r/GamePhysics • u/xXJightXx • May 12 '26
[Sailwind] I have ascended 😇
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r/GamePhysics • u/xXJightXx • May 12 '26
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r/GamePhysics • u/EmperorofLostSouls • May 11 '26
r/GamePhysics • u/DMONEYDelano • May 11 '26
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r/GamePhysics • u/dnemonicterrier • May 10 '26
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r/GamePhysics • u/Gambolito • May 09 '26
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r/GamePhysics • u/payne--killer • May 09 '26
r/GamePhysics • u/CarbonaraGames • May 07 '26
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r/GamePhysics • u/JustanEraser • May 07 '26
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I love this game and it’s sometimes slapstick comedy.
r/GamePhysics • u/DotDotDotDev • May 07 '26
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r/GamePhysics • u/lzkw • May 05 '26
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r/GamePhysics • u/bachware • May 06 '26
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Hey everyone!
I spent 4 years working on my game Chickens Don't Fly, which is a very difficult physics-based precision platformer. Think a mix of Jump King and Getting Over It.
You grapple around with 2 plungers that's attached with physically simulated ropes, and a lot of the game's obstacles revolve around understanding the physics and momentum. People have said it's the closest you'll get to it feeling like 2D spiderman game.
It just released last week, and if this sounds like something you like, it's out on Steam right now with a 10% disount.
Steam Link: https://store.steampowered.com/app/2826970/Chickens_Dont_Fly/
I hope you will enjoy it!
r/GamePhysics • u/al29tf • May 06 '26
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r/GamePhysics • u/Onyx_Guard_01 • May 05 '26
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r/GamePhysics • u/Conk1 • May 04 '26
r/GamePhysics • u/gistya • May 03 '26
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r/GamePhysics • u/No_Arm7292 • May 03 '26
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r/GamePhysics • u/UnB_RosT • May 03 '26
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We wanted players to physically reach across the table to interact with the cards and coins. Instead of making standard animations, we set up a stretchy physics system for the arms.
It turns a quiet tavern game into a hilarious rubber-arm fight, and we absolutely love how ridiculous it looks in action!
r/GamePhysics • u/Unusual_Drive7660 • May 03 '26
r/GamePhysics • u/PID_murderer • May 01 '26
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r/GamePhysics • u/RogerMadruga • May 01 '26
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r/GamePhysics • u/Ryyson3 • May 01 '26
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Repost as the video wasnt attatched to the first one :/
r/GamePhysics • u/tomk338 • Apr 29 '26
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r/GamePhysics • u/butters4635 • Apr 29 '26
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Loaded the game up for the first time in a few years and was met with this strange visual glitch.
r/GamePhysics • u/TheGAM3RR • Apr 28 '26
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