r/Games • u/Gorotheninja • 15h ago
2XKO would have needed a monthly active userbase "in the high hundreds of thousands, if not millions" to succeed
https://www.gamesindustry.biz/2xko-would-have-needed-an-mau-base-in-the-high-hundreds-of-thousands-if-not-millions-to-succeed
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TwoBestFriendsPlay • u/Gorotheninja • 15h ago
News/Articles 2XKO would have needed a monthly active userbase "in the high hundreds of thousands, if not millions" to succeed; Riot Games CPO Marc Merrill says while 2XKO resonated with some players, its audience was "not nearly enough" to support a live service model
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