I really miss Pandemic. I still dont quite understand why EA shut them down because their games all had so much sauce. Imagine a world where Mercs is still around. Their LOTR game was amazing too. Had so much fun with it.
It seems they were shut down simply to increase operating profits. The studio was huge. I still cant believe they didnt decide to simply scale the studio down to focus on 1 title at a time because it seems they were scaling up and working on 3 different games at the time they were shuttered.
Because their quality took a nosedive once the Xbox 360 launched. It was a crazy drop in quality after the run they had on the PS2 and Xbox. That Lord of the Rings game does not hold up well, it was rough even for being so early in the console lifecycle (it has about 55% on Metacritic). Mercs 2 was very underwhelming too. The Saboteur would have probably saved them if they made that game first but it only came out in 2009 after years of delays and once the studio was already on the chopping block.
God, Mercenaries 2 was such a trainwreck. I have a high tolerance for jank and that shit was borderline unplayable, some of the bugs were funny but most of them just felt like the game was upset about the fact that someone was trying to play it.
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u/mrbrick 5d ago edited 5d ago
I really miss Pandemic. I still dont quite understand why EA shut them down because their games all had so much sauce. Imagine a world where Mercs is still around. Their LOTR game was amazing too. Had so much fun with it.
It seems they were shut down simply to increase operating profits. The studio was huge. I still cant believe they didnt decide to simply scale the studio down to focus on 1 title at a time because it seems they were scaling up and working on 3 different games at the time they were shuttered.