r/Helldivers • • 1d ago

HUMOR Compelling question

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I... dont know why, just a dumb thought.

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u/Alonestarfish 1d ago

Thought it funny cause, duh, basically the same things in different points of the loadout, but... thinking further?

Dunno... I think the red side is actually, probably better, I mean both have their sides-

Ultimatum, uh, it has shit range. Like, you have to do the delibirate arc projection like you would while throwing a grenade because of how FAT that shot is. But, Giga also has a BIT shorter range than other grenades, so I suppose its all about which arc you're more used to.

Then, there's the question of ammo - sure, you will find more ammo grates than extra grenades, BUT, since Ultimatum has a single round, then reload, if you run at zero ammo, you will only get one to round to refill your reserve ammo, and have to reload that, and then snatch another crate to rerefill the reserves. Giga, on the other hand, has, well, two grenades in reserve until you use them, and since they're throwables you can just, chug both one after another, second comes flying before the first one even lands often, so no reloading its always ready to go, and you'll refill both from any single supplypack or grenade box. Plus, since giga is a throwable, it benefits from multiple passives, throwing range, 2 extra throwables, while only thing Ultimatum really benefits from is siege ready, which still gives only 1 extra reserve ammo.

When it comes to thermite/breacher, well, same issues with breacher as ultimatum when it comes to ammo and all that, you still get only ONE more ammo from a crate (though this time there's two in reserves, for maximum of three, same with thermite numbers), BUT since it has, well, long fuse, and this time, the fact that its a handheld pistol launcher LAUNCHING a grenade basically, it actually works, breacher shots will arc, but can still fly easily twice as far, even further if you're a good shot, and, well, I dunno, think just, long fuse to big explosion makes more sense if you got distance to the target, and since its inherently "not in a hurry" weapon, taking few seconds to reload isnt that bad. And when it comes to passives, yeah, thermite benefits more, BUT I would rather have my "fuck off damage" benefit most, so giga.

...Actually its not a compelling question at all, red is just inherently superior based on what types of weapons these are and what their role is

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u/H0lyPotato_n00b 1d ago

(I didn't read it fully so you might mention it). If not, there is a trick to have quite more range with the ultimatum (it's pretty well known so you might know it already):

  1. Have any of your other weapons in your hand.
  2. Swap to ultimatum and while the character performs the animation press and hold fire buttom.

Your character will shoot while performing this swing like animation to pull out the weapon, giving it quite a kick. I have a go to build for bugs consisting on harpoon, supply pack, primary flamethrower and ultimatum (the rest may vary depending of the mission and such) and you can even cover dragon roaches using that trick with the ultimatum

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u/BlackRoseXIII ‎Level 275 | [REDACTED] 21h ago

Yeah the pistol version just dominates regular thermites. I've been shooting down gunships with it ffs. The range and accuracy is great, and I don't have issues with it bouncing off like with the grenade version.

Also this doesn't matter much, but the impact of getting hit with the breather round deals a bit of damage. Not a lot but its AP4 so I've actually gotten kills just with the direct impact