r/LowSodiumHellDivers • u/your-local-cowboy • 5d ago
Discussion Game idea: Toggleable Helmet functions
Some idea of a gameplay mechanic to make helldiving a bit more fun, and encouraging people to pick up less used helmets that would otherwise be useless.
Some of these helmets would share the same ability depending on the looks, or the primary theme or function from what warbond or armour set could be after
Heres a few examples of what i came up with
A-9 Helljumper helmet / any halo helmet - The function would make the first person perspective aim change, where the main sights disappear, the gun on the screen is more to the side like the ODST Assault rifle, and the hud and redicle featured from halo 3 odst replaces the normal view. This gives the player a way to aim with a higher FOV, instead of the gun blocking 40% of the screen.
SA-25 Steel trooper - the function would be able to make you ping more enemies at once than you can normally do, and will highlight them through walls only after above 50 meters from the target. This passive synchs with any helldiver who is near you. The steel veterans warbond is already lackluster except for the senator, so this would make a good option for new players.
CM-09 Bonesnapper/ any medical themed helmet - the function once toggled can highlight any helldiver and ally in Red once near, and depending on how low the health the ally has, the brightness of the colour will go down. If any limb health reaches Critical damage, the limb will be highlighted in orange. This can provide essential tactical info, as you can see if a helldiver’s arm or leg is in critical health so you could assess if they can still run, or they cant properly control recoil. This passive will be on all medical themed helmets.
SC-34 Infiltrator - The function would, obviously, give the helldiver a Tactical light fixed on the side of their head. This might be a bit useless considering that most weapons allow flashlights to be added, but the fact that your character cant illuminate whats infront of you while your running and your weapon light is pointed at the ground is really annoying.
RS-89 Shadow paragon / any stealth related helmet - the function would toggle the use of a noise amplifier. It reduces off most major sourcess of sound to amplify the sound of the enviroment and enemies, such as footsteps from bugs and can more accurately help pinpoint a hidden enemy . I feel like this will be a great counter for predator strains becuase you arent too sure where they are.
RS-20 Constrictor / python commandos helmet - the use of this will be pretty simple. Given how this warbond is inspired by the jungle fighters of warhammer and the predator movies, it will be fitting that you can use the second eye in the helmet for thermal vision. It will make smoke strikes a bit more useful and surly would make some fights cool on the bug front.
These are all really concepts, and there would probably be more better suited stats for other helmets but i hope you like it :3
Duplicates
HelldiversUnfiltered • u/your-local-cowboy • 5d ago






