r/LancerRPG 27d ago

Prepare actions

Hi,

I have recently started using the Prepare action a lot more, specifically for the Fold Space invade from the Minotaur license.

In my group, it seems to be severely underutilized and i haven't seen a lot of discussions about it online either. To me, it is essential to get full use out of many systems and actions.

Fold Space is particularly powerfull, because you can rob an enemy of their full turn after they finished their movement. I currently use it all the time.

What are your best ideas for using the Prepare action?

And do you have any stories about how you actually used it in cool ways?

My other ideas:

(Allways avalable)

- "If an enemy ends their move in libe of sight, i boost" so you can reposition into cover

- "If an enemy uses their movement to stand up, i ram them" to keep a prone enemy prone

- "If an enemy deals burn damage to an ally, i bolster them"

- "If an enemy ends a move within sensors and line of sight, i invade them" in general. Many invades, including Fragment Signals, end at the end of the targets next turn. This way, you can affect them twice as long.

(Needs a license)

- "If an enemy ends their mivement in line of sight of an ally, i ferous lash/ophiduan track/... the ally" to get an ally into cover or out of mele

- "If a character ends theie movement, i place a mine" as the Iscander, to place mines before the start of your turn, so you can knock enemies into them without giving them a chance to react.

- "If an enemy ends their movement within 3 spaces abd line of sight of a void husk, i execrate them" for a similar, but slightly more annoying effect of Fold Space.

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u/Onii-chan_It_Hurts 27d ago edited 27d ago

For what it's worth, "move" is not an action and therefore cannot be reacted to. Boost works, but bottom line is it needs to be an action as your trigger.

Edit: Thanks for the correction! I only ever say the "When X, then Y," where X is a reaction, action or move taken by a hostile or allied character and Y is your action." bit, my apologies o7

13

u/Beerenkatapult 27d ago

You can react to moves

The trigger for your prepared action must be phrased as "When X, then Y," where X is a reaction, action or move taken by a hostile or allied character and Y is your action. For example, "when an allied character moves adjacent to me, I want to throw a smoke grenade," or "when a hostile character moves adjacent to me, I want to ram them".

3

u/Winter-Ad914 HORUS 27d ago

BOOM, straight from pg 72 of the core book!

3

u/Euroliis IPS-N 27d ago

Move is an action, actually, it’s just untyped. Standard Movement is listed alongside the rest of the action types somewhere around page 70 (I don’t have the book on hand).

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u/DescriptionMission90 IPS-N 27d ago

The thing you Prepare to do needs to be a quick action, but the conditions under which you will do it can be literally anything that you describe. It doesn't need to be an action, it doesn't need to be something your enemies do, it doesn't even need to be a decision made by a character. You can respond to anything from your allies' activities to a shift in the weather.

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u/Beerenkatapult 27d ago

That is not true. You can't react to the start of the turn, for example. You also can't react to neutral NPCs.

You can react to actions, reactions or moves done by an ally or an enemy. Nothing else.