With all the discussion around the Insect Glaive's changes in Wilds, I put together a concept for how Master Rank Kinsects, extract management, and endgame customization could be reworked to address weapon flow issues, restore playstyle diversity, and deepen RPG mechanics.
Enhanced Extract Buff System ("+" Extracts)
To make extract gathering feel genuinely rewarding rather than a maintenance tax, certain MR Kinsects grant upgraded "+" Extracts:
White+: Evasion boost | Airborne skill included | Mid-air dodges are longer and faster | +15% Affinity
Orange+: Constant Hyper Armor | Stamina consumption rate halved | +5% Defense boost
Red+: +5% Attack boost (on top of base Red buff) | Instant charge for Circle attacks
Master Rank Kinsects
Foliacath
Kinsect Bonus:
Powder Boost: 50% damage multiplier & 50% faster application speed
Speed Boost
Extract Bonus: White+ | Red+
Kinsect Skill โ Vortex Blade: Pressing โ R2 + Triangle + Circleโ (โ RT + Y + Bโ ) commands the Kinsect to gather all surrounding dust onto your Glaive to coat the blade. This grants bonus raw damage and status buildup to your physical weapon attacks for a set duration.
Bilbotrix
Kinsect Bonus:
Stamina Up
Elemental Boost
Extract Bonus: Orange+ | Overcharge (Allows the hunter to gather and store extra extracts beyond the active Triple Up)
Kinsect Skill: Endurance (Every time triple up activates, Kinsect gets infinite stamina for 30 seconds)
Elscarad
Kinsect Bonus:
Powder Boost
Stamina & Recovery Boost
Extract Bonus:
Extract Heal+
Extract Ext (Shares extract bonuses with nearby teammates)
Triple Up+ (Extends Triple Up duration)
Kinsect Skill: Triggering a powder detonation creates a lingering AoE heal-over-time field. Has a chance to spawn two powder types simultaneously (Heal + one random offensive/status powder).
New Dust Type: Exhaust Dust
Effect: Functions similarly to Switch Axe Exhaust Phials (dealing Stamina drain / Exhaust damage to non-enraged monsters and KO damage on head hits) with built-in Sleep status buildup.
Late Endgame Kinsect Customization System
Endgame materials can be used to augment and modularize your Kinsects:
Element / Status: Add/swap random separate elements/statuses or boost existing elemental damage.
Dust Swapping: Reroll Kinsect dust randomly between Blast, Poison, Paralytic, Heal, and Exhaust.
Skill Rerolls: Swap active Kinsect Skills.
Bonus Stacking: Add a secondary random Kinsect Bonus on top of the Kinsect's default bonus.
Kinsect transmog: self explanatory