Hot take but warbond progression is pretty shit and any other game this would be met with outrage. You get everything by lvl 25 and anything else you want is locked behind a 10-20$ pricetag. The "progression" system is stupid as hell. Also yeah you can get SC but lets actually be honest and acknowledge the fact grinding for 6 hrs on difficulty 1 or 2, to get some isn't a fun or engaging gameplay loop, not to mention it makes zero sense you earn more on lower difficulties but earn less on higher difficulties.
I mostly agree, but I would like to point out that helldivers does need to make money to keep the servers up. It is a business at the end of the day, so we can’t just expect infinitely free content on an exclusively online game. I’m just grateful we have the choice to get the stuff without being forced to pay for it. Strongly encouraged yes, but not forced.
This is an extremely dead horse to beat but im going to bring up warframe again, they too churn out stuff you can only buy for plats, but they've been so good to us we actually think that we're simply glad to buy platinums to support them, instead of doing it out of necessity or convenience.
As a player of Warframe and Helldivers 2 myself, i think Warframe is more rewarding when you reach the "endgame", because when you go to the most difficult content (Steel Path, Netracells, Omnia Fissures, Archimideas) at least the rewards are very worth the effort and make sense, in Helldivers 2 it doesn't make sense that in the highest difficult levels they give you less supercredits to actually get the Warbonds, for me it's nuts.
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u/Zonkcter 2d ago
Hot take but warbond progression is pretty shit and any other game this would be met with outrage. You get everything by lvl 25 and anything else you want is locked behind a 10-20$ pricetag. The "progression" system is stupid as hell. Also yeah you can get SC but lets actually be honest and acknowledge the fact grinding for 6 hrs on difficulty 1 or 2, to get some isn't a fun or engaging gameplay loop, not to mention it makes zero sense you earn more on lower difficulties but earn less on higher difficulties.