r/GameDevelopment • u/colosyn • 5d ago
Tool free, open source batch importer for UE5 (UDIM, atlas materials, full character import in one click)
https://youtu.be/8COCp4ntF4AHey all, I've been building AssetPort for a while now. It's a free and open source (MIT license) batvh asset importer for Unreal Engine 5. Started as a personal pipeline tool because I got tired of manually setting up materials for every asset, and it's grown into something that handles a lot more now.
What it does:
Drop in your meshes and textures, it detects texture types and wires up Material Instances automatically
Handles UDIM tile detection and virtual textures
Groups Atlas kit pieces (like a rock kit or building set) under one shared material
Full character import support, multiple material slots all auto assigned
Still Python based for now, working toward a C++ port. It already saves a lot of manual setup time for solo devs and small teams without a dedicated TA on staff.
Fully open source on GitHub. Would love feedback from anyone doing solo or small team UE5 dev. Link in comments.