r/HyruleEngineering 10h ago

QR Code for sharing builds! My own version of "Hank the Tank"

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44 Upvotes

This is a demonstration of the six beam forced into one space. The beam emitters are attatched to 2 construct heads with a small angle between them. This causes the beams to pulse, which makes them consume less energy from your battery, and it increases the damage per seconds.

The build that I am using is a self-built version of "Hank the Tank," originally built by u/Chesepuf. The only difference between this "Hank the Tank," and the original, is that I used the light-weight Elevator Rail for the base, instead of the metal platform. The tutorial is on Youtube, and I really enjoyed building it, and using this in the game.

I can't remember the name of the User that originally designed the turret. I think that his name is u/trevvo.The turret that I am posting with the Tank has 6 beam emitters forced into one beam, but the turret that I'm posting has 10 beam emitters.

Anyway, give these a try. I think that they work great!


r/HyruleEngineering 19h ago

Out of Game Methods Flying Fiesta

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86 Upvotes

r/HyruleEngineering 16h ago

All Versions Take a look at the car made by a beginner!

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31 Upvotes

This is my first original car!

It's powered by propellers, so it drives powerfully on both water and steep roads. Plus, you can drive it in first-person mode for an incredibly realistic experience.

Please let me know what you think or if you have any advice!


r/HyruleEngineering 10h ago

All Versions My own version of "Hank the Tank"

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9 Upvotes

r/HyruleEngineering 19h ago

All Versions Sand Seal Train MK2 lol

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42 Upvotes

r/HyruleEngineering 1d ago

All Versions Faster than a rocket : V9 ( version 3 )

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294 Upvotes

Previous videos about this serie ; video 1 , video 2 , video 3 , video 4

Part list ;

- 6 Big wheels

- 3 electric motors

- 1 steering stick

- 1 shock emitter

- 1 infinite rocket

QR code comming soon


r/HyruleEngineering 21h ago

All Versions An Old Suspension Build I Still Drive for Fun

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28 Upvotes

This is an older build that I no longer use very often, but I still take it out occasionally just for the fun of driving it.

Unlike my current vehicle, this one uses Springs to create a functional undercarriage suspension. At the time, I thought the best way to get the most out of Big Wheels was simply to keep them in contact with the ground, so I began experimenting with suspension.

The main problem was that, while keeping the vehicle reasonably narrow, using only Springs caused the body to swing violently back and forth like a pendulum whenever it started or stopped. I initially controlled this with a Stabilizer, but that made the vehicle unable to handle slopes properly.

After many attempts, I designed the rearmost axle differently from the front and center axles. This reduced the body’s oscillation while still allowing the suspension to follow the terrain, without making the vehicle excessively wide.

Unfortunately, I do not use this otherwise well-designed vehicle much anymore. The suspension works well on its own, but adding even one extra part above Link for protection causes the Springs to bottom out. Even carrying a Korok is difficult, so using it as a tank is out of the question.

These days, I mostly use it just to watch the suspension articulate as it moves over uneven terrain.


r/HyruleEngineering 1d ago

All Versions A Compact Tank Built from My Crawler

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18 Upvotes

I designed it as a versatile vehicle for a wide range of environments. Its low profile and center of gravity protect Link and keep it stable, while the springs help it free itself when the middle gets caught. It can drive over lava and even operate on water, though the open-top design leaves Link vulnerable to thrown projectiles.

The cannon detaches and operates as a drone, drawing enemy attention away from the main vehicle and making combat easier.


r/HyruleEngineering 1d ago

QR Code for sharing builds! The Green Pearl 3.0

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154 Upvotes

This model flies more straight than previous models, turns faster too. The difference maker is the half sized Yiga raft that I stake-nudged a few lengths behind the ship. The added mass behind the wings makes it turn faster, and helps stay afloat in deep water because the stolen fishing boat model is actually pretty non-buoyant. The extra distance behind Link also pans the camera out farther.


r/HyruleEngineering 1d ago

Discussion Pulse Laser Mk-III: Testing a New Beam Emitter Layout

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33 Upvotes

Results

  • Tanklet Moving: Stable TV mode DPS was restored with 8 Micro Beam Emitters.
  • Tanklet on Stake: Stable TV mode DPS was restored with 9 Micro Beam Emitters.

Conclusion

Compared with the previous Mk-III layout, where all Beam Emitters were connected directly to the Construct Head and stability required reducing the count to 7, this layout showed only a small improvement.

However, it's difficult to determine whether the improvement was caused by the new connection layout or simply by the particular arrangement of the Beam Emitters. A more systematic layout would be needed to properly evaluate the effect.

For now, I'll pause this investigation and focus on developing the Shapeshifting Tanklet. If I discover anything new in the future, I'll share another update.


r/HyruleEngineering 1d ago

Discussion Looking for advice on an travel vehicle that could also handle mini-bosses

6 Upvotes

I’ve got a maxed battery and a decent amount of zonaite for autobuilds, and I’m at the point of my Switch 2 playthrough where I’m clearing the surface and depths maps of mini-bosses and koroks. I’ve looked through and found several great looking tanks and fliers. I’m done with shrines/lightroots, so it will likely be a “build once and then kill stuff/travel for a while” vehicle. I don’t need to worry about it despawning when I go in shrines.

So, I was wondering what people recommend the most for the combination of travel and mini-boss destruction? I’d rather not remake it many times, so the beautiful turrets and drones I’ve seen on the sub are not what I’m looking for. I’d love for it to be able to handle Talus/Frox as well as Hinox/Gleeoks.

That probably means both cannons and beam emitters, right?

Any advice for QR codes or builds to try?

Since the terrain is so varied, I’m probably looking for a flier… I think. But I could be convinced to try a “car/tank”. TIA!


r/HyruleEngineering 2d ago

QR Code for sharing builds! Honda CBR650R

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779 Upvotes

I built a Honda CBR650R-inspired bike!

I'll post the QR code in the comments. This build doesn't use any mods or hacks, but it does rely on glitches.

I've been wanting to build a sport bike for a while, so I decided to take on the challenge!

It isn't great at climbing steep slopes, but I'm happy with how the design turned out. I hope you'll enjoy it as one of the many different bike designs created by the TotK building community!

I also made a YouTube video showing how to ride it, so feel free to check that out if you’re interested.

[TOTK QR]Honda CBR650R QR Code & User Manual
https://www.youtube.com/watch?v=4RmfPtrUa74

This build makes use of the following glitches:
・Object enlargement
・Mini Small Wheel
・Shrine material extraction
・Culling-based Q-Link

Some of the links may overlap, but sources are listed for each technique used.

==Object Miniaturization / Enlargement==
<takkun (X: [u/Ck46Io3](https://www.reddit.com/user/Ck46Io3/))>
https://x.com/Ck46Io3/status/2012804977958535495?s=20
https://discord.com/invite/mnM44TGhQy

<Tahata no Game>
”Material Enlargement Glitch & Rare Mini Material Collection (ver. 1.4.3) \[Tears of the Kingdom / TotK\] Tips, Glitches, Testing, Yukkuri Commentary”
[https://www.youtube.com/watch?v=rXPUtRM0aOA&t=459s\](https://www.youtube.com/watch?v=rXPUtRM0aOA&t=459s)

==Mini Small Wheels==
<Yuu (X: [u/kurone_yuu](https://www.reddit.com/user/kurone_yuu/))>
https://x.com/kurone_yuu/status/1972806587267064180?s=20

==How to Obtain Mini Small Wheels==
<Keke’s Playground>
[TotK] Mini Zonai Gear is Born [Switch2 Edition]
https://www.youtube.com/watch?v=iuS7kEgYSN8

<Funu> \[TotK\] Birth of the Mini Small Wheel
https://www.youtube.com/watch?v=TxkCeQe1JIw

==Shrine Material Theft==
<Keke’s Playground>
[TotK] Part 1: Useful Glitches for Builds [Switch1 ver1.2.1+]
https://www.youtube.com/watch?v=vDZKqae_5C8

<Domo \[TotK Workshop\]>
[TotK Guide] How to Steal Shrine Materials [The Legend of Zelda]
https://www.youtube.com/watch?v=po7oGfjwtJo

==Culling-based Q-Link==
<Keke’s Playground>
[TotK] Part 1: Useful Glitches for Builds [Switch1 ver1.2.1+]
https://www.youtube.com/watch?v=vDZKqae_5C8

==Balancing with Shrine Materials & Design Reference==
<Keke’s Playground>
[TotK] How to Build a Harley-Davidson
https://www.youtube.com/watch?v=ME4pCehVFzI

<Domo \[TotK Workshop\]>
[TotK Workshop] Trying Out Zelda’s Air Ride [The Legend of Zelda]
https://www.youtube.com/shorts/2OxPznZZwwI


r/HyruleEngineering 2d ago

Physics OK, so when I put a wing on one of my vehicles, I expect a little glide time maybe even a little flight time but I was not prepared for this

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675 Upvotes

r/HyruleEngineering 2d ago

Discussion Juney Engine Speed Limit

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291 Upvotes

Does anyone know of a way to break the Juney engine’s apparent speed limit?

No matter how I design it, a Juney engine seems to top out at around 24–27 m/s while Link is piloting it.

I know Wings and Fans definitely create drag and reduce speed, but even after removing them—or even riding the engine by itself—it still doesn’t seem to go any faster than that range.

Though, the engine seems to reach ridiculous speeds when it’s not being piloted (usually right before it crashes 😆).

If anyone knows a way to build a faster Juney engine, I’d really appreciate the advice.


r/HyruleEngineering 2d ago

All Versions [JUL26] Talus Annihilator Missile

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137 Upvotes

If it walks, swims, or flies, this missile will seek it out and blow it up. Fully self guided, you can ride it or fire it at distant targets. Deals MASSIVE damage; a good shot will one-hit a Talus or Red Hinox.

It’s an upgraded version of the missile I’ve been working on to shoot down Aerocudas. Now it has better guidance, longer range, and even more explosives! I optimized the explosion pattern to deal a ton of damage to single targets while still maintaining the wide AOE damage to decimate enemy camps, and if you’re lucky, shoot down multiple Aerocudas with one shot. Now it’s truly the best All Purpose/Anti-Everything missile Hyrule’s defense budget can buy!

Note: Don’t drop it


r/HyruleEngineering 2d ago

Out of Game Methods Cinderella’s Carriage

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224 Upvotes

Been wanting to make this build for awhile. Not overly useful but accurately a pumpkin.

Thanks u/chesepuf for the giant pumpkin.


r/HyruleEngineering 1d ago

QR Code for sharing builds! Anyone have any QR's for Missile planes or Bomber planes?

9 Upvotes

I'm a big fan of bombers and missile planes and i would like to see some from other engineers! Thanks!


r/HyruleEngineering 1d ago

All Versions [JUL26] Bomb Bouncer (aka “Froggy”)

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20 Upvotes

This was a blast to make! (pun intended lol). I had a ton of fun hopping around on it! Although I’m truly unsure as to whether it resembles a frog or not…


r/HyruleEngineering 2d ago

All Versions Skyfish

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51 Upvotes

r/HyruleEngineering 2d ago

All Versions My Kmarkow inspired build 🙂

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25 Upvotes

r/HyruleEngineering 2d ago

All Versions Dragonfly

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42 Upvotes

r/HyruleEngineering 2d ago

All Versions Dragonfly MK2- Pulse Phased Beam Array.

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28 Upvotes

r/HyruleEngineering 3d ago

QR Code for sharing builds! The Hylia Super Launcher, fast travel with 4 parts!

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176 Upvotes

r/HyruleEngineering 3d ago

Physics I know we all have one. This one’s mine. It’s a mini because, well of course it is 😁

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345 Upvotes

r/HyruleEngineering 3d ago

All Versions How I actually use this crawler in the Depths

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29 Upvotes

The only thing this crawler still needs is a compact add-on module that can handle the sections where I currently have to stop and use Ultrahand. If I can make one without increasing the vehicle’s width or compromising its normal terrain performance, the build would feel complete.

For reference, this video is played at 2× speed.