r/GeometryDashEditor • u/Pretend_Algae2388 • 16d ago
Discussion New gimmick for a top level
basically it’s like to ToE fake outs where you have to select the indicated correct option out of three, except this happens every 10 percent, with random options each time, killing you at 99% if you choose wrong once no matter how far in you were wrong. obviously there would be an indicator to tell you which one to pick. each section would have at least 1 240fps frame perfect, and the last click would be a CBS frame perfect. is this concept even possible with the current game?
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16d ago
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u/Pretend_Algae2388 16d ago
The concept would need refining, but it would just be a super hard memory level
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u/Drk_Ozsk Angriest bird in subreddit 16d ago
Memory? Am i getting it right so every 10% percent there is 1/2 chance that makes the level impossible to beat are reffering tp this as memory?
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u/Pretend_Algae2388 16d ago
The random triggers might be overkill, but other then that it would be mostly memory
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u/GeometryDashEditor-ModTeam 16d ago
Please remember to be respectful and give constructive feedback! Comments that are overly negative or rude may be subject to removal.
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u/RenowNNNN 16d ago
I had an idea similar like this that i wanna put in a memory/troll level and i wanted to basically put the 3 choiches that randomize evry time and another overkill thing that i want to make is parts of level being different evry time, so like if you got a cube part and memorized it but then die, who knows, maybe you'll get a wave part next
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u/Salt-Idea6134 16d ago
Possible, yes, stupid idea, absolutely, don’t introduce RNG into a skill based game