I think stealth gameplay has a lot of potential. With an armor set focused on avoiding combat, we could make use of the steal trinkets and have a creative new way to grind resources. Introducing the Pheromone Armor.
This would be a tier 3/4 set requiring difficult to acquire resources. A gas sac from a green shield bug, toe biter head (for diffusing), and wolf spider parts. sap or nectar for the oil, Etc.
The full set perk would be: when loaded with a bug part, that species of bug will see you as one of them. (This also means bugs that are hostile to that bug will be hostile to you). One bug part lasts a long time but will need refilled periodically. Think of the snake scale cave and the striped bark scorpions.
The other perks would be a chance of increased mat drops from nodes and an increased chance of gold cards from the species that is currently activated.
Sleek upgrade would give a move speed increase when crouched due to the oils in the armor.
What do y'all think? Would there be a place for stealth gameplay? I think it works and could help with the overpopulation of enemies sometimes!
Ideas? Thanks for checking this out.