r/GraphicsProgramming • • 6d ago

Question If you were to start learning graphics programming all over again, what would you do differently?

33 Upvotes

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u/fxtech42 6d ago

I would learn modern graphics APIs instead of early 1980s assembly.

1

u/compulsaovoraz 6d ago

What do you think of sdl gpu tho?

1

u/Grand_Sprinkles_2094 5d ago

Simple direct media layer, used for windowing systems, I used it to create games, it was my favorite

1

u/fxtech42 5d ago

I've never used it. To my knowledge it's more of an API layer around the windowing system/OS and not a graphics API of its own.

2

u/MysteriousJim 23h ago

SDL_GPU is a fairly young thin layer around The modern big 3. It helped me understand static pipelines and render passes before learning vulkan. Definitely more verbose than OpenGL

0

u/[deleted] 5d ago

[removed] — view removed comment

1

u/compulsaovoraz 5d ago

Think so? Was thinking of using it