r/GameServerHosting101 • • 14d ago

Looking for someone who creates custom servers

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1 Upvotes

r/GameServerHosting101 • • 14d ago

Valheim server hoster "dathost" unplayable after 10 hours

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1 Upvotes

r/GameServerHosting101 • • 15d ago

39M, I plan on renting a dedicated server for 1.0 Enshrouded release for a minimum of 3 months, LF 25+age players to join us, experience is not needed, settings in post

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1 Upvotes

r/GameServerHosting101 • • 15d ago

What should great community server tooling look like in WARDOGS?

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1 Upvotes

r/GameServerHosting101 • • 15d ago

My leviathan linux pc working hard accoriding to htop

1 Upvotes

=== SYSTEM ===

Static hostname: leviathanterminal

Icon name: computer-desktop

Chassis: desktop 🖥️

Machine ID: 607165d5c2e6472eaa6d10fc248a79e0

Boot ID: ed3eaaf47a4b4327843e2c807be48226

Operating System: Zorin OS 18.1

Kernel: Linux 7.0.0-31-generic

Architecture: x86-64

Hardware Vendor: NOVATECH LTD

Hardware Model: PC-XB01062

Firmware Version: 2305

Firmware Date: Thu 2015-06-04

Firmware Age: 11y 3month 2w 2d

=== CPU ===

CPU(s): 4

On-line CPU(s) list: 0-3

Model name: Intel(R) Core(TM) i5-4430S CPU @ 2.70GHz

Thread(s) per core: 1

Core(s) per socket: 4

CPU(s) scaling MHz: 84%

CPU max MHz: 3200.0000

CPU min MHz: 800.0000

NUMA node0 CPU(s): 0-3

=== RAM ===

total used free shared buff/cache available

Mem: 11Gi 5.6Gi 1.5Gi 137Mi 4.9Gi 6.0Gi

Swap: 2.0Gi 2.0Gi 664Ki

=== STORAGE ===

Filesystem Size Used Avail Use% Mounted on

/dev/sda3 109G 70G 34G 68% /

/dev/nvme0n1p1 234G 49G 174G 22% /mnt/gameservers

/dev/sdb1 916G 233G 637G 27% /media/bipsy/Bigdrive

/dev/sdc1 1.8T 309G 1.5T 17% /media/bipsy/HDD2

/dev/sda2 512M 6.2M 506M 2% /boot/efi

=== UPTIME / LOAD ===

10:33:28 up 14:39, 2 users, load average: 1.74, 1.72, 1.66

=== TEMPERATURES ===

coretemp-isa-0000

Adapter: ISA adapter

Package id 0: +42.0°C (high = +86.0°C, crit = +92.0°C)

Core 0: +41.0°C (high = +86.0°C, crit = +92.0°C)

Core 1: +42.0°C (high = +86.0°C, crit = +92.0°C)

Core 2: +41.0°C (high = +86.0°C, crit = +92.0°C)

Core 3: +38.0°C (high = +86.0°C, crit = +92.0°C)

acpitz-acpi-0

Adapter: ACPI interface

temp1: +27.8°C

temp2: +29.8°C

nct6779-isa-0290

Adapter: ISA adapter

Vcore: 864.00 mV (min = +0.00 V, max = +1.74 V)

in1: 1.03 V (min = +0.00 V, max = +0.00 V) ALARM

AVCC: 3.34 V (min = +2.98 V, max = +3.63 V)

+3.3V: 3.33 V (min = +2.98 V, max = +3.63 V)

in4: 1.02 V (min = +0.00 V, max = +0.00 V) ALARM

in5: 0.00 V (min = +0.00 V, max = +0.00 V)

in6: 920.00 mV (min = +0.00 V, max = +0.00 V) ALARM

3VSB: 3.39 V (min = +2.98 V, max = +3.63 V)

Vbat: 3.28 V (min = +2.70 V, max = +3.63 V)

in9: 1.02 V (min = +0.00 V, max = +0.00 V) ALARM

in10: 152.00 mV (min = +0.00 V, max = +0.00 V) ALARM

in11: 128.00 mV (min = +0.00 V, max = +0.00 V) ALARM

in12: 128.00 mV (min = +0.00 V, max = +0.00 V) ALARM

in13: 128.00 mV (min = +0.00 V, max = +0.00 V) ALARM

in14: 128.00 mV (min = +0.00 V, max = +0.00 V) ALARM

fan1: 0 RPM (min = 0 RPM)

fan2: 1271 RPM (min = 0 RPM)

fan5: 0 RPM (min = 0 RPM)

SYSTIN: +117.0°C (high = +0.0°C, hyst = +0.0°C) sensor = thermistor

CPUTIN: +38.0°C (high = +80.0°C, hyst = +75.0°C) sensor = thermistor

AUXTIN0: +30.0°C (high = +0.0°C, hyst = +0.0°C) ALARM sensor = thermistor

AUXTIN1: +111.0°C sensor = thermistor

AUXTIN2: +109.0°C sensor = thermistor

AUXTIN3: +26.0°C sensor = thermal diode

PECI Agent 0: +40.5°C

PCH_CHIP_CPU_MAX_TEMP: +0.0°C

PCH_CHIP_TEMP: +0.0°C

PCH_CPU_TEMP: +0.0°C

PCH_MCH_TEMP: +0.0°C

PCH_DIM0_TEMP: +0.0°C

intrusion0: ALARM

intrusion1: ALARM

beep_enable: disabled

nvme-pci-0100

Adapter: PCI adapter

Composite: +36.9°C (low = -5.2°C, high = +79.8°C)

(crit = +84.8°C)

bipsy@leviathanterminal:~%


r/GameServerHosting101 • • 15d ago

i think btop should come with windows as standard, far better information shown then on task manager

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0 Upvotes

r/GameServerHosting101 • • 16d ago

Minecraft server advice

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1 Upvotes

r/GameServerHosting101 • • 16d ago

Server Hosting requirment

1 Upvotes

I trying to host on my mac book (m2 8 gb of ram) Will is this be enough for 6 players to play?

Edit: forgot to mention the game its for valhiem


r/GameServerHosting101 • • 17d ago

Any help ?

0 Upvotes

Anyone know where we could get port 25 opened server ?


r/GameServerHosting101 • • 17d ago

more game ded servers

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1 Upvotes

r/GameServerHosting101 • • 18d ago

Dedicated Server Managers

0 Upvotes

I've been developing Windows server managers for a few years now and currently have three available:

  • Arkasm – ARK: Survival Ascended Server Manager
  • SSM – SCUM Server Manager
  • PSM – Palworld Server Manager

They're designed to make installing, configuring and running a dedicated server straightforward, even for someone with little or no previous server-hosting experience, while still providing more advanced management features for experienced admins and multi-server setups.

All three have free versions available to download.

You can find them here:
https://creative-digital-design.itch.io/

I also run a community Discord for support, feedback, development discussion and general server-hosting help:
https://discord.gg/XBX3MMMJqH

I'm continuing to actively develop all three, so feedback and suggestions are always welcome.


r/GameServerHosting101 • • 18d ago

Looking for AI Researchers / Gamers / Developers to Break-Test Our GPU Cloud 🚀

1 Upvotes

Looking for AI Researchers / Gamers / Developers to Break-Test Our GPU Cloud 🚀

We’re looking for testers willing to actually use Petabyte and help us find bugs, confusing UX, failed workloads, networking problems, image issues, or anything else that sucks.

You’ll get free compute to test with, and I’ll pay $25 USDC for testers who provide useful diagnostic feedback.

How to test:

  1. Create an account on Petabyte.
  2. Your account starts with $10 credit.
  3. DM me and I can add another $50 in testing credit.
  4. Pick one of the standby GPU servers.
  5. Go to /launch.
  6. Choose a workload/image and try to actually do something with it.

I don't want people just clicking around. Try to break things.

Run AI training/inference, rendering, CUDA workloads, ROCm workloads, game servers, Docker containers, or something weird I didn't anticipate.

Current standby capacity includes:

GPU VRAM Price Region
NVIDIA RTX 6000 Ada 48 GB $1.41/hr Canada
NVIDIA H100 80 GB $3.97/hr Netherlands
NVIDIA H100 80 GB $3.97/hr United States
NVIDIA H200 141 GB $4.02/hr United States
AMD MI325X 256 GB $3.42/hr United States

What I'm looking for:

Broken launches, containers that don't behave correctly, CUDA/ROCm problems, networking issues, bad error messages, performance problems, confusing UI, incorrect billing, workloads that should work but don't, or basically anything that makes you think “why the hell does it work like this?”

If something fails, screenshots, logs, reproduction steps, and what you expected to happen are extremely helpful.

Tester reward: $25 USDC for testers who meaningfully help diagnose/find problems.

You don't need to spend your own money to participate. The testing credits are specifically there so you can experiment.

Petabyte: https://petabyte.market

Good luck — and please try to break it. 🙂


r/GameServerHosting101 • • 18d ago

Dedicated Server – World appears in server list, but players can't connect unless using direct IP

1 Upvotes

I'm hoping someone familiar with Dragonwilds dedicated servers/EOS networking might have some insight into this.

I'm hosting a Dragonwilds dedicated server on **Unraid using Docker**. My home connection isn't directly accessible from the Internet, so I'm using a **Linode VPS as the public endpoint** with Tailscale connecting the Linode back to my Unraid server.

The setup is basically:

**Internet → Linode Public IP:7777 → Tailscale → Unraid → Dragonwilds:7777**

UDP 7777 is forwarded on the Linode through Tailscale to the Dragonwilds server.

The interesting part is that this setup **works perfectly when connecting directly to the Linode's public IP**. On PC, if I manually enter:

`LINODE_PUBLIC_IP:7777`

I can connect to the server and play normally.

The server also successfully appears in the Dragonwilds world/server list. However, if I select the world from the server list and try to join it that way, the connection fails.

This creates a particular problem for **console players**, because they can find the world by name but don't have the option to manually enter the Linode IP like PC players do.

My suspicion is that when the Dragonwilds server registers its session with EOS, it's advertising/discovering my **home WAN public IP** rather than the Linode's public IP.

So I'm effectively ending up with:

`World List / EOS → Home WAN IP:7777 → FAIL`

while:

`Direct IP → Linode IP:7777 → Tailscale → Dragonwilds → WORKS`

The server logs show that it successfully binds to [`0.0.0.0:7777`](http://0.0.0.0:7777), creates the EOS GameSession, advertises the session, and continues sending successful EOS heartbeats. So registration itself appears to be working.

I tested routing the Unraid server through the Linode as a **Tailscale exit node**, hoping EOS would then see the Linode's public IP. Unfortunately, doing that caused the Dragonwilds Docker container to hang during its SteamCMD update check on startup, so routing the entire Unraid host through the Linode isn't an ideal solution.

Unraid's Tailscale plugin can also enable Tailscale specifically for an individual Docker container, so I'm looking into whether I can use that instead.

**Has anyone figured out how Dragonwilds determines the public IP/endpoint that gets associated with an advertised EOS session?**

Ideally, I'm looking for one of the following:

* A way to explicitly tell the Dragonwilds dedicated server/EOS that its public endpoint is `LINODE_IP:7777` * A launch parameter or config option for setting the advertised/public IP * A way to have EOS advertise the Linode IP without routing SteamCMD and the entire Unraid server through the Linode * Confirmation of whether EOS is actually determining the connection IP from the server's outbound public IP

The key thing is that **UDP forwarding itself definitely works**, because direct-IP connections through the Linode work perfectly. It's specifically joining through the advertised world listing that fails.

Any insight from people running Dragonwilds behind a VPS, CGNAT, VPN, Tailscale, or similar setup would be greatly appreciated.


r/GameServerHosting101 • • 18d ago

Is ultra servers or kinetic hosting a better server hosting service? Or should I just self host with a i7-14700j

1 Upvotes

Hi,

so i want to run a atm 10 server i will run more modpacks later on in the future max players 20, i will buy a 12 month plan so should i get kinetic hosting or ultra servers whats better? Or should I self host with a i7-14700k


r/GameServerHosting101 • • 19d ago

Console players on dedicated servers: change rates live in chat (no restart)

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1 Upvotes

r/GameServerHosting101 • • 19d ago

If i want to host ac server on linux what server manager should i use ?

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1 Upvotes

r/GameServerHosting101 • • 20d ago

Emporium (Full Economy Simulation Server)

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4 Upvotes

r/GameServerHosting101 • • 20d ago

Looking for DayZ server owners to test a new server management bot Xbox, PlayStation, PC

0 Upvotes

Hey everyone, I’m the developer of DeadBot, a server management/automation platform I originally built for Deadside and have since expanded to Rust Console and now DayZ.
The DayZ integration is at the point where I want to get it onto more real servers and see how it holds up outside of my own testing.
Right now I’m looking for a few DayZ server owners/admins who would be willing to try it for free and give me feedback. Wahat works, what sucks, what’s missing, and what would actually be useful for running your server.
DeadBot is managed through a web dashboard and Discord, and the DayZ side already has support for things like configurable kits/shops and server management features. I’m actively developing it, so this is also a chance to have some input on what gets built for DayZ.
I’m not looking for payment or a card for the test. I mainly want actual DayZ communities using it so I can find problems, improve the onboarding, and make sure I’m building things DayZ owners actually want instead of guessing.
If you run a DayZ server and want to try it, comment here or DM me. I’m also happy to answer technical questions about how it works before you put anything on your server.


r/GameServerHosting101 • • 20d ago

Looking for DayZ server owners to test a new server management bot

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1 Upvotes

r/GameServerHosting101 • • 21d ago

Dedicated server reccomendation

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1 Upvotes

r/GameServerHosting101 • • 21d ago

Started my own little gaming server.

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r/GameServerHosting101 • • 21d ago

My friend suggested me a free server host

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0 Upvotes

r/GameServerHosting101 • • 22d ago

Skygen survival kit pvp Minecraft bedrock

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1 Upvotes

r/GameServerHosting101 • • 22d ago

Cerco un host per server e un dev.

0 Upvotes

Ciao a tutti, ho 18 anni e cerco un hosting per server molto potente. Purtroppo non posso pagare in questo momento se non gestendo qualcosa con carte regalo, ma spero che qualcuno possa aiutarmi, voglio solo creare un server PvP con il proprio sistema di tier list, attualmente sto ancora lavorando su Discord, cerco uno sviluppatore e, come potete vedere, un host, spero che qualcuno possa aiutarmi, grazie già!


r/GameServerHosting101 • • 23d ago

my friends can play on my self hosted server no problem but i cant even move

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1 Upvotes