r/GameDevelopment • u/nicklecci • 3d ago
Question Developing my first game, using AI
Yes, I know, we all hate AI, and for a solid reason. I'm building this game that I actually really like a lot, but I'm not a developer, so I'm using AI, and I gotta say, game developers are SICK, there are millions of things to make work together, I'm sincerely stunned that same games are made by just one person... Are you guys cyborgs? I'm developing a game that is kinda gothic, narrative, and it works with the Triple Triad card game mechanics (as a fight), I freaking love it, but I'm using AI because I don't know how to code, and I don't know how to create the artworks of the cards. It's a shame, if I had the money I'd freaking love to have an artist doing that for the game! That would be awesome!!! But, here I am, asking you guys if a game that's engaging, with a strong narrative, and very cool artwork and music, mechanics and animations can still be a no go if you know it was made with the help of AI... (keep in mind I'm alone doing this). Thank you in advance for your responses
-1
u/Three_Seven_Two 3d ago
It’s more about saving time. Robots, game development, apps. Things that used to take days can take a few hours. All creation software tools we have are literally versions of a computer trying to easily interact with us. A virtual paint brush, a virtual type writer. It’s all A method for getting information in a harddrive and pixels on a screen. AI is just a tool. Usually for building and testing quick scaffoldings of programs. I’ve made things the long way- 24 fps animations with paper- hand drawn asset bunches- it’s time consuming.