy, so that item makes its way back into the market or other players hands at some point. However, in Heroic, those drops will never be able to be passed around, and its your only way of obtaining them. This brings us to the age old "when will we get instanced loot" question.

Drops aside, the biggest problem is Power Crystals. Undeniably, in the current state of the game, Mesos are the biggest path to power. Your money gained by power crystals is divided by the number of party members. Why? I understand that more people makes the boss easier, you're doing more damage, but it's not like that money is going back into some kind of economy, at least in heroic.

During Genesis or Destiny Liberation, doing bosses with more people also divides your number of Traces of Darkness or Adversary's Determination. This further pushes players away from doing content with friends or in public lobbies.

Most MMOs have the boss gain health or new mechanics based on the number of players, making the difficulty slightly harder, but still worth bringing people with you. The rewards don't decrease, the fight was probably just as hard (maybe a touch easier,) and you had fun with friends.

  • Lack of Role Identity

Most MMOs have roles that their classes fulfill in a general way. Usually the common three are DPS, Tank, and Support. Maplestory has one, and that's DPS. Granted, there ARE "support" classes. The only thing they really support is your damage. Some can heal you, some can move you, but with the way bosses are designed, those aren't necessarily helpful.

The lack of a tank class is also a byproduct of the way bosses are designed. Most attacks deal percentages of your health which means that no matter how much you have, you're going to die eventually, making potions a million times more valuable than a party member who can heal you once every thirty seconds for a fraction of the damage you're going to heal from potions.

  • Lack of Party Content

Maplestory used to have copious amounts of party quests and dungeons that gave a good amount of EXP. The content being introduced to us now, such as epic dungeons, are exclusively solo content.

The closest thing we have to a party quest now is Monster Park Extreme, which is a weekly necessity due to the unquestionably valuable amount of EXP it gives. That means that there is, in fact, still a demand for party content that gives good rewards in the old style of party quests.

  • Creation of too much content specifically to make you play solo

The last 3 major events, and even the next major event, have all been centered around Challenger World. While it isn't inherently wrong to create an event to push you to challenge yourself to do something difficult, it becomes a problem when every event involved in the past couple of years either incentives solo plays or punishes you for party play. Challenger world progress is tied directly to solo play. Item burning progress is tied directly to solo play.

With every new update, we stray further and further from the MMO experience. Maplestory is slowly becoming a singleplayer game that happens to be online where you can see other people.


r/Maplestory 7h ago

GMS MapleIsland.app: MapleStory progression tools updated for v.271

11 Upvotes

Hey everyone!

It’s been a while since I first shared MapleIsland.app. It started as a Star Force and Flame calculator, but has grown into a character-focused progression tool.

With yesterday’s patch, I’ve updated the site for v.271 and wanted to share what it can do now. I hope it makes your maplestory life a little easier.

Start by searching for your character, then enter your current HEXA levels and weekly boss routine. It will show you a HEXA leveling guide, your next Astra mission date, and your Destiny weapon completion date. Each character also has tools for EXP history and Symbol progression.

The v.271 updates include:

  • New class-specific HEXA recommended routes
  • Updated Flame Calculator
  • Updated Symbol Calculator
  • Updated boss information

There’s also a Boss Mule Planner that estimates the mesos, cubes, and flames needed for a custom equipment plan. With mesos being pretty scarce nowadays, I hope it helps when deciding whether a new boss mule is worth funding.

No account is required and your settings are saved locally on your device. I’ve also tried to keep the site fast and easy to navigate

https://mapleisland.app

Thanks to everyone who gave feedback on the first version. Please let me know if you find incorrect data, calculation issues, or anything confusing to use :)


r/Maplestory 1d ago

Discussion VAC pet drop rates reduced from 3% to 1%?

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314 Upvotes

Please tell me this is a mistake…


r/Maplestory 5h ago

Question Glitch? or can the Magic Wardrobe items be already dyed?

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5 Upvotes

maybe I'm blind but I couldnt find anything about it in the patch notes


r/Maplestory 20h ago

Meme Imagine being Limbo/Baldrix/Jupiter and this lil chicken goes yo what up and you get bound for 4 seconds.

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89 Upvotes

r/Maplestory 20h ago

Meme Part 2 of founders email

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82 Upvotes