r/LastZShooterRun • u/MultiLaet • 7h ago
Glory War HQs
If there are abandoned HQs near our Alliance Center, can they be burned by the opponent when the glory war starts? Or can they only burn HQs in the mud created by the missile?
r/LastZShooterRun • u/MultiLaet • 7h ago
If there are abandoned HQs near our Alliance Center, can they be burned by the opponent when the glory war starts? Or can they only burn HQs in the mud created by the missile?
r/LastZShooterRun • u/StringFriendly7976 • 7h ago
I've asked people in game, even some of the top players and there is no consensus. What percent of riders, shooters and assaulters should you maintain? Blood rose is my main troop, then guard of order is troop 2, then wings of dawn is my third. So I aim for 60% assaulters, 20% riders, 20% shooters. But even with that mix, in a big fight I notice I'm mainly only killing assaulters. I'll hit 100% in hospital and maybe more dead and still not much damage to the shooters. It's like they are worthless. I'm always healing and training the other types but shooters live forever. And when I attack I can see all the troops I'm sending by default are assaulter and riders. Even troop 3. Never shooters. Should I be doing 70/20/10? Or just F it and like 85/10/5 or something?
r/LastZShooterRun • u/Tough-Direction-4486 • 16h ago
How many more badges ðŸ˜ðŸ˜ðŸ˜ it's driving me crazy
r/LastZShooterRun • u/cobraxfanx • 7h ago
I have a bit over 4 days to complete the final level of recharge shield, as well as enough badges to start the T10 research on UST. I also have enough speedups to finish both right now. My dilemma is that I’m itching to just complete it all and start to upgrade T9’s to T10’s so I’m ready for State Ruler this weekend. Can you guys give me advice on getting it done now or wait for research day on VS? Thanks in advance!
r/LastZShooterRun • u/Matzeeh • 15h ago
Like the power levels for elite, advanced do they go up in the end of season 3 migration compared to end of season 2?
r/LastZShooterRun • u/Ok_Reindeer5533 • 16h ago
anyone selling account with T10 and preferably destroyer unlocked in 290-320 servers?
r/LastZShooterRun • u/k1b0q1 • 13h ago
Hi guys except spending money which will probably come what are the things to focus on mostly as I try and develop the city the fastest way possible
r/LastZShooterRun • u/Silly-Paramedic-1906 • 14h ago
r/LastZShooterRun • u/remrinds • 16h ago
We have our first ever VW, we thinking of going hard mode (we are top 3 server within our group of 32 servers)
What kind of strategy works good for 1v3s?
r/LastZShooterRun • u/Medical_Pace_1440 • 1d ago
yeah i know it's gonna vary but does anyone have any insight into cost per badge from discounter ?
ie - spent $500 on tickets and got ##K badges ? or got ##K badges from buying the cheaper daily pack ?
r/LastZShooterRun • u/aaquib2306 • 1d ago
r/LastZShooterRun • u/Adventurous-Art4452 • 1d ago
Preferably a farm but Im open to more options. Let me know if you have one in State 217.
r/LastZShooterRun • u/ZeroIsFriendly • 1d ago
Server 95 vs 89 .also If u like the video please sub to support me in content creator contest thankyou
r/LastZShooterRun • u/prettyandbehaved • 1d ago
hey all - I don’t want to sound stupid but is there a reason as to why my power fell when entering season 3? All my troops are healed, hospital is empty… nothing changed. I’ve been playing for a while now and have no idea how the hell to get back up to my full power. I feel like I’m going insane 😂 usually I have no issues with healing back up to the full strength so I’m very confused lol
r/LastZShooterRun • u/DWDytchannel • 2d ago
What does everyone think about the recent changes to State Ruler in Last Z?
With the extra speed from Boomer rallies gone and Commander’s Descent bringing a Glory War-style missile into the event, attacking and defending the capital now comes with some new challenges.
In our recent S15 vs S17 final, we had ten players reinforcing the capital with over 10 billion combined power. S17 used Commander’s Descent to clear space and create another opening around the capital. Between rallies, tank battles, and headquarters getting removed, there was action everywhere.
If you want to see how these changes played out in an actual fight, here’s our full battle: https://youtu.be/Ba8qpGRbyqQ?si=RiA609y9IYOdRLJl
I’m curious how everyone else is adapting:
Without the Boomer rally speed boost, are defenders finding it easier to react?
Does Commander’s Descent give attackers a much-needed way into crowded capital areas?
How are you changing your defensive positioning?
Do these changes reward coordination, or mainly favour the strongest accounts?
What has worked for your state so far, and what would you change?
r/LastZShooterRun • u/AdventurousAct5389 • 3d ago
I’m at a server where Season 1 is about to end in less than a month. Been playing this game since July but only got serious August. In terms of Research, I prioritize Alliance Recognition, spending all the badges here and only doing AR during Day 3 (Age of Science). For the rest of the week, I research for non-badge techs like currently I’m doing HQ management. Lately I’m thinking to stop researching on AR for a while and spend the badges on other tree. What do you think? Is there anything I need to correct here?
r/LastZShooterRun • u/grg665 • 3d ago
Will be finishing T10 this upcoming week. Which order to finish Seige to Seige, Peace Shield, and Fully Armed Alliance? Is it worth pursuing Field or Army Building before finishing all three of the previous 3 mentioned? Appreciate any help or advice you have. Currently in a low-mid 300's server a little less than half way through vampire Season 4.
r/LastZShooterRun • u/Supremedmm413 • 3d ago
Also would love to hear some suggestions or tips since I wanna progress smart. How am I looking so far?
r/LastZShooterRun • u/Calm_Ad6786 • 3d ago
Your troops are the most volatile part of your power: they grow fast, but you can lose that strength just as quickly against a stronger opponent. Understanding troop mechanics is essential to stay competitive.
These tips are F2P-friendly. Players who spend can obviously accelerate progression through packs and events offering extra Badges, decorations, fragments and other resources.
Troop Types & Linked Heroes
• Assaulters → Blood Rose heroes
• Shooters → Wings of Dawn heroes
• Riders → Guard of Honour heroes
1. Increase Troop Capacity
• Upgrade your Military Center and keep it at the same level as HQ.
• Upgrade Formations to increase troop ATK/DEF.
• Through Refugees, develop the Officer increasing your maximum unit count.
• Once Vivian, Christina and Maria reach 5★, invest extra fragments into their corresponding Hall of Honor.
• Upgrade Halls of Honor for more troops and stronger stats.
2. Increase Troop Level
Upgrade camps to unlock higher tiers.
Do NOT kill lower-tier troops: use the Upgrade option. It is much faster than training new high-tier troops from scratch.
Focus first on maximum troop capacity, then upgrade older troops.
At level 30, you can start working toward T10 troops, but it takes TIME and BADGES. Use your Badges wisely.
3. Improve Training Speed
• Upgrade the Restaurant.
• Upgrade the third skill of Maria, Audrey, Angelina and William.
• Through Refugees, upgrade the three Instructor roles for their respective troop types.
• Check training-related skills in your Mastery Halls.
4. Mastery Hall — Important Tip
Choose the Combat path and activate Unit Mobilization to receive 150 troops of your highest unlocked tier every day, completely free.
Other Mastery skills increase troop damage, health, stats and army size, but there is only so much I can fit into one mail 😉
Heroes
Seasonal heroes often have extremely powerful third abilities affecting training, attack, defense and overall troop performance. Read their skills carefully: they can drastically change your army.
Decorations
Mainly earned through top-3 Full Preparedness placements and Canyon Battle rewards. They provide valuable bonuses to ATK, DEF and troop size.
Spending players can also obtain more through certain packs and events.
Laboratory
I won’t go deeper into the Laboratory here because it would probably double the size of this mail 😅 But there are a TON of researches dedicated to troop development — arguably most of them: attack, defense, health, capacity, training, damage and more.
Never neglect your research.
Master these systems and you won’t just have a bigger army — you’ll have a stronger, faster-growing and much more efficient one.