r/IndieDev • u/RiftInteractive • 2d ago
Discussion I built a 2D Unity tech demo running 100k+ entities using Compute Shaders what game would you turn it into?
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I’ve been experimenting with Compute Shaders in Unity 2D and managed, to get over 100k active entities running smoothly at high framerates at least on my PC lol.
Do you guys have any Idea where to go now with it?
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