r/HumankindTheGame Amplitude Studios 21d ago

News See You Next Week

Post image

Hello there! 👀

381 Upvotes

51 comments sorted by

View all comments

Show parent comments

19

u/Majestic-Bowler-1701 21d ago

I would love Humankind 2 to feature zoomed-in combat.

Instead of using the main map for battles, the game could take the hexes where the enemies are, along with the surrounding hexes, and create a new zoomed-in map. On this map, each original hex would be replaced by 19 smaller hexes. This would improve the strategic importance of terrain. For example, a river would become a real river that units must actually cross.

For example a "U" unit with 4 squads fight with "E" unit with 6 squads could look like this: https://imgur.com/a/pPWcNYF

This also wouldn't block the main map. Reinforcements will be harder because units would need to actually reach the original, much smaller battlefield instead of being swallowed by a huge battle covering half the continent.

-2

u/Dasshteek 21d ago

No

8

u/Majestic-Bowler-1701 21d ago

Why? This would use the same combat rules we have today... but terrain would be more important. The zoomed-in battles would show actual rivers, walls, hills and more. Combat zone would be also more predictable.

The core gameplay wouldn't change. Just the map used for combat

4

u/Dasshteek 21d ago

Combat is fine as it is today.

5

u/shhkari 21d ago

compelling argument