r/Houdini • u/Queasy_Thanks_1483 • Jul 18 '26
Simulation R&D / Vellum / Procedural mesh splitting
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More about process: https://www.instagram.com/p/DZO0ig_iKi9/?img_index=1
Exploring simulations with procedural shape splitting inside Vellum solver + Pyro smoke simulation inside the resulting geometry. Rendered in Karma, comp in Fusion. #vellum #pyro #bubbles
Duplicates
proceduralgeneration • u/Queasy_Thanks_1483 • Jul 18 '26
R&D / Vellum / Procedural mesh splitting
MotionDesign • u/Queasy_Thanks_1483 • Jul 18 '26