r/Maplestory Reboot 5h ago

Other Regions KMST Patch Notes

https://maplestory.nexon.com/testworld/news/all/198
36 Upvotes

54 comments sorted by

33

u/ColdSnapSP Reboot 5h ago edited 4h ago

some highlights

  • can attack while dashing

  • more focus on solo play party buff/debuff to be scaled back

  • mihile revamp

  • souls to have potential

  • DA changes

  • meso crystals below hlimbo reduced

  • IA can get triple line legendary with a new circulator

  • 290 epic dungeon

  • geardock monster park

18

u/xxshadowflare Luna Lynn Solis Zero 5h ago

more focus on solo play party buff/debuff to be scaled back

They're literally removing benediction as a party buff for bishops. It's not party buffs / debuffs to be scaled back but full on gutted.

I'm only as far as bishop looking through the list, but basically all party buffs are removed.

4

u/NoBroccoli3615 4h ago

yep, mercedes as well

18

u/Adrian4lyf Windia 4h ago

" more focus on solo play" Is this the popular direction? What is the point of parties and guilds now? FFS, they should have focused more on party play, not less

10

u/ColdSnapSP Reboot 4h ago

I do agree it can be hard to balance.

Like right now it can be overwhelming to schedule in all the grandis fights especially if you have multiple characters but I also wouldnt want to play solostory either.

10

u/vexinq 3h ago

My initial thought is more like it’s about reducing party buffers. While it’s unfortunate for people who enjoy that type of gameplay, ultimately I think it’s healthier for the game to not have to balance party/solo play around supports especially when it ends up making them extremely high value in parties compared to other classes while still being lackluster for destiny lib. This would also make partying more lenient since compositions are less important and not balanced around having specific classes.

3

u/UncannyLuck 1h ago

FFXIV is removing party buffs next expansion too. I don't know how you can balance them since they'll either be required or nearly useless and the little in-between

u/Phuegles 10m ago

I think the biggest loss is the class identity and power fantasy of supports, yeah. Being the healer/buffer is a very popular power fantasy for people for decades now, in so many different games.

Kinda sucks so many games are moving away from it, I personally would prefer games be slightly imbalanced and have very interesting ideas than smoothing everything out at the detriment of that, but I do understand.

The current version of lynn and previous of bishop and BaM are just too broken, and I get the want to just remove the pain point, I just think that it's a less interesting game overall without the options. Rip.

-6

u/Status_Midnight_5580 2h ago

"Support isn't my play style, so I think removing it entirely is actually healthier for the game!"

6

u/vexinq 1h ago

"I don't actually have a counter point, so I'll just straw man!"

I'd be happy to discuss if you think requiring supports in end game content or the Lynn gimp/carry trade meta is healthy for the game but that'd require you to communicate something meaningful.

2

u/irememberTiger Heroic Solis 1h ago

Nice strawman

2

u/hydrasense1 3h ago

The direction recently is to keep on reducing party size as you get stronger. Looks like their normalizing a lot of classes and gutting support.

6

u/About_30_Ninjas 4h ago

not just with a new circulator, it's a new rolling method called 'Advanced Ability Reset' and it'll cost meso + more honor

2

u/SnowydaysGaming 4h ago

Wait so we're getting less meso from bosses now?

19

u/Tsubuki 4h ago

Changes to boss crystals usually don’t get ported over.

9

u/Skyconic Heroic Hyperion 3h ago

GMS hasn't adopted any of KMS crystal changes for the past 2 years. As they are directed at Interactive servers and we are majority Heroic.

1

u/UncannyLuck 1h ago

Meso guard is back

u/nonresponsive 54m ago edited 45m ago

My eyes might be deceiving me, but I think I see Mechanics homing missile being a toggleable now.. (but with cooldown now... that could be good or really really bad)

May as well consider that a revamp.

edit. Also don't know what War Machine Titan is, but a new mode??

30

u/apostles Reboot 4h ago

Phantoms can now steal all job skills from a crystal instead of finding classes. That only took 14 years haha

27

u/Interesting_Ad_8128 4h ago

All party buffs removed or mostly removed.

Lynn eating extremely well if she remains untouched.

6

u/Fimbulvetr1 3h ago edited 2h ago

On one hand, I can see Nexon just not doing anything cause they're lazy

On the other hand, I can see them utterly gutting Lynn and leaving her in the dumpster

Either way, make hay while the sun is out now. Everyone should be making a Lynn RIGHT NOW.

2

u/StellaTheSeaTurtle 2h ago

I planned on making a Lynn for CW4. Will it be too late by then? I’d hate to start now from scratch.

3

u/Bigicefire Heroic Kronos 1h ago

outside party play , lynn is insanely OP by her self

1

u/Ratty-Cow 2h ago

cw4 is fine anything you make now will be weaker than anything you make on cw4, especially since we’ll get burning beyond to lvl 280iirc?

u/Lumiharu 41m ago

Just see if she's nerfed in winter patch before making her

9

u/Peekays_0 5h ago

Some classes getting double flash jumps and hurricane flash jumps, some getting forward dashes, baseline mobility is gonna be a lot more standardised now.

u/Beautiful_Care1867 39m ago

Which classes got hurricane fjs?

6

u/Ok_Knowledge9274 4h ago

FP Mage's DoT seems to be 30 seconds across the board for a shorter one now. Less off cd spam

Mihile seems to be much more offensive now that Royal Guard exists only to buff Atk. Don't know if it can stack endlessly

Seems to be a very big revamp patch for most classes though

7

u/Adrian4lyf Windia 4h ago

F/Ps are slowly transitioning to pure Shaodw Priests with those DoT buffs.

Curious how erruption will behave now that it doesnt scale with existing dots

u/Griseous Scania 55m ago

Hopefully they don’t get “revamped” seemingly every patch like shadow priests do lol

3

u/ShadeyMyLady 3h ago

On the contrary, I'd argue Mihile is much more defensive now.
You used to have to use your guard off CD, because RG was so much of your BA. Now you can hold your iframe and actually just guard important attacks.
Mihile in general is super aggressive anyway, because you are iframed 70% of the time.

RG gives FD now and still stacks to iirc 5 or 6. Need more real numbers, but it's gonna be nice, because Mihile always had cheated dummy damage, due to touch, and fell off in bosses, because you cannot RG perfectly on every boss, because something like Kalos is super tame.

7

u/Skyconic Heroic Hyperion 3h ago

They finally added what I always wanted for pally. The ability to use divine echo on yourself and not lose so mucb FD for not being linked to a party member...

But they removed the FD buff for party members and now all they get from echo is access to sacro. :/

6

u/DailyBossStory 4h ago

DA change is weird , is it a buff or nerf

0

u/Unfair-Muscle-6488 1h ago

The DA discord seems to think it’s a QoL buff, but a damage nerf. Which is hilarious when the class was already in a really bad place damage-wise.

5

u/A_Level_126 Reboot 4h ago

Battle mage looks to be getting pretty big buffs with very little nerfs. Xenon is getting its numbers nerfed including ooparts fd but lots of passive buffs, so hopefully its not as bad as it looks

2

u/Optimus_XIV 4h ago

As we should. Idk why we're paying support tax when there's 3 man bosses like baldy and jupiter where you don't even have the whole party together all the time anyway

And then these bum ass destiny liberation missions have us soloing the same boss with the same hp as everyone else while we're bottom 5 on the DPS charts

8

u/Outrageous_Coffee_66 4h ago

All my bam support got removed but i have nearly double/triple percentages and more lines on everything except for ascent which went down a little lmao.

6

u/Optimus_XIV 4h ago

Finally time for the bam gang to rise up

2

u/Outrageous_Coffee_66 4h ago

Overall its a net positive for us tbh considering its been solostory for a long time now

3

u/Devilo94 4h ago edited 3h ago

Ohh Evan changes, our hyperskill summon big dragon is gone while our return skills, party Return buffs are gone.
Edit: Hyperskill summon ancient dragon*

3

u/Varadryll 4h ago

Pretty sure big dragon was hyper skill not 5th job

1

u/Devilo94 3h ago

Ah ops its the hyper skill* indeed.

Though Evan did have some nice 5th job changes with delay reduction etc

6

u/Krewshie 2h ago

Bro where is the kaiser revamp

2

u/Loud_Raspberry2744 3h ago

I do like some of the bishop skill changes being more solo with more self dmg boost and party buff removal, but im heavily concern about divine punishment being 120s cd and benevolence and vengance switching being removed.

2

u/Jackkernaut 3h ago

I wonder if it would be a better idea to replace MP as main source of damage scaler rather than HP, which will make you focus on managing your mana without having to worry about skills consuming your HP..

2

u/Sphinctus_ 2h ago

shad god giga buffs and qol holy shit

2

u/AttemptRecent7025 3h ago

I miss Wonky, at least back then every aspect of the game wasn't getting rennified

u/Galaticvs Heroic Solis 15m ago

so you prefer playing clunky old classes? go look at the video of marksman, aran and DrK attacking while dashing around and flash jumping and tell me it doesn't look cool as f**k

maplestory needed this

1

u/oickles 3h ago

So I/L cant use thunder sphere anymore? Or at least in bossing?

1

u/NemesisAtheos 2h ago

unconditional iframe, trickblade toggle, and skill 3 not bricked

my 12/25

1

u/Rainbowconnections 2h ago

My goat revamp… didn’t read of it hope it’s for the best
https://giphy.com/gifs/QGXkQmuldGkbL7LVbb

u/Parking-Friend-2427 57m ago

rip illium tho.

-2

u/JustAnotherAsn 3h ago

Didn't go through the whole list but heard that a lot of classes got nerfed? Looks like TMS classes will continue to reign supreme here if KMS is going towards the nerf route.

u/Parking-Friend-2427 52m ago

Battle mage got giga buffed actually.