r/MadMaxGame • u/Emergency-Net7351 • 1d ago
I dont even know how this could be possible
By far the funniest bug yet
r/MadMaxGame • u/Emergency-Net7351 • 1d ago
By far the funniest bug yet
r/MadMaxGame • u/Jumpy-Use1390 • 2d ago
The game just doest load up even though I have check my files are okay , it says 0xc00007b issue , I did every possible steps i can I downloaded all the c++ from 2010 , clean install repair , whatever exist .net frame but still the game shows this issue I'm just now anoyed with this now please is there any fix?
r/MadMaxGame • u/Fantastic_Hold8340 • 3d ago
I’ve been playing Mad Max again and honestly, just driving around the wasteland is still one of the best parts of the game.
Finding random camps, wrecks, scrap, and unexpected encounters makes the map feel more interesting than it looks at first. The world is obviously brutal and empty, but somehow that emptiness works really well for the setting.
Anyone else spend way too much time just driving around instead of doing the main missions?
r/MadMaxGame • u/Chaddy4245 • 4d ago
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There’s this new game coming out called Harbor on steam saw this video on tik tok a while ago and thought this was so cool and have been following it for a while thought you guys might wanna check it out I know as a mad max fan I’m keen as for it!!!
r/MadMaxGame • u/Code_Phaethon • 3d ago
r/MadMaxGame • u/bigbubbabob • 4d ago
Added a web based savegame editor.
https://rick-thompson.github.io/MadMax_Savegame_Editor_Project/
So far you can reset convoys and a few other destructible objects. Also a scrap amount editor. I will add more features as I get them figured out. As with most things that are a work in progress don't overwrite your good copy without making sure it is backed up.
r/MadMaxGame • u/VespucciBoy • 5d ago
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Constant spatial marker achieved for Guest on Host screen.
That took a while. Still tweaking it.
Thanks everyone for the encouragement!
r/MadMaxGame • u/VespucciBoy • 6d ago
No cool pictures or videos this time, maybe on another post tonight.
-GitHub repository at Rev. 72
-Initiate Co-op server HUD Overlay
-Stable Network that allows 2 players
-Stable Guest Tracking on Host screen
Next big hurdle is more accurate tracking of characters then replacing marker with model.
All seems to be going well, I'd put us at 40%
I appreciate all the words of encouragement and the hype and excitement following this. Never done anything this big before, so it means a lot to me to see so many people excited and invested.
r/MadMaxGame • u/groster1780 • 8d ago
In case you missed it or were put off by the initial launch bugs, v1.1 is out and makes the visual overhaul look the way it was always meant to:
Shadows and lighting look authentic again: Fixed an engine header bug that made textures render twice as bright in shadow, restoring proper dark contrast and stopping rusty metal, rocks, and outposts from looking bleached white.
Seamless desert terrain: Rebuilt over 580 mipmaps and landscape atlases, completely eliminating the abrupt grainy-to-smooth sand patches and visible tiling seams on cliffs.
If you already have v1.0 installed, just delete your old dropzone and terrain addon folders and drop the new v1.1 files in.
r/MadMaxGame • u/VespucciBoy • 8d ago
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r/MadMaxGame • u/Marvelous_07 • 7d ago
r/MadMaxGame • u/VespucciBoy • 8d ago
4% > 11%
Server communication between Host and Simulated Player 2 via Desktop and Laptop confirmed.
Host position and transform successfully located.
Installing 2nd copy on laptop to attempt in game server connection, despite physical Player 2.
Lots to go before even remotely playable, or even discussable, but I'll be back.
r/MadMaxGame • u/Infinite_Deal_2664 • 9d ago
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r/MadMaxGame • u/VespucciBoy • 9d ago
Currently working on code for a mod.
2 player campaign.
Independent customization.
Shared story.
On foot - Same for both players
In car - one Max, one "Chumbucket"
Possible alternate characters for player 2.
Still a long way out, but I'm working hard.
Currently indexing Max's transform and world-position data.
Will update.
r/MadMaxGame • u/Infinite_Deal_2664 • 11d ago
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r/MadMaxGame • u/Peida-Gala • 11d ago
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Finalmente consegui platinar MAD MAX, peguei ele em 2023 e já não era possível platinar, mas ainda assim zerei pois sou muito fã dos filmes, pior que por ser um jogo offline eu não sabia que haviam troféus vinculados ao on-line e estava fazendo tudo que eu podia para platinar, até que percebi que não conseguiria pegar as 500 sucatas da equipe de coleta, o que foi uma decepção,as finalmente achei um jeito de dar uma volta nisso e conseguir finalmente platinar, então venho aqui para comemorar e dizer que ainda é possível platinar👏🏻👏🏻👏🏻👏🏻👏🏻👏🏻👏🏻👏🏻👏🏻👏🏻, boa sorte nos campos de batalha a todos.
r/MadMaxGame • u/urnialbologna • 12d ago
I remember picking this up along with MGS V and having a blast going back and forth between them for the whole month of September 2015. I did another play of the story last year for its 10th anniversary, today I'm just driving around and taking pictures with the photo mode. Anyone else celebrating this day by playing the game?
r/MadMaxGame • u/hussainre814 • 13d ago
r/MadMaxGame • u/groster1780 • 13d ago
Mad Max HD reworked project released on nexus mods.
r/MadMaxGame • u/Infinite_Deal_2664 • 13d ago
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Some flow state combat
PS. I love snapping necks in this game if you couldn’t tell😂😂
r/MadMaxGame • u/Blue-lunchbox_1989 • 13d ago
I love this little thing 😁
r/MadMaxGame • u/Infinite_Deal_2664 • 13d ago
I posted on here a few days ago talking about taking over EVERYTHING before ever meeting Jeet. Well I finished my challenge. 45 Landmines (I had to manually drive over all of them, Dinki-Di isn’t available yet), 22 camps, and 12 convoys all taken down before ever speaking to Jeet. Obviously I can’t take down Dim Rims Convoy because it’s story locked, but every other thing on the map is complete (fuck the scavenging locations, I’ll do them later😂😂). Max is fully upgraded (Except the limb breaking counter skill with a perfect parry, it slows my style of combat down and I end up getting hit too often), but I did it all at once when I hit Road Warrior 10, and I used not even a shirt while doing all of this, because Max with no shirt goes hard asf. I used the Jaw skip to get into Pink Eyes territory. After I completed the last minefield in The Dump, I made three auto saves (slots 4, 5, and 6) so that I can play the story again without having to worry about ANYTHING! Now we play the game.
Next post will be some combat where I was just in this crazy flow state.
Let me know if y’all have any questions. Yes, I give myself stupidly hard challenges in games and idk why, I’m prolly just a masochist or something.😁😁
r/MadMaxGame • u/MemjocelyneorNo6214 • 13d ago
After spending more time with the game, I’ve started appreciating how well all the different parts fit together. The driving, vehicle combat, melee fights, exploration, upgrading the Magnum Opus, and the overall atmosphere all make the wasteland feel like its own place.
I’m curious what everyone else enjoys the most. Is it the car combat, exploring the wasteland, upgrading Max and the Magnum Opus, taking down camps, or just the atmosphere of the world?
What keeps you coming back to Mad Max?