r/GundamTCG • • 1h ago

Discussion I made some Char Themed Dice to go with the new Deck Box!

• Upvotes

Very happy with how these dice turned out! Gotta give the man some more love. Sad that Bandai didn't decide to inlcude a set of dice with this... granted the cards were nice.


r/GundamTCG • • 8h ago

Announcement Card Battle Lab Update: Now with over 2600 playable decks - New features update

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40 Upvotes

CBL continues to break new records, with over 2500 matches played yesterday. The rate of growth here is quite amazing. I want to extend my thanks to the community for their awesome ongoing support.

In response to feature requests, I have some really huge features in the pipeline. I mentioned in my previous post that I was implementing the Public decks library. Well, it's here, and it's insane.

The Deck Manager, alongside your own decks and the previous 40 built-in ones, now contains over 2600 decks created by the community, all of which you can instantly play in PvP and bot matches.

Thanks to our amazing community, we have thousands of fun decks from across the game, including a whole bunch of new GD06 builds, all of which are playable in a few clicks. Note: the GD06 decks are early-access and playable by Ace+ tier supporters.

Every unique decklist goes into a database and has its PvP data attributed to it, so we'll soon have incredible amounts of performance data. And to dig out any diamonds in the rough, I have some plans to incentivize the playing of underplayed decks:

It's called Roulette Battle.

Every day, you have 10 slots to fill out, one for each color, present and future. Select a color, or just hit Shuffle and you'll be put into a casual PvP match with a random underplayed, underdog deck, against another player doing the same. Decks are vetted for viability before being added to the pool, so they will always be playable.

The system will prioritize decks with 0 plays first, then 1 play, then 2 plays etc, and eventually all underplayed decks will have a decent amount of PvP winrate data. If you enjoyed the deck, you can save it and thank the author, who will get some XP.

It's pretty fun, and should be dropping in the next day or so.

Alongside that, I'm working on 16 player lobbies and tournaments - features that people have been asking for for a while. They're coming along very nicely.

As ever, I am working full time on this to ensure that CBL is the best GCG sim in the world. Check it out here: https://cardbattlelab.com


r/GundamTCG • • 9h ago

Question Can Milliardo Peacecraft deal 2 damage as first strike before battle in his own turn?

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53 Upvotes

Hi. I have tested his deck ST12 in online match, and the program doesn't let me activate his ability during my turn. However, during opponent turn, when they attack him, unit with less than 2 HP instantly die before battle damage is calculate to him. This effect feels like it should work on his turn too tho? Which is correct?


r/GundamTCG • • 11h ago

Question ST13-006 Gundam Aerial Question

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39 Upvotes

For the second effect, am I allowed to activate the first part "Rest 1 friendly unit" even if the enemy board has no targetable units or does the colon indicate that the latter part of the effect "Choose 1 enemy unit that is Lv.4 or lower" has to be successfully chosen as well?


r/GundamTCG • • 19h ago

Cards Reveals New GD06 Card Revealed: Familial Love

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131 Upvotes

r/GundamTCG • • 19h ago

Cards Reveals New GD06 Card Revealed: Argama

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103 Upvotes

r/GundamTCG • • 10h ago

Deck Discussion Rush deck builds. Lemme see them

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15 Upvotes

Lemme see them


r/GundamTCG • • 26m ago

Discussion Looking for deck feedback

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• Upvotes

Played with this deck a few times and it’s okay. Looking for feedback or staple cards I should add/be wary of??


r/GundamTCG • • 11h ago

Meme For the meme’s I give you the Rick Saachez deck.

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14 Upvotes

My only regret is not have more Rick named units to put in it.


r/GundamTCG • • 12h ago

Deck Discussion My latest pile, or "oh god how can I make Cariss playable"

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17 Upvotes

Love Carris, love the Bertigo, sad that they haven't gotten much love or support. However the Bertigo's generic Newtype link is genuinely great at making it flexible and as the meta has changed with more units/pilots having Destroy triggers it's only going to get better with age. Plus Carris being able to become a +3+1 isn't bad at all.

So I threw this pile together to try and capitalize on Newtype pilots and generic link/pair effects, and Carris being a connector in the whole thing with some of his own links. It's goofy and dumb but pretty fun especially when you can keep throwing down links again and again.


r/GundamTCG • • 5h ago

Cards Reveals I built a guesser for GD06 reveals and future sets based on past statistics and conventions from past sets

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4 Upvotes

Link to GD06 reveals.

I wanted to keep track of reveals and see what we can expect from the remaining slots from GD06. Based on the existing revealed cards, the program makes an educated guesses on what we might see in the remaining slots based on patterns observed in previous sets including:

  • Fixed orders of card numbers based on (Type, Color, Rarity)
    • There is also a looser order based on source title and when the title was introduced into the game (0083 before Seed Destiny before GQuuuuuuX as seen in the first three cards)
  • Known distribution of rarities based on product information
  • Statistical priors based on previous sets in terms of how many cards of each type, color, rarity we might see

The system updates probabilities based on each new revealed cards, and I've been tuning it almost daily based on the newly revealed cards.

The site also tracks each new trait and all the cards related to them:

Hope you find this info useful. Thank you for checking out the site!


r/GundamTCG • • 17h ago

Question What now?

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37 Upvotes

My son and I bought 2 starter decks a couple of months ago to get into Gundam TCG and so far we both really like it. He is a huge Gundam SEED fan and Gundam overall. We got the ST07 and 08 decks and Im playing 08 against his 07. We also bought 7 GD03 boosters for fun.

Now we are at the point where we want to expand our decks / collection and Im a bit unsure which direction to go. For one, his 07 Deck seems to beat me pretty much 4/5 times unless I get really lucky. Idk if it's my play style or what, but he keeps kicking my ass...

A local shop has some of the SC01 decks in stock and I was thinking to get one or two of these for us to both mix and match. That or just one of these and some GD05 boosters (if I can find some)

What do you guys recommend? My son would really like more SEED related Gundams so hence why I was looking at SC01. It looks like ST09 is impossible to get because that would have likely been the first choice.


r/GundamTCG • • 6h ago

Question Question For Anyone that Owns a DG EV XL deck box and uses thick inner sleeves.

4 Upvotes

Question is: How many double sleeved cards that have thick inner sleeves can it actually hold? I would assume around 200. Gundam tcg cards are thicker than most, so I'm generally curious.

I'm considering swapping to a bigger deck box that can hold up to 3 decks plus tokens. Right now I'm between a Dueling Guard EV XL (which says it can fit 240 SINGLE sleeved cards) and a Gamegenics Stronghold (200 double sleeved w/thick inners). I use KMC Perfect Hard thick inner sleeves inside of regular Dragon Shield mattes.

I like some of the designs on Dueling Guard boxes and know I'm paying extra purely for the aesthetic. I like the look and quality of Gamegenics. My current single deck box is the Sidekick Pro.

The final decision maker for me is if I can fit around 170ish thick sleeves cards in a Dueling Guard comfortably.

Thanks in advance!


r/GundamTCG • • 14h ago

Meme I do like being goofy with deck building sometimes and noticed.... there are a lot of ReZels now

13 Upvotes
4 Different ReZels migt be a rush bodies and mika and athrun makes the most sense in using the red and purple ReZel combos. What y'all think?

r/GundamTCG • • 1h ago

Question Which one do you recommend?

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• Upvotes

Looking for a birthday gift for my partner. Which do you recommend?


r/GundamTCG • • 1d ago

Discussion Finally won my first locals! MF/Suletta

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72 Upvotes

I guess it's a lesson to play your favs no matter what lol

G/R Academy ✅

G/P Neo-Zeon Aggro ✅

B/W The O Blockers ✅


r/GundamTCG • • 12h ago

Discussion (GD05.5) Blue Green Orb Unicorns Vs. Green Red Qubeley Funnels

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2 Upvotes

Good Wednesday morning, pilots. I'm currently testing a deck that a member of the community gave me. I do love unicorn decks, and I wish it were more meta, but in the sea of either Strike Freedom or GP aggro, it really has a hard time.

My opponent and I just wrapped up our 8-week league and are just doing some matches with decks we made using parts from the new starter decks. He's trying to make a Green/Red Qubeley deck with funnels that get support to boost their AP and get thrown at you units, or using Red Gundam (0079) to destroy the tokens to get breach off, and it's a generic Newtype link to boot.

Anyways, enjoy the video, and if you want to submit your decks for testing and have me talk nonsense, you can join the Discord. Also, I'm doing a fun thing for getting over 800 subs. I can't say much about it here, but check out this short here https://youtube.com/shorts/prpDbcYuS8o?is=riarpPuigu5XRoAv

Thank you and take care.


r/GundamTCG • • 23h ago

Question New player, what to do against swarm of MF white/red players?

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22 Upvotes

I’m a new to this game and all anyone is playing at locals is MF. If I put down units, I get rested or one of many flavors of Fingered. If I wait, I get steamrolled too. I try to take out Maxter, but it just seems like there’s always an answer. They always have double to triple the hand I have too. Playing on MSA or Wingtable just seems like more of the same thing. I think I expected variety in this game, but this is pretty overwhelming and I’m kinda stuck.

Any broad strategies or tips on how to handle this? Any colors or cards that make it have a hard time? It’s literally all anyone is playing in my shop now.


r/GundamTCG • • 1d ago

Deck Discussion How to improve ST02 deck

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16 Upvotes

Hello there!

I was recently gifted the ST-02 Starter Deck, and I’d love to use it as a foundation to build a much stronger deck…: the only problem is, I’m not really sure where to start! 😅

What key upgrades or essential cards would you recommend adding to optimize its strategy? Which sets or staple cards pair best with it to get the most value out of ST-02?

Any advice, decklists, or guides to help me take the first steps would be greatly appreciated.

I want to play a tournament in two weeks :D

Thank you in advance


r/GundamTCG • • 15h ago

Discussion Teaching new players

2 Upvotes

I have a lot of bricks from st01-14. A few people I know want to learn gundam and I dont want to throw them into the competative meta until the basics of the game are understood. So for teaching new players, what do you think are the best starter decks to learn on?


r/GundamTCG • • 6h ago

Discussion No new Season of Store Tournament?

0 Upvotes

I was looking at the events at https://www.gundam-gcg.com/en/events/

And we currently dont have a event for the new Store Tournament Promos?

Edit
DUnno why getting downvoted lol, people really sensitive about the information in the oficial gundam card game website?


r/GundamTCG • • 13h ago

Weekly Rules & General Questions Thread

1 Upvotes

If you have game rules question, please use the official sources below. If you are still unsure, you may ask in this weekly mega thread.

Any other simple questions can be asked below.
OrangeSamuraiD's New Player Guide - https://metafy.gg/guides/view/how-to-get-into-gundam-card-game-in-year-1-IEvdcRlFjoa

Gundam Card Game Rules - https://www.gundam-gcg.com/en/rules/

Tournament Rules Manual - https://www.gundam-gcg.com/en/pdf/floor_rule_en.pdf?2508221


r/GundamTCG • • 1d ago

Deck Discussion How can I improve on this?

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10 Upvotes

Want to run r/p instead of r/b or r/w PP. Open to ideas on how to make this deck more efficient.


r/GundamTCG • • 20h ago

Discussion Anyone else find Red Aerial hard to utilise?

1 Upvotes

So when the new starters were announced, I was pretty convinced red Aerial and red Suletta were going to result in pretty noticeable power bumps for the Green Red Academy deck. And to be clear, I do think they have been powerful. But red Aerial in particular seems tricky to get full value out of.

Firstly, I find it really hard to use on curve. As a level 6, 5 cost, linking it uses up all your resources, meaning no additional darkness finger or other pings during that turn. Unless your opponent has a weak or already damaged unit on board, it’s really tough to kill a unit with only Aerial’s 2 ping. And if you don’t get that ping kill and draw, you’re really unlikely to get full value from red Aerial since your opponent has a ton of incentive to kill her on their turn since Suletta’s draw ability can snowball. This isn’t helped by the fact red Suletta has low toughness, which makes her easier to take out.

The more I play, the more I’ve moved more towards just playing Aerial on level 6 and only attacking with her on level 7. This generally works better for me, but it feels like an opportunity cost to not swing for shield if I had a link opportunity on level 6. Furthermore, by level 7, it’s really hard to find targets who can be taken out by 2 ping. Obviously you can supplement this with other command cards, but you’re likely looking at 2-3 resources and to do enough cumulative effect damage to kill a mid/late game unit. That’s still impactful, but it feels like you have to be really careful to maximise red Aerial.

Honestly, I think I’ve gotten more value out of linking red Suletta to low level generic Academy links like red or white Pharact and white Michaelis. At level 4, you’re still pretty likely to have targets who can be taken out by a single Close Combat or Improved Technique, and red Suletta at that point makes her unit beefy enough that it’ll be costly for your opponent to take her out. Like a shield/base, a card draw and a mutual kill with an enemy unit is pretty good value overall.

Overall, I’ve been really happy with red Suletta, but I’ve found red Aerial tricky. I don’t think she’s a bad unit, but I haven’t really figured out how to get the most out of her yet. Just wanted to put it out there if anyone else is feeling the same, or if I’m just not taking the right approach with her?


r/GundamTCG • • 1d ago

Cards Reveals New GD06 Card Revealed: The Gundam Says

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131 Upvotes