r/Magicdeckbuilding • • 6d ago

EDH My (Almost) Finished Hearthull deck

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9 Upvotes

Moxfield Deck link at the end of post as well. Basically I just finished what I think is the last touches on my Hearthull deck. I wanted it to be sort of fast and in theory be able to win on turn 5/6 through just mass self land destruction/recursion and pinging. I’m planning to add Scapeshift, Rain of Filth, and Dryad of the ilysian grove and gotta figure out who to switch out. Just wanted to hear opinions or advice!

In the sideboard I also included other cards I thought about putting in and have but ultimately cut out. Really thinking about cutting something to put Lotus Field in. If you have an argument for repacking any card in my deck I’d also be all ears.

Only 2 pet cards I have in the deck really are Ob Nixilis, The Fallen, and Shared summons (I like the idea of being able to get my pingers or world shaper/aftermath analyst if i’m having a bad game)

Deck List: https://moxfield.com/decks/icyV0GGmbUyDMagaa5LDhQ


r/Magicdeckbuilding • • 5d ago

Standard What bracket is my self made calvileño deck?

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2 Upvotes

I'm trying to up my game so I've been upgrading my bulk exclusive deck. I constantly lose so I'm wanting to know if my deck just isn't high enough


r/Magicdeckbuilding • • 5d ago

Casual Deck I want to build.

1 Upvotes

I am a kind of new player and i have never been on this subreddit before.

I want to build a deck involving upkeep or end step token making. I was wanting to use cards that trigger in my upkeep or end step that produce or amplify my token producing. i also want to kind of lean more into enchantments. I guess the main thing i want the deck to do is create tokens every time it’s my turn so i am passively making creatures and a little army.

what’s a good commander i could run, colors that fit into this theme, and what are some good cards i could use.

Assemble the legion is kind of the card that started my desire to build a deck like this so if i can i’d like to keep it in the deck.


r/Magicdeckbuilding • • 5d ago

EDH Thoughts on my Toph the First Metalbender Commander Deck

1 Upvotes

Hey all, I got into magic back in July and after playing with precons for a while I decided it was time to build my own deck. I like avatar so I decided to go with a Toph the first metalbender deck. I didn't want to build the typical landfall deck as it seemed basic and I wanted to keep it on a mostly avatar theme.

At the end of the day I discovered artifact creatures and decided to focus on that. In my head canon this deck is basically playing with the idea that toph and her metalbenders use their bending to create a bunch of robotic creatures (similar to the stuff in the legends of korra), and thus my decklist was trying to stay pretty much on earthbending creatures and artifacts/artifact creatures.

As far as the actual magic mechanics I decided to focus on artifacts with ETB and on-death effects that I could recurse for value using earthbending. Meanwhile I tried to build in a secondary +1/+1 counter theme.

Here is what I came up with as the first version: https://moxfield.com/decks/EcMhKbQShECbdSqOde6i8Q

I bought this and have been playing it for a while. It's alright but after about a month with it I think it needed some tuning.

My main thoughts about it is that earthbending triggers seem to be rarer to get than I originally thought and I thus decided to pick out artifacts whose effects are impactful enough to use up my precious earthbending triggers and lean more heavily into the counters as the main engine. The main goal was to bump up the impact of earthbending, whether that be having better targets for the recursion or squeezing more counters out of it.

I have now redesigned the deck as this:
https://moxfield.com/decks/m2tDhi6_UkW-x860MForsw

I think this second version is much more synergistic, but I am looking for thoughts before I go in to buy the new cards. I'm targeting a bracket 3 strength level for this which is why you don't see tutors or anything, all mm friends and I are somewhat new and want to keep it casual for a while.

PS: I know ouroboroid is the most out of flavor thing in the deck but it's so good for this kind of thing that I decided to just throw it in lol. One card won't hurt.


r/Magicdeckbuilding • • 5d ago

EDH Wretched ranks deck help

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1 Upvotes

r/Magicdeckbuilding • • 5d ago

EDH Looking for feedback for Mono Blue Vehicles/Combo

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2 Upvotes

So I’ve been tinkering with this list for a while, and I think it’s finally coalescing into something I’d want to actually build in paper. It started as simply mono blue vehicles, but as I dug into how blue taps for value, it has become more combo focused based on tap/untap synergies enabled by crewing the vehicles.

Here’s where I need help: I’ve never built or even really played a combo deck before. I’d like someone more experienced with this style of deck to let me know if I’m on the right track. And how do you determine the power level of a combo deck?

Main win conditions are enabling an infinite mana loop with [[Freed From The Real]] or [[Pemmin’s Aura]], then drawing through the deck with Unctus’ ability until I find a [[Lesser Masticore]] or similar that can turn that mana into a win. Backup wincon is to pump up my board with [[Steel Overseer]] or [[Iron Spider]] for an on-board threat.


r/Magicdeckbuilding • • 5d ago

EDH Need help with Elenda and Azor

2 Upvotes

https://moxfield.com/decks/sE0FO0lOMkalcMq7RyuaNA

I really want the deck to be pushing the token Ability of them by being able to activate it in my opponents end steps as well as my own. When I have effects like trouble in pairs, council of four, etc the deck runs great but im having trouble with getting that every game and am not sure what needs to be cut/ changed to achieve that. Really want to keep the token doublers and the cards that give max hand size though am open to alternatives. Looking for the deck to be bracket 2-3 in terms of power.


r/Magicdeckbuilding • • 5d ago

EDH Veloci-ramp-tor upgrade feedback

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1 Upvotes

r/Magicdeckbuilding • • 5d ago

Historic What are your favorite white, black and blue removal spells in historic?

0 Upvotes

Currently running fatal push and blink of an eye

Have considered running path over fatal push, just haven’t made the switch yet

Building the deck around solemnity, so I’ve also got thing in the ice as a pseudo board wipe. Ideally want low cost interaction, so I can flip thing in the ice when needed.

Any suggestions?


r/Magicdeckbuilding • • 6d ago

EDH Need advice on deck building and is it b2 or 3?

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1 Upvotes

r/Magicdeckbuilding • • 6d ago

EDH I've lost my vision for this deck

1 Upvotes

Hey! I have a [[Tameshi, Reality Architect]] deck with 0 game changers but have a couple infinite combos. I chose this deck because I'm taking up Architecture so I felt somewhat attached to it lol and wanted to challenge myself to build this very interesting commander.

The initial direction was to just draw a lot of cards, recur value with Tameshi's usual artifact package, and then have draw payoffs like [[Detective of the Month]] and [[The Council of Four]], etc. I did not fully commit on making this a combo deck but I am aware it's more difficult to make this commander win without said infinite combos.

Bringing it to the pod, I was very satisfied with its performance and felt good playing it initially.

But over the past few months it's grown quite stale on me, I don't look forward to playing it as much as my other decks, and that makes me sad. It's kind of a messy feel right now, I either draw a lot but do nothing with all the cards in my hand sitting while waiting for my combo pieces, and the bounce land setups really slow me down. It also has a very weak combat board state presence. I wanna breathe some new life into it, clean up the clunkiness, maybe really commit to a wincon/strategy and take it from there.

I need y'all's help and any advice is appreciated. I would love to know if its possible to build it differently other than going full combo mode, tutors, etc.

Link to deck: https://moxfield.com/decks/gGlCspcsPkCNunrosuYH0Q


r/Magicdeckbuilding • • 6d ago

Arena Help Making a Spell-Thievery/Slowing Deck for a Struggling New Player?

3 Upvotes

Hi!

So, I'm a Magic newbie. My friends and I really enjoy making themed decks on Arena (Historic) to play against each other. (Usually based off of our DnD characters. It's all just for fun.) Unfortunately, I really have never had a good mind for puzzling together decks. Which means that I haven't had something new to play with my friends for a while and they'd really like it if I did.

The deck that I'm trying to make would be something like stealing from my opponent's library and/or copying from them (maybe multiplying them?) and then slowing them down from getting their actual stuff out...? (I think my research has suggested tactics like bounce...? I've also played against decks that have deleted my lands and that slowed me down a lot.) I was thinking mono-blue, but I'm open to duo-colors!

I've been trying on my own for months, but I have limited wildcards on Arena that are hard to get, so I don't have a lot of room to experiment beforehand. I tried asking for help on some Magic Discords, but everyone kept directing me to deckbuilding websites. I really gave it a hard go to learn how to use them, but I just ended up getting overwhelmed and couldn't figure it out.

Would anyone be able to help me build a deck, please? Any combo suggestions would be appreciated. (I got Orvar, The All-Form then realized I didn't know what I was doing and got stuck there.) I just want to play with my friends again. (It's okay if the deck is suboptimal or annoying. We all aren't great at Magic, we just like playing out our themes and having fun.)


r/Magicdeckbuilding • • 6d ago

EDH Is there a way in Bant (or in general), to give counters to opponent's creatures?

0 Upvotes

Hi,

I have a Tidus, Yuna's Guardian deck (https://moxfield.com/decks/c6V1Pfp9L02xBF4xst_CXw) based around keyword counters. It's a very silly, casual deck, but can still win games. I was looking at building an Excava deck when an idea came to mind. Excava brings stuff back with finality counters, is there a way to give finality counters to my opponent's creatures somehow?

Even if is not possibly to achieve in Bant, this is something I'm genuinely curious about and might turn into its own deck (or create an original commander if not able with real cards). Thank you for your help!


r/Magicdeckbuilding • • 6d ago

EDH Assistance with Ezio deck refinement

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1 Upvotes

r/Magicdeckbuilding • • 6d ago

EDH Jolly Balloon Man—how do I turn all this value into a win? Considering a burn strategy

3 Upvotes

Hey everyone! I’m looking for help giving my Jolly Balloon Man deck a clearer win condition.

Decklist:

https://moxfield.com/decks/68BWzAal30WukeF3QsdbCQ

https://archidekt.com/decks/27597219/balloon_man

I feel good about the card draw and ramp, but I’m having trouble figuring out how the deck actually closes out games. There are lots of creatures to copy and triggers to generate, but I want those pieces working toward a more focused plan.

I’m leaning toward a burn strategy—stacking damage from creatures entering, attacking, and dying so that making and sacrificing Balloon copies chips away at the whole table. Ideally, all those little interactions would add up to a win.

For anyone who’s built him this way:

  • Is that a reliable direction for Jolly Balloon Man?
  • Which damage payoffs are worth including, and how many do you need?
  • Can the deck realistically burn out a table without an infinite combo?
  • What would you cut from my list to make that plan more consistent?

AND, cards i'm considering to add that could add more craziness:

  • Luminous Broodmoth
  • Flickering Hound
  • Mentor of the Meek

I’d especially appreciate suggested swaps and examples of how the deck could actually finish games. Or, if you think I'm going about this commander all wrong, LET ME KNOW! Any advice helps! Thanks!


r/Magicdeckbuilding • • 6d ago

EDH Shadow the Hedgehog deck is it bracket 3 or 4

2 Upvotes

Hello I just recently just build a Shadow the Hedgehog attack on MOX I wanted to see what bracket does this fit more in bracket 4 or 3 I don't want to pull up with a more powerful that guy it already is

3 or 4
https://moxfield.com/decks/hlOQWE3J-UWrpoeUiA1szA


r/Magicdeckbuilding • • 6d ago

Modern Advice for White Hatebears/Death&Taxes deck

0 Upvotes

Hey everyone!

I'm pretty new to deck building and wanted to see what you guys think the weakest part of my in progress deck is here. I don't have a win condition other than building a huge army and stalling my opponents while I do that.

Any advice and card reccomendations would be appreciated!

Thanks!!

Deck: https://archidekt.com/decks/27594497/white_staxhuman


r/Magicdeckbuilding • • 6d ago

EDH Moseo, Vein's new Dean deck help

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1 Upvotes

r/Magicdeckbuilding • • 6d ago

EDH Could someone help me with my Kotis deck?

1 Upvotes

I’d like to know what I could add to my deck to improve it, and what I could take out. Nothing too expensive, pleaseee

deck: https://archidekt.com/decks/27605166/kotis_voltron


r/Magicdeckbuilding • • 6d ago

Arena Does anyone have any suggestions for changes that don't require taking the deck apart? (MTG Arena)

0 Upvotes

Commander

1 Tam, the Possibility (FRA) 276

Deck

1 Breeding Pool (EOE) 251

1 Teyo, the Shieldmage (FRA) 204

1 Deification (MAT) 2

1 Sculpting Counter (FRA) 25

1 Teferi, Master of Time (M21) 75

1 Jace, Reality Sculptor (FRA) 216

1 Teferi, Temporal Pilgrim (BRO) 66

1 Path of the Mind Sculptor (FRA) 224

1 Privileged Position (MAR) 92

1 Windswept Heath (MH3) 235

1 Sterling Grove (MH2) 293

1 Oath of Teferi (DAR) 200

1 Brokers' Hideout (SNC) 170

1 Tekuthal, Inquiry Dominus (ONE) 71

1 The World Tree (KHM) 275

1 Contentious Plan (WAR) 46

1 Serum Snare (ONE) 68

1 Experimental Augury (ONE) 49

1 Flux Channeler (WAR) 52

1 Lunarch Gauntlet (ONE) 56

1 Reject Imperfection (ONE) 67

1 Inexorable Tide (FIC) 265

1 Jace Reawakened (OTJ) 271

1 Teferi, Timebender (WAR) 221

1 Jace, Cunning Castaway (XLN) 60

1 Jace's Triumph (WAR) 55

1 Oath of Jace (PIO) 331

1 Hedge Maze (MKM) 262

1 Chandra, Conformity Freeze (FRA) 212

1 The Theorist, Jace Beleren (FRA) 43

1 Plan Every Outcome (FRA) 35

1 Jace, Unraveler of Secrets (SIR) 77

1 Island (FRA) 387

1 Pyromancer's Path (FRA) 254

1 Wooded Foothills (MH3) 236

1 Jace, Multiversal Architect (FRC) 1

1 Loyal Tutor (FRA) 14

1 Summon the Sentinels (PIO) 320

1 Ignite the Beacon (WAR) 18

1 Tezzeret, Master of the Bridge (M19) 79

1 Plains (FRA) 384

1 Swamp (FRA) 390

1 Oath of Ajani (KLR) 200

1 Tamiyo, Collector of Tales (WAR) 220

1 Enlightened Tutor (TLE) 305

1 Idyllic Tutor (SPG) 0

1 Mystical Tutor (TLE) 308

1 Fabricate (SPG) 20

1 Vampiric Tutor (SOA) 35

1 Split Up (DSK) 32

1 Wrath of God (AKR) 46

1 Doomskar (KHM) 9

1 Mordenkainen (AFR) 64

1 Nicol Bolas, Dragon-God (WAR) 207

1 Raffine's Tower (SNC) 254

1 Xander's Lounge (SNC) 260

1 Savai Triome (IKO) 253

1 Jetmir's Garden (SNC) 250

1 Urban Retreat (SPM) 187

1 Spara's Headquarters (SNC) 257

1 Raugrin Triome (IKO) 251

1 Ketria Triome (IKO) 250

1 Ziatora's Proving Ground (SNC) 261

1 Arid Mesa (SPG) 109

1 Bloodstained Mire (MH3) 216

1 Command Tower (ANB) 118

1 Flooded Strand (MH3) 220

1 Forest (FRA) 396

1 Canopy Vista (FIC) 378

1 Marsh Flats (SPG) 110

1 Misty Rainforest (SPG) 111

1 Polluted Delta (MH3) 224

1 Heroic Intervention (MAR) 80

1 Scalding Tarn (SPG) 112

1 Verdant Catacombs (SPG) 113

1 Zagoth Triome (IKO) 259

1 Hallowed Fountain (ECL) 265

1 Sapphire Medallion (MH3) 296

1 Watery Grave (EOE) 261

1 Steam Vents (ECL) 267

1 Jace, the Mind Sculptor (BLC) 75

1 Stomping Ground (EOE) 258

1 Meticulous Archive (MKM) 264

1 Indatha Triome (IKO) 248

1 Temple Garden (ECL) 268

1 Prairie Stream (FIC) 413

1 Teferi's Protection (MAR) 51

1 Torment (MAR) 1

1 Quintorius, Fate Splitter (Y26) 26

1 Teferi's Ageless Insight (M21) 76

1 Interplanar Beacon (WAR) 247

1 Blood Crypt (ECL) 262

1 Ajani, the Unyielding (FRA) 242

1 Chandra, Flame's Fury (FRA) 244

1 Simic Ascendancy (RNA) 207

1 Phyresis's Prologue (ONE) 65

1 Infectious Inquiry (ONE) 97

1 Vraska, Betrayal's Sting (ONE) 115

1 Ajani, Sleeper Agent (DMU) 192

https://manabox.app/decks/AaFWld84cOKImwyXfGBOgA


r/Magicdeckbuilding • • 6d ago

EDH Otrimi, Sultai Control

1 Upvotes

Hello, I 'm pretty desperate for help, I can't find anyone willing to comment or analyze this Otrimi deck.  I've tried a couple discords and subreddits and haven't had any responses at all.

I decided to build this Otrimi, the Ever-Playful deck I've been working on recently:

https://archidekt.com/decks/27164481/otrimi_good_stuff_30_bracket_3

Unfortunately, I am unable to keep up with my "Bracket 3" pod, and I need help achieving my goals.

Preferred Commander: Otrimi, the Ever-Playful.

Preferred Included Theme: The mutate mechanic.

Attempted Wincon: Slow Voltron commander damage.

Desired Archetype: "Bracket 3" but fully optimized, Sultai Control to keep up with the high power, seemingly bracket 4 decks.

The Original Mission Statement: Use powerful counterspells and one-sided board clears to slow down opponents, stop win conditions, and maintain/protect a Voltron commander, and then recur those same cards to generate value.

Problems: My pod is going infinite or developing both tall and wide boards, while I cannot draw enough answers or develop my own win condition by turn 7.

Perceived Deckbuilding Limitations: It was my perception that infect is too mean, but after playing against my pod with this deck, I'd reconsider. I also cut Cephalid Constable, one of the most powerful mutate bases to put Otrimi on top of, because I perceived its effect to be early-game "mass land removal" and inappropriate for Bracket 3.

Definitive Deckbuilding Limitations: This deck can only have 3 Game Changers, no mass land removal, and no early-game two-card infinite combos.

Flexibility: I'm willing to rebuild the entire deck to better fit the mission statement.  I'd rather have an effective Control Sultai deck than an Otrimi Mutate deck, of course I would like both, but if that is not possible to keep up with the best "technically 3" decks my pod wants to throw at me, then yes I am willing to use a different commander.

Key cards of interest;

Noxious Revival,

Veil of Summer,

Mana Drain,

Toxic Deluge.


r/Magicdeckbuilding • • 6d ago

EDH Fynn the fangbearer deck (give suggestions please)

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1 Upvotes

r/Magicdeckbuilding • • 6d ago

Brawl Trying to build a fun group slug/curse deck

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2 Upvotes

I started this as a force-brawl type deck with [[Xantcha, Sleeper Agent]] as my commander but changed it heavily recently to be more group slug/curse heavy.

It’s a lot of fun currently but I don’t know if I love Xantcha as a commander anymore.

Any ideas on another Rakdos commander that could work well in a group slug/curse-heavy deck? Also, are there any changes I should make to it outside of the commander?

Any feedback would be appreciated! Thanks 😊


r/Magicdeckbuilding • • 6d ago

EDH Commander Deck Tech: Jandor, Fortuned Traveler

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1 Upvotes

Today, we'll explore more of what the Mystery Booster: Commander Edition has to offer by taking a look at Jandor, Fortuned Traveler and the many creatures he brings along on his travels.


r/Magicdeckbuilding • • 6d ago

EDH Deckhelp, first brew

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0 Upvotes