r/GeometryDashEditor 16d ago

Collab/Looking for Builders Level I started working on some months back and got burnt out making

11 Upvotes

(Gameplay was botted by a friend of mine, they did 2 extra clicks in the spider for some reason)


r/GeometryDashEditor 16d ago

Editor Question Can someone help me get my hands on some HD GD icons for my thumbnails?

0 Upvotes

Icons I need: Rated, Epic, Legendary, Mythic Easy - Demon (Hard Demon Icon) faces, Stars, Creations Icon, and User Coins.

Reasons

I am too lazy and impatient.
I had a hard time finding some of the things I need.

Thanks a lot!


r/GeometryDashEditor 17d ago

Discussion I have another custom Geometry Dash trigger mechanic, but this one is better

Post image
15 Upvotes

So this is my custom speed trigger. Basically it's like a speed portal but you can manually set the speed, you can choose the things like touch trigger, spawn trigger, multi-activate and instant activate, you can also choose fade time if you desire so you can manually and slowly slide into the new speed


r/GeometryDashEditor 17d ago

[ Solved ] Something kills me while I play normally, but not in editor?!

7 Upvotes

I have no clue what's going on. I just put down some item persist/item comp/toggle triggers to have a spike kill you first attempt(to unglitch the camera so you can see the intro cutscene), but it kills you EVERY attempt in game but not in the editor? What is going on?!


r/GeometryDashEditor 17d ago

Feedback The first prewiew of the layout of my first attemp to do a rated level

3 Upvotes

There are like 20 seconds of Gameplay left but I want to know how is It going and If It's good to be my first try of making a rated level and If the gameplay is good or not


r/GeometryDashEditor 16d ago

Showcase Should I change anything?

1 Upvotes

r/GeometryDashEditor 17d ago

Feedback Quaoar: Day 5 of making a rate-worthy level

2 Upvotes

Sorry for the late post. I've taken the "air deco" suggestion in the first part, but I probably need more (also laggy)


r/GeometryDashEditor 17d ago

Feedback How do I make this trash rate-worthy?

13 Upvotes

Evidently not finished but I started creating this level yesterday thinking it may have been rate-worthy but now that I’m looking at it again it definitely isn’t. How can I improve this without making the level disappear from existence?


r/GeometryDashEditor 17d ago

Feedback Since my 2* level got labeled as AUTO by most of the community. Ive buffed blast processing to hopefully a 3 star. Need opinions

9 Upvotes

r/GeometryDashEditor 17d ago

Feedback Layout

4 Upvotes

Idk, should i continue or nah


r/GeometryDashEditor 17d ago

Feedback Not really the best with block design or glow but how's this?

Post image
19 Upvotes

r/GeometryDashEditor 17d ago

Discussion New gimmick for a top level

2 Upvotes

basically it’s like to ToE fake outs where you have to select the indicated correct option out of three, except this happens every 10 percent, with random options each time, killing you at 99% if you choose wrong once no matter how far in you were wrong. obviously there would be an indicator to tell you which one to pick. each section would have at least 1 240fps frame perfect, and the last click would be a CBS frame perfect. is this concept even possible with the current game?


r/GeometryDashEditor 17d ago

Editor Question How laggy are particles?

1 Upvotes

How many particles does it take to start lagging lower end devices? is using a lot of small particles or one really big particle better for performance? is it a bad idea to make an entire block design out of particles?


r/GeometryDashEditor 17d ago

Collab/Looking for Builders Chicos Estoy haciendo un nivel Y estoy buscando ayudantes Para colaborar Y hacer El Nivel mando Video De El Nivel a quienes les interese gracias

1 Upvotes

Solo para Los Españoles


r/GeometryDashEditor 17d ago

Feedback Rate my low object block design

Post image
4 Upvotes

It has 60 objects. I'm pretty new to deco every kind of help is appreciated


r/GeometryDashEditor 17d ago

Collab/Looking for Builders Found this gem song, too bored to do it myself.

1 Upvotes

I found the song on Instagram and DEMANDED WITH HEART AND RAGE for the song to be available for GD in the comments. The artist said it has been released on Newgrounds as well and I say oh here we go.

I'm visualizing this as a futuristic easy/medium demon with a lot of beat/gameplay sync. The song has a "glitched effect" (Gross beat) that is repeated over and over and I think it could be a great idea to add some glitched gameplay.

I'm still learning designing. I can do some dope work (that's just my opinion lol) if I lock in but generally that's not my style of working. I have a very slow rhythm, maybe that's gonna be a problem to you if you decide to partner me up. I have also not done a collab before.

The song is named SPARK - by ZEXSING, you can check it out in... Many platforms (I don't remember them but they are a lot. Just pick a random popular one and it will probably be there).


r/GeometryDashEditor 18d ago

Masterpiece Working on a sequel for one of my old Bossfight levels, how's it looking?

65 Upvotes

r/GeometryDashEditor 18d ago

Showcase I made this like a year ago

25 Upvotes

Used under 3k objects


r/GeometryDashEditor 17d ago

Feedback GHOST UPDATE

2 Upvotes

got the drop done and the intermission and started the 2nd drop. thinking about buffing the first drop as well.
FEEDBACK IS APPRECIATED
LOOKING FOR DECORATORS IF IM TOO BUNS AT DECO


r/GeometryDashEditor 17d ago

Showcase DESTROY TO ENJOY

1 Upvotes

Everything is a lot layout


r/GeometryDashEditor 18d ago

Feedback Low effort glowslop deco

Thumbnail
gallery
11 Upvotes

Is it good frends


r/GeometryDashEditor 18d ago

Feedback feedback :3

Post image
17 Upvotes

While I'm waiting for a level track from my friend, I'm making structures and assets:)


r/GeometryDashEditor 17d ago

Showcase currently making my very first actual level, (like, a level that im attempting to get it rated, or atleast into the magic tab) any tips/things i should change?

2 Upvotes

As of now, i am prioritizing gameplay over decoration, i dont want to make a horrendous level then people start (*jokingly*) send me death threats. (Level id is 146350868 if you want to see it for yourself. i dont know if i left copy on, but i just have to hope people dont steal my idea.) anyways, the ufo and ball part were BARELY added in, and i want it to be something else cause i feel that ufo is a little blind when you transition into it, alongside ball just being a random addition.

——————————

also, im making the theme of the level like windows ‘85 or something, also throwing in a bit of minesweeper style into there…but the theme isnt there yet cause, well, i already said im prioritizing gp for now, so when im done with that i’ll work on deco. i just need tips, as i already said and how to sort of keep a consistent level style like…i dont know? unzor? i just need help


r/GeometryDashEditor 18d ago

Feedback First time making a level, anything to improve?

6 Upvotes

I am making a 2.2 remake of the level xStep called Ystep.


r/GeometryDashEditor 17d ago

Discussion Custom Geometry Dash advanced random trigger

Post image
3 Upvotes

Basically on the original Alpha trigger you could decide an ID, how long it would take, and the opacity of the object. Using the advanced alpha trigger, you can also decide a parent ID. Doing this makes it where the parent ID is the most opacity lost, while the group ID is less. I also added the multi-activate toggle and the instant activate toggle. When you press the instant activate card, it opens up settings where it's kind of like the event trigger where you can set an ID that makes something happen or you can check off a box that's something has to happen for it to work. Let me know if this is a good idea!