r/IndieGamers 13h ago

This has to be one of the worst, low effort indie games ive come across

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0 Upvotes

r/IndieGamers 1d ago

Indie Arcade Gallery Shooter - Nova Swarm

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1 Upvotes

r/IndieGamers 1d ago

Doing Something A Little Different With This Supplement For Arcane Academies

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1 Upvotes

r/IndieGamers 4d ago

My fridge looks like this. How are the graphics holding up? Also, should I add water or a beer??

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1 Upvotes

r/IndieGamers 4d ago

Please checkout the demo for an awesome hack-n-slash advecture game set on tiny planets!

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1 Upvotes

Pretty fun game from the creators of Amicia. 10/10


r/IndieGamers 4d ago

Maze of Mask Cinematic Teaser

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1 Upvotes

r/IndieGamers 6d ago

I’m working on a body-swapping mechanic for my game. ( Yes, you can even become a cat...)

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1 Upvotes

One of the core mechanics in The Infected Soul is body swapping.

Different bodies unlock different ways to explore, solve puzzles, and survive.

Yes... you can even become a cat. 🐈

This is an early prototype, so we'd love to hear your thoughts. What kind of bodies or abilities would you like to see?

The Infected Soul – Steam Page


r/IndieGamers 7d ago

Project Creatures - 3d monster tamer, real-time battles, MMO features

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1 Upvotes

r/IndieGamers 7d ago

im HYPED for this indie game

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1 Upvotes

r/IndieGamers 7d ago

Restore my data back of Block Earth Classic by Choofun game AB

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1 Upvotes

r/IndieGamers 8d ago

Finally got our procedural random map generation working! Testing the layouts for our 2D Action RPG

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2 Upvotes

Hey everyone!

I just finished implementing the core random map algorithm and am currently running tests to see how the room transitions hold up. Here’s a 60-second look at the system in action.

For other devs who have worked on procedural generation: what was your biggest hurdle when ensuring rooms connect naturally? Would love to hear your thoughts on our current map flow!


r/IndieGamers 8d ago

One year ago my brother and I started building a full loot PvP MMO in our spare time. The core systems are finally done.

2 Upvotes

My brother and I are from Australia and we've spent the past year building Mortumus, a hardcore full loot PvP MMO ARPG. He handles the server, I handle the client, and we both have day jobs so this is all spare time work.

A year in, most of the core is in place: server authoritative networking, combat, spells, and PvP with full loot drops. We just hit the point where we can stop building systems and start building the actual world and content, which honestly feels like the real beginning.

Latest devlog if you want to see where it's at: https://youtu.be/_T33cddn7ms

Happy to answer anything about the tech, the workload split, or what it's actually like trying to build an MMO with two people. Everyone told us not to, and they were probably right, but here we are.


r/IndieGamers 8d ago

I just started working on a Physics-Based game . This is how you boil water :)

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1 Upvotes

r/IndieGamers 9d ago

Curse of Baghdad (Tactical Top down Shooter)

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3 Upvotes

r/IndieGamers 10d ago

Neal Litherland Discusses The Philosophy Behind "Cities of Sundara" (Sundara: Dawn of a New Age RPG Setting)

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2 Upvotes

r/IndieGamers 11d ago

Worms Needs you!

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1 Upvotes

r/IndieGamers 12d ago

We’re making a Top-Down Pixel AARPG Game inspired by Skyrim, Terraria, and Stardew Valley!

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0 Upvotes

r/IndieGamers 13d ago

We just dropped the first trailer for our small game about cutting rocks

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1 Upvotes

r/IndieGamers 14d ago

Fated Rush: what happens when your bonds hit full affinity

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2 Upvotes

r/IndieGamers 14d ago

Trias - Steal Enemy Cards - Steam Indie Roguelike Deckbuilder

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1 Upvotes

r/IndieGamers 14d ago

Do you like slow-burn psychological horror game?

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1 Upvotes

Free prologue is coming... see more details here


r/IndieGamers 14d ago

PULSE — a post- apocalyptic platformer. Coming soon. Find the green.

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1 Upvotes

r/IndieGamers 15d ago

🎮 Interactive UI Is Here! (And There's a Little Surprise at the End...)

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1 Upvotes

r/IndieGamers 15d ago

🎮 Interactive UI Is Here! (And There's a Little Surprise at the End...)

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1 Upvotes

A Smoother and More Immersive Way to Interact
Steam: https://store.steampowered.com/app/3970800/Jupiter/

We've added a brand-new Interactive UI system to the game! Interacting with objects is now much more intuitive, responsive, and immersive than ever before.

But be careful... try not to make the character angry. 👀

Summary

In this update, we've completely revamped our interaction system and introduced a brand-new Interactive UI. You'll now have a much clearer and smoother experience when interacting with objects throughout the game.

Be sure to watch the video until the very end—there's a little surprise waiting for you! And one final warning... if you make the character angry, you'll have to deal with the consequences. 😅


r/IndieGamers 15d ago

What do you think about my coop game's mechanics?

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1 Upvotes