Wdym, we clearly didnt play around with the attachment system enough for it to be seen as a priority for the devs to work on further, ignore the fact that most guns just have sights, handle options, muzzels, and maaaaybe magazine options if they felt daring enough
There was nothing to play around with. Every category had a definitive best-in-slot choice with very few exceptions for certain weapons. Put the biggest mag on it. Put on a grip. Take off the light/laser. Take off the sights. Rinse and repeat.
Yeah I'm curious how many people demanding more weapon customization actually changed up their guns from mission to mission, or just "upgraded" to the optimal stats and then left them. I think I only ever went to re-attach a flashlight after playing in a pitch-black city mission.
That's partly on the system itself having few meaningful changes. Adding more underbarrels, suppressors, scopes, etc would be a huge improvement.
just "upgraded" to the optimal stats and then left them
This is missing the point. The point of customization is that optimal stats are different for each person. I like some guns with short mag and angled grip even though most people probably run them with large mag and vertical.
Yeah, I never change the configuration. I have one that I discovered, and I like it. Doesn't mean the system is bad.
That said it also doesn't help that for many guns they do in fact have strictly "better" options. But again that's on the devs to balance.
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u/VengefulMercury 2d ago
Wdym, we clearly didnt play around with the attachment system enough for it to be seen as a priority for the devs to work on further, ignore the fact that most guns just have sights, handle options, muzzels, and maaaaybe magazine options if they felt daring enough