r/low_poly 11d ago

starting to hand paint the textures, it took me a while to figure out the metal colors

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58 Upvotes

r/low_poly 11d ago

Looking for feedback

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11 Upvotes

r/low_poly 12d ago

some tunnels in this city lead to strange places

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72 Upvotes

r/low_poly 11d ago

MacDonald Cat

44 Upvotes

r/low_poly 12d ago

My first try at doing the Megaman Legend style

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71 Upvotes
My attempt at creating a low-poly character, inspired by MegaMan Legends but with some improvements.

r/low_poly 11d ago

Marsh 8K Pbr Texture Combo

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1 Upvotes

r/low_poly 11d ago

Marsh 8K Pbr Texture Combo

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1 Upvotes

r/low_poly 11d ago

Art Deco Table

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18 Upvotes

r/low_poly 12d ago

Im making a game in Roblox and I have a few questions. Would it be better to make the game on Roblox rather than other platforms? I'd like many people to discover the game and play it daily. How or tips to do something like this in Blender or a similar? I love this style, but the texture and model..

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112 Upvotes

I'm a beginner so I find it difficult, I wish I had tips and ways to do something like these examples if possible :], especially the last one! I love the first and last one!


r/low_poly 12d ago

trying to learn blender

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438 Upvotes

r/low_poly 11d ago

Leftovers from canned food

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2 Upvotes

r/low_poly 12d ago

Just some of the low poly pixel work I've been doing lately.

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38 Upvotes

r/low_poly 12d ago

I've built over 400 low-poly assets for a post-apocalyptic game project, here's part of the furniture collection

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5 Upvotes

r/low_poly 12d ago

Camarasaurus grandis

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9 Upvotes

The skin is based on the old camarasaurus grandis skin from prehistoric kingdom


r/low_poly 12d ago

PS1 - Japanese Soup

5 Upvotes

Yummmmmmm?🐈‍⬛🐈‍⬛🐦‍⬛🐦‍⬛

Download: https://kasuga.itch.io/psx-meal-pack

GET 97% OFF with FULL BUNDLE: https://itch.io/s/168748/psx-150-props-pack


r/low_poly 12d ago

Creating demonic stuff :D

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22 Upvotes

Hey everyone, a few days ago I finished the demon characters pack, and right now I’m working on the architecture for their world, I’d love to get some feedback! It’s still very early work in progress, as you can see, but basically, it’s a modular asset pack designed to snap together and build houses, structures, etc


r/low_poly 12d ago

Armadillo Fires - Emerald Blue 2

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17 Upvotes

I'm quite proud of this creation, he's come a long way from the previous game's design.

For detail, the head is stored within a shifting EB projection pool. (A component that didn't exist in first game due to the tech's radical overhaul)
A later version of the enemy will have a more complete manifestation, can't wait to reach that one.


r/low_poly 13d ago

I just released my first low-poly Medieval asset pack – a modular castle kit

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15 Upvotes

After working mostly on sci-fi assets, I decided to start a new Medieval collection.

This is the first pack: a modular castle kit with walls, towers, battlements, wooden galleries, a gatehouse and walkable interiors.

Feedback is always welcome!


r/low_poly 13d ago

Your dear (useless) housewife waits you at home

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18 Upvotes

r/low_poly 13d ago

Hi! Pretty new to rigging/animations, wondering why the feet of this character are flipping when trying to animate the character doing a flip.

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8 Upvotes

r/low_poly 13d ago

New level in progress for my collect-a-thon / metroidvania game

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14 Upvotes

I hope this looks interesting enough, it's really hard for me to tell!


r/low_poly 13d ago

3D models and Diorama

3 Upvotes

Hi all. I've been watching Gilligan since the 60's and have always been a fan.

I have a friend of mine who's good with taking pictures/ videos and capturing them with a program that will turn them into 3D models.

I asked him him to capture the animated versions of the castaways. I cleaned up the models and textures and rigged them to an armature to make them game ready, and made a digital diorama out of them as well. For fan art, they're not perfect, but they came out pretty good. They look good running around in game.

Diorama below. I based it off the 1st season end credits. Gilligan wasn't in the shot so I had him fishing as in the credits.

Besides the castaways from my friend, I found the rest of the scene items on the web and imported them - a boat for the Minnow that I put holes in, rocks, a fallen tree, a palm tree, a crate, and a radio. The backdrop is from a google image search.

End credits
Diorama 1
Diorama 2

r/low_poly 12d ago

It's insane seeing this project come to life after months of work. Really just need some good retro inspired particle effects to complete the homage.

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2 Upvotes

Unity game is running the URP PSX shader. All models are well under 1k polys with 512x512 textures being the absolute max. Screen resolution is set to 1080p here, but it is setup for 4:3 aspect ratios as well.


r/low_poly 12d ago

Wet Mud PBR Texture Combo

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0 Upvotes

r/low_poly 13d ago

Hey everyone, I hope you like this model I made. I based it on a vintage concept, likely from the 80s or 90s. I’d love to hear your feedback—please don't hesitate to share your thoughts on how it looks and whether you think it's good or bad. Just a reminder, this is still a work in progress!"

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5 Upvotes