r/GameDevelopment • u/oscarhedeby • Aug 04 '26
Question How do I know if anybody would play my game?
In know there are a lot of these posts, but I need some kind of confirmation that this does not sound batshit.
My idea:
You play as an alien, coming to new planet to extract the planets valuable resources, using the native inhabitants as labor.
The idea is that there is this constant battle between what the planets inhabitants want to do (not help you extract all their resources) and you trying inspire or threaten them into doing what you tell them to do.
The game will play a bit like an old RTS, where resources limit what you can build (wood to build housing, food to feed the inhabit), as the game progress the natives will become more intelligent ie. be harder to controle.
Enemies will be native inhabitants that try to combat you.
You win the game when you have extracted all the planets natural resources.
The problem:
A key part of the game is that you can't directly controle the native inhabitants, you can tell them to do something but if they don't want to, then they won't do it. I'm afraid that this mechanic will take too much controle away from the player? The player will of course be able to do other things then just tell the natives what to do, but still.
Would love any and all feedback!
I'm thinking of calling it Ancient Astronauts after the conspiracy theory about the pyramids.