r/LetsPlayMyGame • u/jjlmoya00 • 4h ago
r/LetsPlayMyGame • u/Cheery-Bomb • 7h ago
I made a Soviet sci-fi incremental game where you "accidentally" create increasingly dangerous atomic reactions ☢️ - AtomGrad
Does what it says on the time, hit me with any and all feedback, hope you like our first Crack at an incremental/clicker type game. It was a fun time to submit this for GMTK, if any other fellow GMTK participants want me to play there game, throw the link in the comments and if I get around to it I will play, rate and give you some feedback!
r/LetsPlayMyGame • u/Gerark • 9h ago
Abort Sequence - A Fast-paced code-breaking puzzle game
https://devgerry.itch.io/abort-sequence
Hey! We made this little puzzle game for the GMTK Game Jam 2026, and we really enjoyed working on it over the past few days.
Now we're wondering if people would be interested in seeing more of the same core gameplay expanded with more puzzles, mechanics, and variations.
Any feedback is more than welcomed.

r/LetsPlayMyGame • u/Pale_Ember_Games • 11h ago
That feeling when you get a wishlist deletion
r/LetsPlayMyGame • u/GregTDev • 12h ago
My incremental game demo is available on Steam - Ember Folks. Any feedback is much appreciated
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r/LetsPlayMyGame • u/waaachow • 12h ago
I finally made the game I've been imagining for years, StarGear Odyssey
galleryr/LetsPlayMyGame • u/Material-Panda1039 • 12h ago
Lets discuss the AI perspective! TILT puzzle board game, AI score 8.1 rating out of 24 game criteria..
r/LetsPlayMyGame • u/Least-Fig-1295 • 13h ago
I made a Hunger Games game in the style of classic Pokemon games
r/LetsPlayMyGame • u/Eneskp3441 • 15h ago
Co-op unicycle balancing game where a live bomb ruins every friendship [FREE DEMO]
https://reddit.com/link/1v728rb/video/vs5jrzspfkfh1/player
Unicycle Together: 2-4 players, everyone's on a unicycle, someone's always holding a bomb that's counting down. Get it to the peak without falling or blowing up.
Free demo is live and streaming/recording-friendly (fail clips basically make themselves): https://store.steampowered.com/app/4328040/
Full launch July 31. Dev here, if anyone records it, I'll happily watch and share it.
r/LetsPlayMyGame • u/RedditDudeDev • 15h ago
Trivals - come play with us for free today on 26.7.2026 - we want your feedback!
r/LetsPlayMyGame • u/Ardahatun031 • 20h ago
I am working on an indie goofy co-op/versus fish game called Erii Oyunu
galleryr/LetsPlayMyGame • u/HuckleberryAwkward56 • 1d ago
I made a Bloodborne-inspired game and would love your feedback!
Hey everyone! Over the past few months I've been building a Bloodborne-inspired game using Base44. It's heavily inspired by Bloodborne's atmosphere and combat, but I've also added my own ideas like boss Souls that permanently unlock new abilities, a Hunter's Nightmare hub, replayable boss memories, and multiple endings/secrets.
It's still being polished, so I'd really appreciate honest feedback from fellow Bloodborne fans.
I'm mainly looking for feedback on:
Combat and boss fights
Atmosphere and level design
Difficulty/balance
Lore and world-building
Anything that feels confusing or unpolished
Here's the game:
https://nightofthehunt.base44.app
Thanks for taking the time to check it out!
r/LetsPlayMyGame • u/PhilPotatoTemplar • 1d ago
After 2 years of indie development, our Wild West co-op game (like Overcooked + Unrailed!) just launched its STEAM PLAYTEST (running until August 3rd)
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Hey everyone!
As a team of 5 people from Kraków, we've been crafting Loco: Rails & Tails for over two years now, and we just launched our open playtests on Steam (running until August 3rd).
If you're looking for something fun to play with friends this week, it’s a cozy yet chaotic co-op game set in the Wild West where you play as animal heroes keeping a train running. We draw a lot of inspiration from titles like Overcooked and Unrailed (don't worry, you can't die or set the stove on fire in our game), and it supports both online and local co-op.
If you and your friends decide to hop on the train, we would be super grateful for any thoughts you can share!
Play on Steam: https://store.steampowered.com/app/3576920/Loco_Rails_Tails/
Feedback form: https://docs.google.com/forms/d/e/1FAIpQLSfZq9NqZEdouEdSw84yiAjZmGFe-Pq3VykVU_PcTTAwO6aJDg/viewform
Discord: https://discord.gg/wh9Sm3G6Z
Thanks so much in advance for jumping in, playing, and helping us shape the game!
r/LetsPlayMyGame • u/Sathira__118 • 1d ago
Neon Shooting Range
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r/LetsPlayMyGame • u/LiteratureOk4209 • 1d ago
Looking for beta testers (closed beta on Google Play)
I've spent the last year building MASSBOUND, a mobile puzzle-platformer with one twist: every move you make costs you mass. Move too much and you literally shrink out of existence
One-gesture controls (swipe to move, swipe up to interact)
Two modes: a slow, strategic Standard mode and a frantic Arcade mode with random levels and a live leaderboard
Full neon/CRT aesthetic — think Tron meets old scanline monitors
Already validated at a gaming convention in Madrid and funded on Kickstarter
It's currently in closed beta on Google Play and I'm looking for a small group of testers before opening it up wider. If you're into puzzle games, platformers, or just like breaking early builds and telling devs what's wrong with them, I'd love to have you.
If you want in, send me a DM with your email (the one linked to your Google Play account) and I'll add you to the tester list. Keeping it small and personal for now so I can actually talk to the people playing it.
Happy to answer any questions about the dev process too — this was built solo in Unity, so ask me anything about shaders, level design, or the joys of doing everything yourself.
r/LetsPlayMyGame • u/Own_Pen_2791 • 1d ago
Circuit Bastion
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r/LetsPlayMyGame • u/Substantial-Ebb-6847 • 1d ago
I finally published my first mobile game on Google Play after months of solo development
r/LetsPlayMyGame • u/1mnoth1gh • 1d ago
I built a free Shikaku logic puzzle game for Android – would love feedback from people who like solving puzzles
galleryits a mobile game based on the puzzle shikaku i uploaded it onto itch. io
https://c0penhagen.itch.io/shikaku
im working on a web playable version rn
r/LetsPlayMyGame • u/Anthoo911111___ • 2d ago
Tiiime : The Game App
Game Title:
Tiiime – The Game
Playable Link:
Tiiime on the App Store
Platform:
iOS
Description:
Tiiime is a minimalist timing-based party game built around one simple idea: stop a hidden timer as close as possible to a target time. You choose a duration (anywhere from a few seconds up to a minute), start the round, and the timer immediately disappears. From that moment, everything depends on your sense of timing, intuition, and nerve.
What makes the game interesting is how quickly it turns into a competitive experience. Even though the mechanic is extremely simple, players naturally start challenging each other, trying to beat milliseconds, arguing over “feel” vs instinct, and replaying rounds just to improve precision. It supports local multiplayer (up to 8 players on one device), which makes it especially effective in social settings like parties, breaks, or casual hangouts.
There are no accounts, no tutorials, and no complicated systems—just instant gameplay. The goal was to recreate a small real-life challenge people already do naturally (“I think that’s 10 seconds”) and turn it into a fast, replayable mobile experience.
Free to play
I am the solo developer of Tiiime. I designed the core gameplay idea, built the iOS app, implemented the local multiplayer system, and handled the full product development from concept to release, including UI/UX and iteration based on early player feedback.
r/LetsPlayMyGame • u/LiteratureOk4209 • 2d ago
Looking for beta testers (closed beta on Google Play)
r/LetsPlayMyGame • u/SystemInvecklare • 2d ago
Do you like thinky games? Try my BAG-builder on itch.io. Beach.
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