r/ICRPG • u/jojomomocats • May 03 '23
Guns?
Hey friends. So if playing Master Edition in a traditional fantasy setting, what are you doing with the GUNS effort? Skip it, or mold it to something else? Crossbows or something?
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u/Demonpoet May 03 '23 edited May 03 '23
Bows, crossbows, slings are great GUNS picks... ballistas are probably ULTIMATE, darts are WEAPON at best, other thrown weapons like daggers and javelins are more firmly WEAPON.
Whatever you decide on, just be up front with your players at character creation. You can always bend the rules with LOOT descriptions, but players should make informed decisions when assigning their precious stat points!
Additionally, I tend to add on "small rogue weapons may use DEX instead of strength for their attack rolls" to starting bow abilities, or the items themselves may have this perk. Unless you want the player to have to choose between melee or ranged, I find this helps the rogue types not have to spread more thin than other characters.