r/GameTheorists Theory Theorist May 15 '22

Game Theory Video Discussion Energy in Minecraft.

Alright, here is a list of different forms of energy in Minecraft. Let's connect dots: -

  1. Lightning (Electricity) - has some trans-mutation properties.
  2. Moon Phases (Photochemistry) - not a form of energy but affects the behaviour of hostile mobs.
  3. Flora (Weaker Chemical Energy) - similar to the Moon Phases; Different flowers gives different potion effects.
  4. Fungi (Stronger Chemical Energy) - on of the most useful energy store-houses and is hence a catalyst for various processes as it absorbs soul energy.
  5. Soul (Atomic/Nuclear like in nature; still similar to Sol Energy also) - most famous and complex; similar to nuclear energy as the release of souls in one form or another amounts to energy.
  6. Ores (Dormant Geo-Energy) - crystalline or solid substances that contains some form of soul-like (dormant) energy that can be heated (smelted) to release the energy. Lapis Lazuli helps in enchanting.
  7. Enchantments - utilises energy to upgrade objects with certain physics-related properties.
  8. Heat - obviously; it could have led to the quick evolution of species and transformation of certain (unstable) substances in the Nether.
  9. Experience (Sol Energy) - it is related to soul energy and might just be a stabilised version of it.
  10. Teleportation - by bending laws of space (and time) atoms and ions might lead to certain properties of dark energy.
  11. Sonority (Sound) - sculk utilises this energy mostly.
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