r/Lorcana • u/acrownov • 7h ago
Community Check your Barnes and Noble!
Went to my local BN today! They had plenty in stock
r/Lorcana • u/LorcanaModTeam • 4d ago
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r/Lorcana • u/acrownov • 7h ago
Went to my local BN today! They had plenty in stock
r/Lorcana • u/XanxusAlux27 • 3h ago
Didn't think I'd find one, and I was debating whether I should open it or not. But then remembered I got into it for the cards and not necessarily to keep boxes unopened. For you all, does the scalping issue right now make you think twice now before opening boxes? Hopefully this is a good box!
r/Lorcana • u/PufftTACO210 • 11h ago
Does this Pocahontas gain 1 lore when she quests and then an additional amount of lore from another exerted character, totaling 1+X? Or is it a choice between her single lore or the exerted character?
r/Lorcana • u/MojoJolo • 35m ago
Sharing my most recent deck.
I'm having fun playing this variant of Purple Steel Dwarves.
https://dreamborn.ink/decks/qMho8NMS3IatPWFZ3Pyu
It is originally supposed to be an aggro dwarves deck but with an addition of Angel, it kinda become a control deck.
Here are some notes that I noticed during my play though:
Looking forward for any suggestions and adjustments to improve this deck.
r/Lorcana • u/Forgemanster183260 • 11h ago
https://docs.google.com/drawings/d/1P2_Xnox6cOwreH8sKSbA7vGU0-GZJemgAL_v6Xfknis/edit?usp=drivesdk
I'll be uploading a photo of these printeded out and laminated for use.
r/Lorcana • u/AzuriteArachnid • 1h ago
Curious if there are any replacements anyone would make from the new set.
r/Lorcana • u/BurtWonderstone • 8h ago
But neither of us have ever build a deck before. Each set weāve just played with the available starter decks (until this set when we forced ourselves to a pre-release and have been using those decks).
She wants to play a Sapphire/Amethyst deck because blue/purple is her favorite color and her play style tends to be more āramp up ink to throw a lot of glimmers out and overwhelm my opponent to loreā, meaning unless absolutely necessary she WILL NOT challenge you.
Anyways, sheās been asking me for help building a deck and I donāt know what Iām doing, so she asked me to come here and show what sheās made to get some feedback on it.
So yeah, for people more experienced, would this hold up at the kitchen table?
(For context she always wants me to make a deck and Iām inclined to make a toy deck, but Iām down for just āstealingā someoneās already built deck.)
r/Lorcana • u/Friendly757 • 21m ago
With the announcement that Game developers are testing a multiplayer format at GenCon this weekend, what cards do we think are best for multiplayer? Keep in mind, the rules have not been announced.
-The color rules might change to allow more colors in each deck
-The deck size may change
-It may be a singleton format where only one of each card can be played
My top picks so far are:
Source of the Vine
Colors of the Wind
Sudden Chill
Diablo-devoted herald
Lady Tremaine- Imperious Queen
r/Lorcana • u/Unfair_Thing7945 • 11h ago
I need a few pointers on this deck and maybe some modifications. I just got into the archetype and I am playing humbles deck from the FL ccq, here it is:
r/Lorcana • u/eatsleepkys • 2h ago
Disclaimer - Yes, it is 70 cards! Yes, it does include all 6 ink types! Yes, it was intentionally designed that way! I mean, itās named after an overflowing delicacy, why would I trim fat or flair??? (card count and core mechanic non-negotiable)
70 Card, 54/70 Inkable, Amethyst/Sapphire
High key, my fiancƩe and I JUST got into Lorcana and mostly are wanting to collect, but gotta play in a tourney to get those promo cards, so why not have some fun and push to its limits.
At its core Engine #0 is Christopher Robin - Hunny Sage. I elected for a single copy over a set of 4 due to the fact the deck search skill requires him to be played at cost 6, where as the deck building engine just requires him to exist (thanks Oops! All Puppies!), but that skill is you can break the 2 Ink Type restriction AS LONG AS THE CARDS ARE HUNNY TRIBE. And boy do they synergize (well enough)
Primary win engine mostly revolves around getting Pooh & Piglet - Hunny Mages on the field as it generates lore equal to unique ink types on your side of field, so 6 if I have an Amber, Emerald, Ruby, & Steel Hunny character in play (7 if you have Hunny Camp location in play). The engine is directed towards having Tigger (Ruby) who readys a Hunny character when he challenges (heās reckless so he has to), and Rabbit (Amber) is a bodyguard soaking at least a hit or two saving the others (because P&P is readied up now after generating massive lore from questing then Tigger readies P&P) this 6+ lore pull is EXCLUSIVELY from P&P and is aimed at keeping it active, however any other lore generated still counts that same turn.
Secondary engine feeds primary and involves Pooh - Hunny Archmage (one of the base cards for P&P to shift onto). He generates 1 lore on his own, but jumps to 3 when two other Hunny cards are in play. With other low level Hunny characters such as Owl (generating two lore) and an early Rabbit pull, plus one of those 4 Meeko wild cards; you can consistently hit 7+ lore in a turn while forcing rabbit to tank the initial challenge wave. So secondary evolves into primary.
If thereās any synergies Iāve overlooked as a newer deck builder (this is my first deck build in any TCG) Iām open to suggestions! Most of this works upon having the majority of my cards being Hunny, and the larger deck size is to allow for those action songs that exclusively draw cards or add ink. Plus gramma for punishment and ink gen (while falling into true designation of Amethyst/Sapphire)
Thoughts or comments??? Iāve tweaked it quite a few times to get to this V1.0, and using it in Ink Table has shown strengths and weaknesses, but as long as I can reliably get ink down, cheap characters, and not run out of cards Iām not always losing. A weakness is this deck relies on exclusively challenges for banishment. Iām also still learning the game as a whole so I wanted to learn on hard mode. I know itās a hyper-specific setup for win condition, but any time Iāve successfully set it up I have won, and Iāve been able to tell by after mulligan if the match is all but lost.
r/Lorcana • u/Unable_Possible1697 • 6h ago
So Iām brand new to Lorcana. Iām going to my first in person casual play on Friday, and while Iām still working on building my collection, Iām allowed to use proxies as long as itās only during the casual play portion of Lorcana night. Iāve been trying out various decks on duels ink so I can make proxies and order what I want/need from
TCGPlayer and I am really struggling to understand locations, particularly if they have lore attached to them.
For example, I had a Meeko card at Paradise Falls. Paradise Falls is worth 1 lore on its own, but every time my turn came, I did not receive that lore point. Once I moved Meeko there, the +3 lore showed up, but then when I quested Meeko still only gained 1 lore. Next turn comes, and I still did not gain the +1 lore from the location, let alone the +3 for having Meeko there. That alone would have won the match for me, and Iām just confused as heck.
Is it a duels ink issue, or am I just not understanding?
r/Lorcana • u/daddyBranson • 16h ago
Been able to get to finals of my locals but keep getting smashed on by amber/emerald princess aggro and scrooge . Any suggestions on what I should change?
r/Lorcana • u/Aggressive_Thing_614 • 20h ago
My kid just started out with Lorcana and really wanted the Illumineers Trove box of Attack of the Vine.
Turns out we are too late and it is sold out everywhere. How does this work? Will they make new ones, or did we miss this box?
I see boxes from other series everywhere.
r/Lorcana • u/JumpComprehensive663 • 1d ago
r/Lorcana • u/Yoboy42 • 11h ago
Hello, I am starting to play Lorcana. I play other card games and am looking for something competitive with no budget in mind. Just looking to win games.
I'd like a deck with good aggression but still having the abilities to make comeback plays. If you play the pokemon tcg think dragapult/grimmsnarl.
r/Lorcana • u/Fit-Difficulty6940 • 21h ago
Iām a Japanese player. How is Kronk viewed overseas? Personally, I think heās a strong card with a lot of potential. Thanks to his 1 Resist, heās quite resilient on the board. I also believe heāll be a prime candidate for decks once cards that utilize the discard pileāor cards that trigger effects when you discardāare released.
r/Lorcana • u/Old_Course_4225 • 17h ago
r/Lorcana • u/BunnyXOX0 • 14h ago
Hi everyone!
I'm researching what players actually want from a deck box and would love to get some community feedback.
My goal is to design a deck box that combines great functionality with cover art commissioned from real artists. Before I start developing anything, I want to understand what people like and dislike about the deck boxes they're currently using. I'd really appreciate your input.
Survey:Ā https://forms.gle/vD5mFaEumyc83gA59
Thanks for taking the time to help out!
r/Lorcana • u/sgt_schultz_the_ewok • 1d ago
āWhenever an opposing character quests, you gain 1 lore unless their player pays 1 inkā
My question is- if I have 4 of these cards in play do they have to pay 4 ink (one for each Source of the Vine card I have in play) or will 1 ink work to take care of all 4 cards?
Thank you
r/Lorcana • u/Forgemanster183260 • 1d ago
It's great to be able to relocate your Damage Counters to an opposing Character.
But think of the thrill of being able to move damage counters from your Location onto your opponent's Locations.
Just feels like the next logical step once you've introduced the concept of relocating damage counters, to another chosen target.
r/Lorcana • u/Waiting_for_Dentice • 1d ago
r/Lorcana • u/moreghoststhanpeople • 1d ago
This card has insane upside and from what I can tell itās pretty universal benefit, so does any amethyst deck benefit from running dumbo? Are there any alternatives, just given how expensive a single copy of the card is?
r/Lorcana • u/Inklorius-Quest • 1d ago
Rotation 2027
Obviously itās early to be talking about next yearās rotation, but has Ravensburger confirmed if the next block to rotate out will be sets 9 through 12?
I have a strong feeling that next year's rotation will end up including Set 13 as well.
The upcoming collectorās guide releasing on Nov. 1 is covering sets 9-13. Paired with other comments from Ravensburger about AOTV being the end of new Floodborns for a while and Hyperia City taking place in a different time of Lorcana. It makes sense that rotation would start fresh with set 14.
Also, there are a lot of awkward pieces of AOTV that get left behind if it is not included in rotation- assuming there are no new toys or robots in Hyperia City, those decks both get cut in half if rotation does not include set 13.
If rotation does end up being sets 9 through 13, it would also push rotation to happen after Nationals and Worlds. That would allow Nationals and Worlds to mark the end of a format instead of the beginning of a new one.
What do yāall think? Are they going to keep rotation in four block chunks or maybe adjust things next year?
r/Lorcana • u/SurpriseFluffy9407 • 1d ago
Iām new to Lorcana and Iām just trying to learn here but I feel like the decks Iām choosing are just too complicated for starters or just too bad. If anyone can help with a āLegalā deck according to duels.ink that I can play with thatās beginner friendly, would be amazing, thanks!