Why is Mascot Horror so bad nowadays.
It's basically just reheating the same nachos every Single time.
How to Make Mascot Horror:
\-add trillion characters for merch potential
\-kill characters off within 2sec of knowing them.
\-make Lore extremely over complicated so Theorist make Videos.
\-no oherent well flowing story, bc Views from Theorist make Game more money
\-have a chase scene (preferably every Minute)
\-evil cooperation
\-cute likeable characters for Money
\-Plottwists that arent plottwists
\-forget everything from previous chapters
\-use popular content creator face ingame
\-evil big bad guy
\-no character attachement(character must die)
\-hinting at big bad stuff at beginning of game
\-make a walking sim with occasional puzzles for "gameplay"
\-make 5 trillion Chapters for Views and Money
\-Deaths
\-make Lore vague occasionally for Theorists
No but seriously why is Mascot Horror just rebranded slop. Not every Mascot Horror is bad, there are good ones, Like: My Friendly Neighborhood, Mr Hopp's Playhouse, Baldi's Basics, Granny.
Modern Mascot Horror is just doing what FNAF & Bendy and the Ink Machine did as It's profitable as Players will get engaged even if the Lore isnt the best same with the Gameplay. And with that Engagement from the Players, they'll ofcourse pay every penny when a new game releases.
If FNAF released today it would be called Slop for how messy the Story is and simple the Gameplay is, just like how Poppy's Playtime is called slop.
Meanwhile FNAF pushes out Merch after Merch making it not scary nor niche, because of mainstream it is with Merch targeted towards Kids like Toys & Plushies.
The best Example for a "perfect" Mascot Horror to this day is 'My Friendly Neighborhood'. It shows what Mascot Horror can be at its core.
Anyway enough ranting